Player Matchup

Mulan
Mulan
Covfee
Mulan
Level 88
God Stats
26W - 20L
1,405 SR
Queue Stats
680W - 661L
1,378 Elo+
Party 2
Tiamat
Tiamat
JaytheDaimaou
Tiamat
Level 128
God Stats
1W - 4L
1,276 SR
Queue Stats
286W - 255L
1,544 Elo+
Party 1
Ares
Ares
SuperAdobo
Ares
Level 127
God Stats
6W - 6L
1,500 SR
Queue Stats
346W - 380L
1,408 Elo+
Solo
Discordia
Discordia
Tyjumei
Discordia
Level 109
God Stats
4W - 8L
1,261 SR
Queue Stats
782W - 768L
1,403 Elo+
Party 2
Danzaburou
Danzaburou
troompet
Danzaburou
Level 80
God Stats
56W - 32L
1,666 SR
Queue Stats
227W - 210L
1,617 Elo+
Party 1
Team Averages
Level 106
1,422 SR
1,470 Elo+

VS

Team Averages
Level 83
1,534 SR
1,441 Elo+
Ganesha
Ganesha
Celopandagamer
Ganesha
Level 51
God Stats
4W - 4L
1,500 SR
Queue Stats
587W - 704L
1,405 Elo+
Solo
Cupid
Cupid
Lufaaa
Cupid
Level 88
God Stats
8W - 3L
1,474 SR
Queue Stats
96W - 95L
1,536 Elo+
Solo
Sun Wukong
Sun Wukong
Medicius
Sun Wukong
Level 100
God Stats
14W - 12L
1,544 SR
Queue Stats
449W - 512L
1,433 Elo+
Solo
Thanatos
Thanatos
adelthesuper
Thanatos
Level 109
God Stats
22W - 25L
1,524 SR
Queue Stats
73W - 67L
1,429 Elo+
Solo
Sol
Sol
novabomb56
Sol
Level 68
God Stats
8W - 5L
1,629 SR
Queue Stats
147W - 159L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Covfee
Mulan
16
1 / 6 / 1
9,608
437
8,257
17,208
14,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 8 / 1
10,305
468
12,495
18,989
12,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 8 / 0
8,154
371
5,632
13,288
11,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
Tyjumei
Discordia
16
2 / 7 / 3
9,876
449
11,805
14,969
4,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
troompet
Danzaburou
17
1 / 4 / 2
10,474
476
11,701
17,130
6,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 16
10,707
487
3,739
15,335
15,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cupid
Lufaaa
Cupid
19
10 / 2 / 3
13,049
593
18,669
20,108
8,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
Medicius
Sun Wukong
18
3 / 0 / 11
11,792
536
7,793
18,281
16,204
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
adelthesuper
Thanatos
18
15 / 1 / 5
12,875
585
12,508
20,607
11,725
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
4 / 2 / 12
11,686
531
19,133
16,845
6,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
80
7
Kills
33
33
Deaths
7
7
Assists
47
Player
Kills
Deaths
Assists
KDA
W
1
2
16
4.5
L
Mulan
Covfee
Mulan
1
6
1
0.25
L
1
8
1
0.19
W
Cupid
Lufaaa
Cupid
10
2
3
5.75
W
Sun Wukong
Medicius
Sun Wukong
3
0
11
8.5
L
2
8
0
0.25
L
Discordia
Tyjumei
Discordia
2
7
3
0.5
W
Thanatos
adelthesuper
Thanatos
15
1
5
17.5
W
4
2
12
5
L
Danzaburou
troompet
Danzaburou
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,890
Damage
61,842
81,584
Taken
91,176
49,216
Mitigated
58,768
15,434
Healing
52,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,739
374
0
2,932
15,335
15,502
155
5,373
9,755
20,863
0
L
Mulan
Covfee
Mulan
8,257
490
0
3,757
17,208
14,059
0
7,024
10,184
0
54,987
L
12,495
1,361
0
4,690
18,989
12,866
0
4,484
14,505
67,791
0
W
Cupid
Lufaaa
Cupid
18,669
12,362
163
12,720
20,108
8,791
5,243
6,434
13,528
0
89,147
W
Sun Wukong
Medicius
Sun Wukong
7,793
1,475
0
7,415
18,281
16,204
3,653
2,491
15,511
0
62,722
L
5,632
0
0
945
13,288
11,103
0
5,164
8,124
20,367
0
L
Discordia
Tyjumei
Discordia
11,805
252
0
748
14,969
4,675
0
4,454
10,515
54,837
0
W
Thanatos
adelthesuper
Thanatos
12,508
5,465
0
18,573
20,607
11,725
2,701
5,263
15,165
0
71,498
W
19,133
5,610
0
10,897
16,845
6,546
5,610
9,432
6,810
77,097
0
L
Danzaburou
troompet
Danzaburou
11,701
5,725
0
5,294
17,130
6,513
0
1,746
15,384
0
74,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,417
Gold Earned
60,109
455
Minions Killed
576
0
Camps Cleared
0
1,843,358
Distance Traveled
2,067,424
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,707
487
8
0
0
407,626
4
L
Mulan
9,608
437
106
5
0
390,084
1
L
Tiamat
10,305
468
119
5
0
380,264
2
W
Cupid
13,049
593
183
8
0
369,582
0
W
Sun Wukong
11,792
536
125
6
0
402,591
2
L
Ares
8,154
371
23
1
0
318,075
2
L
Discordia
9,876
449
95
4
0
381,936
4
W
Thanatos
12,875
585
115
5
0
474,108
0
W
Sol
11,686
531
145
7
0
413,517
9
L
Danzaburou
10,474
476
112
5
0
372,999
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role