Player Matchup

Zhong Kui
Zhong Kui
R4GE_odinlewis
Zhong Kui
Level 23
God Stats
3W - 6L
1,735 SR
Queue Stats
151W - 149L
1,269 Elo+
Party 2
Thoth
Thoth
YellowTeamOP
Thoth
Level 19
God Stats
1W - 1L
1,735 SR
Queue Stats
32W - 34L
1,314 Elo+
Party 2
Odin
Odin
fallfire97
Odin
Level 68
God Stats
22W - 13L
1,796 SR
Queue Stats
80W - 69L
1,465 Elo+
Party 2
Team Averages
Level 37
1,756 SR
1,349 Elo+

VS

Team Averages
Level 46
1,633 SR
1,402 Elo+
Scylla
Scylla
IEatSimps
Scylla
Level 26
God Stats
3W - 0L
1,691 SR
Queue Stats
7W - 11L
1,386 Elo+
Party 1
Jormungandr
Jormungandr
TOOGOODFORYOU29
Jormungandr
Level 28
God Stats
3W - 1L
1,707 SR
Queue Stats
7W - 6L
1,398 Elo+
Party 1
Fenrir
Fenrir
ToTrashToWin
Fenrir
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
R4GE_odinlewis
Zhong Kui
15
4 / 5 / 2
10,814
636
6,021
11,975
8,107
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 5 / 2
9,554
562
3,892
6,666
1,966
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
3 / 6 / 2
10,491
617
7,259
13,533
10,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
IEatSimps
Scylla
13
1 / 4 / 14
10,670
628
4,236
8,702
2,707
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
TOOGOODFORYOU29
Jormungandr
16
3 / 1 / 13
12,261
721
9,144
12,902
8,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fenrir
16
12 / 3 / 4
12,455
733
13,616
12,708
6,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
47
8
Kills
16
16
Deaths
8
6
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Scylla
IEatSimps
Scylla
1
4
14
2
L
Zhong Kui
R4GE_odinlewis
Zhong Kui
4
5
2
1
W
Jormungandr
TOOGOODFORYOU29
Jormungandr
3
1
13
9.5
W
Fenrir
12
3
4
4.67
L
1
5
2
0.4
L
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,172
Damage
26,996
32,174
Taken
34,312
20,261
Mitigated
18,277
5,050
Healing
6,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
IEatSimps
Scylla
4,236
1,159
0
2,135
8,702
2,707
776
2,803
5,724
31,922
0
L
Zhong Kui
R4GE_odinlewis
Zhong Kui
6,021
1,251
0
1,517
11,975
8,107
1,118
4,260
7,715
29,099
0
W
Jormungandr
TOOGOODFORYOU29
Jormungandr
9,144
2,524
0
2,942
12,902
8,670
969
4,300
8,502
60,188
0
W
Fenrir
13,616
3,688
0
1,482
12,708
6,900
325
3,875
8,633
0
53,791
L
3,892
234
0
410
6,666
1,966
0
2,192
4,474
20,408
0
L
7,259
945
353
2,770
13,533
10,188
468
6,940
6,593
0
34,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,859
Gold Earned
35,386
132
Minions Killed
207
0
Camps Cleared
0
756,755
Distance Traveled
864,223
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,670
628
55
3
0
234,952
1
L
Zhong Kui
10,814
636
46
3
0
269,532
0
W
Jormungandr
12,261
721
99
6
0
316,741
0
W
Fenrir
12,455
733
53
3
0
312,530
3
L
Thoth
9,554
562
27
2
0
161,847
0
L
Odin
10,491
617
59
3
0
325,376
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role