Player Matchup

Merlin
Merlin
TR Ddraig
Merlin
Level 109
God Stats
2W - 1L
1,707 SR
Queue Stats
72W - 76L
1,537 Elo+
Party 2
Heimdallr
Heimdallr
christjerky
Heimdallr
Level 87
God Stats
23W - 21L
1,422 SR
Queue Stats
360W - 336L
1,554 Elo+
Party 3
Ymir
Ymir
fiygt
Ymir
Level 17
God Stats
136W - 118L
1,614 SR
Queue Stats
164W - 167L
1,559 Elo+
Party 3
Mulan
Mulan
paniclasagna
Mulan
Level 45
God Stats
18W - 12L
1,737 SR
Queue Stats
60W - 71L
1,475 Elo+
Party 2
Fenrir
Fenrir
rnacg
Fenrir
Level 64
God Stats
7W - 7L
1,469 SR
Queue Stats
235W - 220L
1,516 Elo+
Party 3
Team Averages
Level 64
1,590 SR
1,528 Elo+

VS

Team Averages
Level 51
1,471 SR
1,471 Elo+
Tyr
Tyr
Aquareliga
Tyr
Level 87
God Stats
3W - 4L
1,621 SR
Queue Stats
258W - 259L
1,466 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Bĺadez
Ah Muzen Cab
Level 64
God Stats
12W - 16L
1,462 SR
Queue Stats
442W - 453L
1,449 Elo+
Party 1
Ra
Ra
Fasterkiller777
Ra
Level 20
God Stats
8W - 6L
1,480 SR
Queue Stats
104W - 122L
1,438 Elo+
Party 1
Xbalanque
Xbalanque
MunraAlenda
Xbalanque
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,500 Elo+
Solo
Loki
Loki
joao vitor fla1
Loki
Level 41
God Stats
0W - 2L
1,293 SR
Queue Stats
5W - 10L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
TR Ddraig
Merlin
17
8 / 0 / 4
11,166
558
7,666
9,037
3,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
christjerky
Heimdallr
18
6 / 2 / 6
10,757
538
15,110
16,463
7,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
fiygt
Ymir
16
5 / 0 / 4
10,341
517
5,278
11,992
12,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
4 / 1 / 1
10,220
511
9,986
16,556
13,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
rnacg
Fenrir
17
4 / 1 / 2
10,633
532
5,784
13,204
5,785
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 4 / 0
9,964
498
7,911
16,866
14,024
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ah Muzen Cab
Bĺadez
Ah Muzen Cab
14
1 / 5 / 1
8,608
430
6,741
13,248
5,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
0 / 4 / 0
6,885
344
898
4,444
1,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Xbalanque
MunraAlenda
Xbalanque
12
1 / 7 / 1
7,646
382
9,092
13,048
3,525
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 7 / 1
7,144
357
2,493
10,180
2,537
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
5
27
Kills
2
4
Deaths
27
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Ah Muzen Cab
Bĺadez
Ah Muzen Cab
1
5
1
0.3
L
0
4
0
0
L
Xbalanque
MunraAlenda
Xbalanque
1
7
1
0.21
W
Merlin
TR Ddraig
Merlin
8
0
4
10
W
Heimdallr
christjerky
Heimdallr
6
2
6
4.5
W
Ymir
fiygt
Ymir
5
0
4
7
L
0
7
1
0.07
W
4
1
1
4.5
W
Fenrir
rnacg
Fenrir
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,824
Damage
27,135
67,252
Taken
57,786
42,602
Mitigated
26,526
29,290
Healing
11,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,911
780
0
5,979
16,866
14,024
417
1,011
15,280
0
70,704
L
Ah Muzen Cab
Bĺadez
Ah Muzen Cab
6,741
3,028
0
3,460
13,248
5,136
776
3,839
9,295
0
51,949
L
898
180
42
310
4,444
1,304
70
2,739
1,403
21,803
0
L
Xbalanque
MunraAlenda
Xbalanque
9,092
2,769
215
1,866
13,048
3,525
111
2,613
10,315
0
42,261
W
Merlin
TR Ddraig
Merlin
7,666
292
0
2,439
9,037
3,493
2,476
1,311
7,610
72,969
0
W
Heimdallr
christjerky
Heimdallr
15,110
7,892
0
8,674
16,463
7,881
2,218
0
16,463
0
94,055
W
Ymir
fiygt
Ymir
5,278
827
0
1,554
11,992
12,221
0
1,314
10,678
47,664
0
L
2,493
337
0
0
10,180
2,537
1,274
1,979
7,946
0
25,033
W
9,986
1,032
0
9,473
16,556
13,222
582
1,786
14,770
0
59,844
W
Fenrir
rnacg
Fenrir
5,784
616
0
7,150
13,204
5,785
614
1,754
11,450
0
77,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,117
Gold Earned
40,247
623
Minions Killed
397
0
Camps Cleared
0
1,773,825
Distance Traveled
1,663,803
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,964
498
138
7
0
329,622
1
L
Ah Muzen Cab
8,608
430
101
5
0
412,263
3
L
Ra
6,885
344
45
2
0
186,119
0
L
Xbalanque
7,646
382
68
3
0
382,208
0
W
Merlin
11,166
558
129
6
0
327,225
3
W
Heimdallr
10,757
538
166
8
0
361,772
0
W
Ymir
10,341
517
83
4
0
395,495
0
L
Loki
7,144
357
45
2
0
353,591
1
W
Mulan
10,220
511
114
6
0
294,866
0
W
Fenrir
10,633
532
131
7
0
394,467
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role