Player Matchup

Set
Set
BehemotioN
Set
Level 31
God Stats
16W - 8L
1,579 SR
Queue Stats
214W - 169L
1,586 Elo+
Party 1
Bacchus
Bacchus
LudioCallidus
Bacchus
Level 96
God Stats
86W - 73L
1,515 SR
Queue Stats
230W - 221L
1,503 Elo+
Party 1
Scylla
Scylla
Szymek2022
Scylla
Level 64
God Stats
3W - 2L
1,576 SR
Queue Stats
54W - 67L
1,423 Elo+
Solo
Team Averages
Level 64
1,556 SR
1,504 Elo+

VS

Team Averages
Level 76
1,593 SR
1,371 Elo+
Hachiman
Hachiman
FLIP x Naruto
Hachiman
Level 49
God Stats
3W - 3L
1,500 SR
Queue Stats
108W - 70L
1,465 Elo+
Party 2
Zeus
Zeus
ItsCharlieMatee
Zeus
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,100 Elo+
Solo
Horus
Horus
eViL X cLoWn X
Horus
Level 118
God Stats
2W - 1L
1,780 SR
Queue Stats
308W - 200L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 9
7,352
735
4,902
5,058
3,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bacchus
11
7 / 2 / 3
8,737
874
5,897
9,194
7,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
Szymek2022
Scylla
10
2 / 0 / 5
7,415
742
4,842
5,634
1,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
FLIP x Naruto
Hachiman
10
0 / 3 / 2
6,659
666
3,883
5,236
2,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
2 / 7 / 0
7,080
708
5,256
7,789
2,347
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 0 / 1
6,119
612
2,451
6,182
4,263
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
10
Kills
2
2
Deaths
10
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
0
9
5.5
L
Hachiman
FLIP x Naruto
Hachiman
0
3
2
0.33
L
2
7
0
0.29
W
Bacchus
7
2
3
4.25
W
Scylla
Szymek2022
Scylla
2
0
5
4.5
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,641
Damage
11,590
19,886
Taken
19,207
12,599
Mitigated
8,700
3,633
Healing
3,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,902
1,194
0
1,081
5,058
3,388
241
789
4,269
0
18,327
L
Hachiman
FLIP x Naruto
Hachiman
3,883
2,124
0
191
5,236
2,090
0
2,976
2,216
0
16,530
L
5,256
481
0
1,121
7,789
2,347
0
4,698
2,941
22,424
0
W
Bacchus
5,897
216
0
2,552
9,194
7,446
457
2,145
7,049
14,270
0
W
Scylla
Szymek2022
Scylla
4,842
289
0
0
5,634
1,765
257
2,358
3,276
28,129
0
L
2,451
939
413
1,310
6,182
4,263
0
3,075
2,982
0
12,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,504
Gold Earned
19,858
93
Minions Killed
91
0
Camps Cleared
0
632,485
Distance Traveled
539,054
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
7,352
735
28
3
0
226,687
1
L
Hachiman
6,659
666
42
4
0
189,699
0
L
Zeus
7,080
708
34
3
0
156,628
0
W
Bacchus
8,737
874
15
2
0
212,288
5
W
Scylla
7,415
742
50
5
0
193,510
1
L
Horus
6,119
612
15
2
0
192,727
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role