Player Matchup

Apollo
Apollo
BobbyBoi1510
Apollo
Level 24
God Stats
7W - 3L
1,891 SR
Queue Stats
81W - 92L
1,285 Elo+
Solo
Achilles
Achilles
Mordweeb
Achilles
Level 25
God Stats
1W - 1L
1,179 SR
Queue Stats
17W - 17L
1,158 Elo+
Solo
Yemoja
Yemoja
PussMaster
Yemoja
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 35L
1,150 Elo+
Solo
Bakasura
Bakasura
bannanepwksks
Bakasura
Level 13
God Stats
3W - 1L
1,794 SR
Queue Stats
13W - 24L
1,150 Elo+
Solo
Discordia
Discordia
xXDark-Oblivion
Discordia
Level 28
God Stats
2W - 3L
1,404 SR
Queue Stats
54W - 53L
1,327 Elo+
Solo
Team Averages
Level 24
1,554 SR
1,214 Elo+

VS

Team Averages
Level 21
1,295 SR
1,280 Elo+
Artemis
Artemis
AxelDanielDiaz
Artemis
Level 7
God Stats
1W - 2L
1,389 SR
Queue Stats
214W - 295L
1,153 Elo+
Solo
Bakasura
Bakasura
DeadmauFan38
Bakasura
Level 26
God Stats
2W - 7L
1,092 SR
Queue Stats
63W - 81L
1,243 Elo+
Solo
Neith
Neith
Heater8509
Neith
Level 15
God Stats
92W - 119L
1,229 SR
Queue Stats
630W - 705L
1,239 Elo+
Solo
Cu Chulainn
Cu Chulainn
LoucoxdoxPao
Cu Chulainn
Level 28
God Stats
2W - 2L
1,264 SR
Queue Stats
31W - 28L
1,354 Elo+
Solo
Ganesha
Ganesha
Y Lil mark Y
Ganesha
Level 29
God Stats
4W - 10L
1,500 SR
Queue Stats
312W - 371L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
16
2 / 5 / 6
11,662
507
13,394
19,221
9,237
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Mordweeb
Achilles
20
4 / 2 / 1
13,051
567
13,454
13,898
15,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
PussMaster
Yemoja
16
4 / 2 / 8
12,077
525
8,126
16,005
16,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bakasura
bannanepwksks
Bakasura
19
15 / 7 / 2
13,432
584
25,997
23,563
12,176
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
xXDark-Oblivion
Discordia
17
5 / 4 / 0
11,390
495
11,131
12,861
4,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 6 / 3
11,108
483
11,166
17,975
6,776
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bakasura
DeadmauFan38
Bakasura
17
7 / 6 / 3
10,966
477
11,754
20,565
7,786
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
15
3 / 5 / 3
9,860
429
10,008
17,203
6,020
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
LoucoxdoxPao
Cu Chulainn
15
1 / 4 / 1
9,480
412
6,514
17,461
13,387
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
Y Lil mark Y
Ganesha
14
0 / 9 / 3
9,171
399
9,988
22,222
22,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
30
30
Kills
17
20
Deaths
30
17
Assists
13
Player
Kills
Deaths
Assists
KDA
L
6
6
3
1.25
W
Apollo
2
5
6
1
L
Bakasura
DeadmauFan38
Bakasura
7
6
3
1.42
L
Neith
3
5
3
0.9
L
Cu Chulainn
LoucoxdoxPao
Cu Chulainn
1
4
1
0.38
W
Achilles
Mordweeb
Achilles
4
2
1
2.25
W
Yemoja
PussMaster
Yemoja
4
2
8
4
L
Ganesha
Y Lil mark Y
Ganesha
0
9
3
0.17
W
Bakasura
bannanepwksks
Bakasura
15
7
2
2.29
W
Discordia
xXDark-Oblivion
Discordia
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,102
Damage
49,430
85,548
Taken
95,426
57,504
Mitigated
56,206
22,367
Healing
19,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,166
4,460
0
6,090
17,975
6,776
784
5,756
11,402
0
53,027
W
Apollo
13,394
10,184
0
6,092
19,221
9,237
4,182
3,708
14,824
0
72,478
L
Bakasura
DeadmauFan38
Bakasura
11,754
7,712
0
5,896
20,565
7,786
466
3,877
16,063
0
46,898
L
Neith
10,008
5,354
0
3,661
17,203
6,020
2,101
3,550
13,303
0
63,099
L
Cu Chulainn
LoucoxdoxPao
Cu Chulainn
6,514
2,145
0
1,306
17,461
13,387
201
2,511
14,170
0
44,082
W
Achilles
Mordweeb
Achilles
13,454
5,910
0
2,287
13,898
15,194
1,652
0
12,797
0
70,418
W
Yemoja
PussMaster
Yemoja
8,126
1,971
3,700
1,848
16,005
16,533
2,271
3,272
12,052
32,279
0
L
Ganesha
Y Lil mark Y
Ganesha
9,988
1,545
370
2,149
22,222
22,237
698
3,563
17,679
31,798
0
W
Bakasura
bannanepwksks
Bakasura
25,997
18,649
0
7,389
23,563
12,176
3,696
1,503
21,580
0
69,552
W
Discordia
xXDark-Oblivion
Discordia
11,131
1,390
0
1,051
12,861
4,364
1,581
1,505
11,311
64,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,612
Gold Earned
50,585
482
Minions Killed
384
0
Camps Cleared
0
1,920,913
Distance Traveled
1,803,752
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
11,108
483
84
4
0
307,945
2
W
Apollo
11,662
507
100
4
0
350,871
0
L
Bakasura
10,966
477
91
4
0
449,515
0
L
Neith
9,860
429
123
5
0
337,113
0
L
Cu Chulainn
9,480
412
78
3
0
384,428
2
W
Achilles
13,051
567
133
6
0
397,011
0
W
Yemoja
12,077
525
58
3
0
388,068
0
L
Ganesha
9,171
399
8
0
0
324,751
0
W
Bakasura
13,432
584
107
5
0
419,717
0
W
Discordia
11,390
495
84
4
0
365,246
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role