Player Matchup

Skadi
Skadi
Allllycaat19
Skadi
Level 108
God Stats
18W - 15L
1,708 SR
Queue Stats
129W - 144L
1,317 Elo+
Party 1
Tiamat
Tiamat
Krieg
Tiamat
Level 144
God Stats
14W - 20L
1,480 SR
Queue Stats
315W - 332L
1,512 Elo+
Party 1
He Bo
He Bo
Super Nintenjo
He Bo
Level 76
God Stats
5W - 4L
1,501 SR
Queue Stats
571W - 547L
1,517 Elo+
Solo
Ymir
Ymir
shuvokk
Ymir
Level 106
God Stats
1W - 2L
1,224 SR
Queue Stats
8W - 10L
1,422 Elo+
Solo
Chaac
Chaac
switchblayde101
Chaac
Level 103
God Stats
9W - 7L
1,268 SR
Queue Stats
304W - 304L
1,507 Elo+
Solo
Team Averages
Level 107
1,436 SR
1,455 Elo+

VS

Team Averages
Level 102
1,520 SR
1,515 Elo+
King Arthur
King Arthur
DragonWolfQc
King Arthur
Level 83
God Stats
20W - 24L
1,468 SR
Queue Stats
184W - 172L
1,470 Elo+
Solo
Ullr
Ullr
IIIMATEIII
Ullr
Level 89
God Stats
4W - 19L
1,285 SR
Queue Stats
617W - 618L
1,541 Elo+
Solo
Raijin
Raijin
Leyen8129
Raijin
Level 87
God Stats
16W - 15L
1,604 SR
Queue Stats
275W - 243L
1,544 Elo+
Solo
Cabrakan
Cabrakan
Majestic_Trout
Cabrakan
Level 103
God Stats
2W - 3L
1,742 SR
Queue Stats
46W - 56L
1,441 Elo+
Solo
Fenrir
Fenrir
Meat0Spanker
Fenrir
Level 146
God Stats
1W - 3L
1,500 SR
Queue Stats
307W - 252L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 1
5,413
492
3,847
4,732
1,231
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Tiamat
Krieg
Tiamat
11
2 / 3 / 2
6,190
563
2,499
5,472
3,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 1 / 2
6,132
557
5,286
4,956
1,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
shuvokk
Ymir
9
4 / 1 / 1
6,133
558
3,002
6,227
2,515
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

13
3 / 0 / 0
7,358
669
3,861
3,263
2,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DragonWolfQc
King Arthur
8
0 / 2 / 0
4,744
431
938
5,418
2,618
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

8
0 / 1 / 2
4,988
453
1,047
5,070
1,577
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Raijin
Leyen8129
Raijin
11
1 / 3 / 3
5,976
543
2,570
5,420
1,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cabrakan
8
2 / 3 / 1
5,573
507
3,141
8,046
4,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
10
5 / 2 / 0
5,942
540
4,578
8,343
2,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
14
11
Kills
8
8
Deaths
11
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
3
1
0.5
L
King Arthur
DragonWolfQc
King Arthur
0
2
0
0
L
0
1
2
1
W
Tiamat
Krieg
Tiamat
2
3
2
1
L
Raijin
Leyen8129
Raijin
1
3
3
0.83
L
Cabrakan
2
3
1
0.83
L
Fenrir
5
2
0
2.5
W
1
1
2
2
W
Ymir
shuvokk
Ymir
4
1
1
4.5
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,495
Damage
12,274
24,650
Taken
32,297
10,273
Mitigated
13,233
8,694
Healing
8,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,847
2,394
0
0
4,732
1,231
0
1,248
3,484
0
21,547
L
King Arthur
DragonWolfQc
King Arthur
938
38
0
2,083
5,418
2,618
0
464
4,755
0
16,823
L
1,047
330
0
1,024
5,070
1,577
0
1,820
3,250
0
17,581
W
Tiamat
Krieg
Tiamat
2,499
168
0
2,050
5,472
3,219
717
2,278
2,986
30,187
0
L
Raijin
Leyen8129
Raijin
2,570
263
0
847
5,420
1,799
71
2,695
2,441
30,616
0
L
Cabrakan
3,141
959
0
1,306
8,046
4,363
0
3,522
4,524
18,309
0
L
Fenrir
4,578
1,795
0
3,583
8,343
2,876
0
1,974
6,316
0
24,967
W
5,286
324
0
2,773
4,956
1,230
0
695
4,233
34,885
0
W
Ymir
shuvokk
Ymir
3,002
600
0
1,877
6,227
2,515
0
1,254
4,973
15,619
0
W
3,861
886
0
1,994
3,263
2,078
1,035
0
3,263
0
39,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,226
Gold Earned
27,223
302
Minions Killed
214
0
Camps Cleared
0
1,000,988
Distance Traveled
907,900
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
5,413
492
34
3
0
198,290
0
L
King Arthur
4,744
431
48
4
0
144,281
0
L
Ullr
4,988
453
29
3
0
196,563
1
W
Tiamat
6,190
563
70
6
0
190,918
4
L
Raijin
5,976
543
59
5
0
168,578
3
L
Cabrakan
5,573
507
33
3
0
194,675
2
L
Fenrir
5,942
540
45
4
0
203,803
2
W
He Bo
6,132
557
71
6
0
213,387
1
W
Ymir
6,133
558
35
3
0
195,944
1
W
Chaac
7,358
669
92
8
0
202,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role