Player Matchup

Cthulhu
Cthulhu
BluePhoenix7334
Cthulhu
Level 13
God Stats
1W - 1L
1,719 SR
Queue Stats
28W - 26L
1,336 Elo+
Party 1
Nemesis
Nemesis
Hannah16
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
202W - 229L
1,340 Elo+
Solo
Ra
Ra
Jarst1385
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,308 Elo+
Solo
Chaac
Chaac
SP4RTAN V4LOR
Chaac
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 47L
1,635 Elo+
Party 1
King Arthur
King Arthur
TheJebeling
King Arthur
Level 18
God Stats
1W - 2L
1,480 SR
Queue Stats
10W - 5L
1,508 Elo+
Solo
Team Averages
Level 12
1,540 SR
1,425 Elo+

VS

Team Averages
Level 23
1,492 SR
1,464 Elo+
Pele
Pele
BLOO MAGIC
Pele
Level 28
God Stats
8W - 4L
1,500 SR
Queue Stats
29W - 20L
1,505 Elo+
Party 2
Rama
Rama
DrunkMesiah56
Rama
Level 18
God Stats
23W - 16L
1,644 SR
Queue Stats
61W - 57L
1,443 Elo+
Solo
Jormungandr
Jormungandr
StiffPath88768
Jormungandr
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 5L
1,384 Elo+
Solo
Achilles
Achilles
cld20072
Achilles
Level 27
God Stats
12W - 9L
1,492 SR
Queue Stats
64W - 54L
1,537 Elo+
Solo
Tsukuyomi
Tsukuyomi
wolfrunner21
Tsukuyomi
Level 25
God Stats
17W - 20L
1,324 SR
Queue Stats
63W - 81L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 6
10,687
972
10,243
19,879
13,751
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
Hannah16
Nemesis
16
0 / 14 / 5
9,915
901
5,616
23,409
8,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
2 / 9 / 6
10,643
968
8,309
13,944
5,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 10 / 4
11,057
1,005
10,365
23,238
23,386
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
TheJebeling
King Arthur
16
4 / 8 / 7
11,277
1,025
17,711
24,331
24,220
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

248

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 4 / 22
12,185
1,108
15,207
12,695
5,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
13 / 0 / 24
13,627
1,239
26,149
13,662
6,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
StiffPath88768
Jormungandr
20
9 / 1 / 28
13,374
1,216
14,606
8,892
7,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Achilles
cld20072
Achilles
19
9 / 3 / 26
13,255
1,205
19,952
13,934
12,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
wolfrunner21
Tsukuyomi
19
11 / 4 / 18
12,963
1,178
17,976
8,883
4,317
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
166
12
Kills
48
48
Deaths
12
28
Assists
118
Player
Kills
Deaths
Assists
KDA
W
6
4
22
4.25
L
2
7
6
0.71
W
13
0
24
25
L
Nemesis
Hannah16
Nemesis
0
14
5
0.18
L
2
9
6
0.56
L
4
10
4
0.6
W
Jormungandr
StiffPath88768
Jormungandr
9
1
28
23
L
King Arthur
TheJebeling
King Arthur
4
8
7
0.94
W
Achilles
cld20072
Achilles
9
3
26
7.33
W
Tsukuyomi
wolfrunner21
Tsukuyomi
11
4
18
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,244
Damage
93,890
104,801
Taken
58,066
75,413
Mitigated
36,565
9,628
Healing
15,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,207
3,620
0
3,063
12,695
5,463
0
4,785
7,625
0
27,496
L
10,243
301
721
537
19,879
13,751
0
2,441
17,323
25,881
0
W
26,149
24,938
0
8,708
13,662
6,295
0
4,723
8,739
0
51,949
L
Nemesis
Hannah16
Nemesis
5,616
2,254
0
2,628
23,409
8,998
0
3,542
19,662
0
20,424
L
8,309
2,291
354
95
13,944
5,058
0
1,794
12,100
19,857
0
L
10,365
4,271
0
3,819
23,238
23,386
0
3,363
19,725
301
27,879
W
Jormungandr
StiffPath88768
Jormungandr
14,606
5,494
0
0
8,892
7,618
0
1,871
6,921
39,463
0
L
King Arthur
TheJebeling
King Arthur
17,711
3,634
523
951
24,331
24,220
0
3,661
20,332
0
30,387
W
Achilles
cld20072
Achilles
19,952
8,605
0
2,115
13,934
12,872
0
3,311
10,448
195
24,403
W
Tsukuyomi
wolfrunner21
Tsukuyomi
17,976
6,594
0
1,564
8,883
4,317
0
3,363
5,352
0
30,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,579
Gold Earned
65,404
151
Minions Killed
175
2
Camps Cleared
10
972,224
Distance Traveled
1,028,675
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,185
1,108
24
2
6
202,679
0
L
Cthulhu
10,687
972
22
2
0
213,464
0
W
Rama
13,627
1,239
58
5
0
204,252
0
L
Nemesis
9,915
901
30
3
0
178,441
0
L
Ra
10,643
968
25
2
0
156,895
0
L
Chaac
11,057
1,005
41
4
2
207,743
0
W
Jormungandr
13,374
1,216
64
6
1
182,269
0
L
King Arthur
11,277
1,025
33
3
0
215,681
1
W
Achilles
13,255
1,205
9
1
1
229,628
0
W
Tsukuyomi
12,963
1,178
20
2
2
209,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role