Player Matchup

Jormungandr
Jormungandr
Radioactvehero
Jormungandr
Level 17
God Stats
4W - 8L
1,591 SR
Queue Stats
59W - 82L
1,439 Elo+
Party 1
Izanami
Izanami
TheBigSadMD
Izanami
Level 54
God Stats
9W - 10L
1,529 SR
Queue Stats
79W - 106L
1,339 Elo+
Party 1
Freya
Freya
godsremember
Freya
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 32
1,540 SR
1,426 Elo+

VS

Team Averages
Level 73
1,242 SR
1,425 Elo+
Cthulhu
Cthulhu
ParadoxHero
Cthulhu
Level 17
God Stats
2W - 7L
1,156 SR
Queue Stats
21W - 36L
1,289 Elo+
Solo
Danzaburou
Danzaburou
SkoolyardBandit
Danzaburou
Level 88
God Stats
28W - 22L
1,377 SR
Queue Stats
147W - 122L
1,505 Elo+
Party 2
Olorun
Olorun
XxOridianxX
Olorun
Level 113
God Stats
1W - 0L
1,194 SR
Queue Stats
23W - 32L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Radioactvehero
Jormungandr
13
1 / 6 / 1
9,071
567
7,730
19,006
15,106
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
TheBigSadMD
Izanami
14
0 / 4 / 2
9,486
593
3,370
13,043
5,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

6
2 / 1 / 0
8,424
527
2,755
3,334
958
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ParadoxHero
Cthulhu
13
0 / 1 / 11
9,629
602
2,572
7,412
6,119
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
SkoolyardBandit
Danzaburou
15
4 / 1 / 7
11,713
732
13,076
9,949
4,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Olorun
15
6 / 1 / 5
10,940
684
13,287
10,386
4,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
3
Kills
10
11
Deaths
3
3
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
ParadoxHero
Cthulhu
0
1
11
5.5
L
Jormungandr
Radioactvehero
Jormungandr
1
6
1
0.25
W
Danzaburou
SkoolyardBandit
Danzaburou
4
1
7
7.5
L
Izanami
TheBigSadMD
Izanami
0
4
2
0.25
W
Olorun
6
1
5
8.5
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,855
Damage
28,935
35,383
Taken
27,747
21,163
Mitigated
14,807
4,159
Healing
15,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
ParadoxHero
Cthulhu
2,572
433
0
887
7,412
6,119
712
2,323
5,089
12,898
0
L
Jormungandr
Radioactvehero
Jormungandr
7,730
1,648
314
672
19,006
15,106
68
8,883
10,123
25,965
0
W
Danzaburou
SkoolyardBandit
Danzaburou
13,076
6,058
0
5,953
9,949
4,289
278
3,138
6,811
0
92,504
L
Izanami
TheBigSadMD
Izanami
3,370
2,146
0
1,761
13,043
5,099
75
5,886
7,157
0
54,059
W
Olorun
13,287
7,082
1,200
7,615
10,386
4,399
2,250
5,138
5,248
58,828
0
L
2,755
988
381
1,031
3,334
958
0
1,214
2,120
6,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,981
Gold Earned
32,282
162
Minions Killed
214
0
Camps Cleared
0
611,294
Distance Traveled
847,046
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,629
602
26
2
0
335,302
2
L
Jormungandr
9,071
567
45
3
0
252,470
2
W
Danzaburou
11,713
732
117
7
0
263,129
3
L
Izanami
9,486
593
111
7
0
273,183
3
W
Olorun
10,940
684
71
4
0
248,615
6
L
Freya
8,424
527
6
0
0
85,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role