Player Matchup

Ratatoskr
Ratatoskr
D3mented-Eclipse
Ratatoskr
Level 11
God Stats
2W - 1L
1,454 SR
Queue Stats
2W - 1L
1,327 Elo+
Solo
Thoth
Thoth
Enepay
Thoth
Level 27
God Stats
17W - 18L
1,210 SR
Queue Stats
456W - 452L
1,284 Elo+
Solo
Nu Wa
Nu Wa
TheShadowKing167
Nu Wa
Level 27
God Stats
15W - 14L
1,304 SR
Queue Stats
204W - 206L
1,347 Elo+
Solo
Izanami
Izanami
XxKiArAxX
Izanami
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Artemis
Artemis
elifalmi
Artemis
Level 8
God Stats
2W - 1L
1,439 SR
Queue Stats
19W - 36L
1,283 Elo+
Solo
Team Averages
Level 16
1,382 SR
1,348 Elo+

VS

Team Averages
Level 19
1,399 SR
1,348 Elo+
Fenrir
Fenrir
CheckYoWifii
Fenrir
Level 26
God Stats
4W - 9L
1,356 SR
Queue Stats
5W - 9L
1,324 Elo+
Solo
Chernobog
Chernobog
FORDYCE LXXXIV
Chernobog
Level 6
God Stats
0W - 12L
1,053 SR
Queue Stats
3W - 15L
996 Elo+
Solo
Cthulhu
Cthulhu
J3GaMeRz
Cthulhu
Level 26
God Stats
2W - 1L
1,726 SR
Queue Stats
6W - 4L
1,508 Elo+
Solo
Bakasura
Bakasura
ianmeinema
Bakasura
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jing Wei
Jing Wei
xHerbsAndDemonsx
Jing Wei
Level 29
God Stats
11W - 18L
1,359 SR
Queue Stats
86W - 82L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
17
5 / 6 / 19
11,064
1,106
15,007
13,383
5,262
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thoth
Enepay
Thoth
18
11 / 1 / 15
13,180
1,318
13,025
4,744
1,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
7 / 2 / 18
11,418
1,142
13,018
7,283
2,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
XxKiArAxX
Izanami
14
1 / 3 / 9
8,974
897
543
7,199
3,496
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Artemis
elifalmi
Artemis
17
5 / 0 / 17
10,736
1,074
10,879
8,821
3,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

287

VS

Team 2 Tickets

112

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
4 / 6 / 4
10,045
1,005
7,441
9,259
2,754
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chernobog
FORDYCE LXXXIV
Chernobog
16
0 / 10 / 7
9,536
954
4,265
16,366
9,224
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
J3GaMeRz
Cthulhu
16
3 / 6 / 6
10,202
1,020
13,426
15,799
16,901
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bakasura
ianmeinema
Bakasura
13
1 / 3 / 3
8,671
867
1,245
5,656
1,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

16
4 / 5 / 3
10,707
1,071
10,291
17,887
4,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
35
29
Kills
12
12
Deaths
30
78
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Fenrir
4
6
4
1
W
Ratatoskr
5
6
19
2.42
W
Thoth
Enepay
Thoth
11
1
15
18.5
L
Chernobog
FORDYCE LXXXIV
Chernobog
0
10
7
0.35
L
Cthulhu
J3GaMeRz
Cthulhu
3
6
6
1
W
7
2
18
8
W
Izanami
XxKiArAxX
Izanami
1
3
9
1.83
W
Artemis
elifalmi
Artemis
5
0
17
13.5
L
Bakasura
ianmeinema
Bakasura
1
3
3
0.83
L
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,472
Damage
36,668
41,430
Taken
64,967
16,719
Mitigated
35,160
8,022
Healing
5,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
7,441
2,653
0
883
9,259
2,754
0
2,531
6,728
0
17,737
W
Ratatoskr
15,007
6,559
0
1,395
13,383
5,262
0
3,859
9,371
0
25,279
W
Thoth
Enepay
Thoth
13,025
862
426
1,275
4,744
1,732
0
1,273
3,421
50,394
0
L
Chernobog
FORDYCE LXXXIV
Chernobog
4,265
1,794
0
1,414
16,366
9,224
0
5,416
9,545
361
19,374
L
Cthulhu
J3GaMeRz
Cthulhu
13,426
651
0
306
15,799
16,901
0
5,917
9,882
32,113
0
W
13,018
5,346
255
1,135
7,283
2,781
0
2,066
5,017
28,617
0
W
Izanami
XxKiArAxX
Izanami
543
439
0
526
7,199
3,496
0
3,206
3,868
0
3,491
W
Artemis
elifalmi
Artemis
10,879
10,879
0
3,010
8,821
3,448
0
2,601
6,170
0
19,548
L
Bakasura
ianmeinema
Bakasura
1,245
956
0
246
5,656
1,612
0
2,544
3,112
0
3,227
L
10,291
7,352
0
2,348
17,887
4,669
0
9,635
8,252
0
38,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,372
Gold Earned
49,161
165
Minions Killed
140
3
Camps Cleared
4
905,943
Distance Traveled
677,501
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,045
1,005
22
2
2
109,014
2
W
Ratatoskr
11,064
1,106
21
2
2
175,996
0
W
Thoth
13,180
1,318
99
10
0
209,557
0
L
Chernobog
9,536
954
25
3
1
110,926
2
L
Cthulhu
10,202
1,020
37
4
1
184,750
3
W
Nu Wa
11,418
1,142
30
3
0
166,477
0
W
Izanami
8,974
897
2
0
0
149,482
0
W
Artemis
10,736
1,074
13
1
1
204,431
0
L
Bakasura
8,671
867
2
0
0
75,674
1
L
Jing Wei
10,707
1,071
54
5
0
197,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role