Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
DemonicNachos
Danzaburou
Level 116
God Stats
3W - 1L
1,715 SR
Queue Stats
681W - 644L
1,531 Elo+
Solo
Sobek
Sobek
k1Llj0y12Gauge
Sobek
Level 110
God Stats
10W - 8L
1,481 SR
Queue Stats
118W - 156L
1,328 Elo+
Solo
Serqet
Serqet
x_Remnants_x
Serqet
Level 143
God Stats
3W - 4L
1,488 SR
Queue Stats
98W - 90L
1,481 Elo+
Party 2
Team Averages
Level 125
1,537 SR
1,468 Elo+

VS

Team Averages
Level 91
1,496 SR
1,481 Elo+
Chaac
Chaac
Carb0hydrate
Chaac
Level 127
God Stats
8W - 6L
1,564 SR
Queue Stats
89W - 69L
1,550 Elo+
Party 1
Arachne
Arachne
Kool3st
Arachne
Level 84
God Stats
1W - 2L
1,426 SR
Queue Stats
45W - 47L
1,562 Elo+
Party 1
Merlin
Merlin
P0RTALMAST3R
Merlin
Level 76
God Stats
23W - 18L
1,530 SR
Queue Stats
34W - 29L
1,519 Elo+
Party 1
Xbalanque
Xbalanque
PrinceRoshy
Xbalanque
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 44L
1,401 Elo+
Solo
Bacchus
Bacchus
boatbandit77
Bacchus
Level 63
God Stats
189W - 226L
1,458 SR
Queue Stats
633W - 734L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
16
2 / 0 / 4
9,625
566
9,358
10,652
8,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Scylla
 
Scylla
15
4 / 0 / 3
9,171
539
5,584
5,259
1,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
DemonicNachos
Danzaburou
14
7 / 0 / 3
9,592
564
7,815
9,267
2,998
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
0 / 3 / 9
7,796
459
4,083
11,921
5,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Serqet
14
2 / 3 / 3
8,521
501
4,501
10,815
4,206
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 1
8,312
489
7,780
12,470
11,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arachne
Kool3st
Arachne
15
3 / 1 / 0
8,300
488
3,726
11,480
3,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Merlin
12
0 / 4 / 1
7,466
439
7,833
7,603
2,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
PrinceRoshy
Xbalanque
13
2 / 4 / 0
7,464
439
6,255
11,271
3,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
boatbandit77
Bacchus
10
0 / 3 / 1
7,070
416
2,364
9,096
4,996
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
15
Kills
6
6
Deaths
15
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
2
0
4
4
W
Scylla
 
Scylla
4
0
3
5.5
L
1
3
1
0.5
W
Danzaburou
DemonicNachos
Danzaburou
7
0
3
8.5
L
Arachne
Kool3st
Arachne
3
1
0
3
L
Merlin
0
4
1
0.13
L
Xbalanque
PrinceRoshy
Xbalanque
2
4
0
0.5
L
Bacchus
boatbandit77
Bacchus
0
3
1
0.17
W
0
3
9
1.5
W
Serqet
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,341
Damage
27,958
47,914
Taken
51,920
22,774
Mitigated
26,033
19,312
Healing
19,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
9,358
5,201
0
4,534
10,652
8,436
1,109
1,629
8,679
0
62,093
W
Scylla
 
Scylla
5,584
773
0
1,988
5,259
1,688
1,424
1,130
3,962
50,403
0
L
7,780
1,773
0
6,246
12,470
11,263
0
1,785
10,521
0
52,124
W
Danzaburou
DemonicNachos
Danzaburou
7,815
4,095
0
6,046
9,267
2,998
2,483
2,494
6,625
0
58,560
L
Arachne
Kool3st
Arachne
3,726
2,816
0
6,628
11,480
3,975
0
553
10,626
0
51,701
L
Merlin
7,833
292
0
491
7,603
2,556
0
2,126
5,323
40,272
0
L
Xbalanque
PrinceRoshy
Xbalanque
6,255
2,638
0
3,421
11,271
3,243
1,160
2,088
9,183
0
48,193
L
Bacchus
boatbandit77
Bacchus
2,364
381
429
2,321
9,096
4,996
0
3,115
5,981
19,204
0
W
4,083
351
472
6,147
11,921
5,446
1,069
3,368
8,369
29,382
0
W
Serqet
4,501
1,238
0
125
10,815
4,206
0
1,037
9,659
0
48,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,705
Gold Earned
38,612
486
Minions Killed
420
0
Camps Cleared
0
1,693,514
Distance Traveled
1,525,230
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
9,625
566
120
7
0
359,343
3
W
Scylla
9,171
539
124
7
0
335,034
7
L
Chaac
8,312
489
109
6
0
337,488
2
W
Danzaburou
9,592
564
104
6
0
316,960
5
L
Arachne
8,300
488
106
6
0
320,758
4
L
Merlin
7,466
439
89
5
0
297,954
3
L
Xbalanque
7,464
439
80
5
0
275,361
2
L
Bacchus
7,070
416
36
2
0
293,669
2
W
Sobek
7,796
459
52
3
0
328,964
0
W
Serqet
8,521
501
86
5
0
353,213
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role