Player Matchup

Scylla
Scylla
CalmABïtch
Scylla
Level 26
God Stats
9W - 4L
1,738 SR
Queue Stats
36W - 28L
1,635 Elo+
Solo
Tiamat
Tiamat
Dzihirii
Tiamat
Level 129
God Stats
1W - 5L
1,500 SR
Queue Stats
37W - 30L
1,564 Elo+
Party 1
Danzaburou
Danzaburou
Fanatyk-Lunatyk
Danzaburou
Level 26
God Stats
10W - 17L
1,411 SR
Queue Stats
148W - 158L
1,408 Elo+
Party 2
Cthulhu
Cthulhu
JopaJovano
Cthulhu
Level 11
God Stats
1W - 2L
1,513 SR
Queue Stats
5W - 5L
1,534 Elo+
Party 1
Chaac
Chaac
KABACZENKoCnK
Chaac
Level 26
God Stats
19W - 24L
1,616 SR
Queue Stats
168W - 185L
1,536 Elo+
Party 2
Team Averages
Level 44
1,556 SR
1,535 Elo+

VS

Team Averages
Level 35
1,601 SR
1,506 Elo+
Hera
Hera
ButodenGoku
Hera
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hachiman
Hachiman
K4901
Hachiman
Level 12
God Stats
9W - 3L
1,801 SR
Queue Stats
51W - 11L
1,793 Elo+
Party 3
Janus
Janus
Klaarkh
Janus
Level 11
God Stats
1W - 1L
1,297 SR
Queue Stats
9W - 10L
1,182 Elo+
Party 4
Erlang Shen
Erlang Shen
Runescapekiller
Erlang Shen
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Xing Tian
Xing Tian
YiChui
Xing Tian
Level 101
God Stats
3W - 1L
1,906 SR
Queue Stats
8W - 19L
1,556 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
1 / 3 / 2
9,193
919
6,411
10,730
3,673
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tiamat
Dzihirii
Tiamat
15
1 / 9 / 3
8,985
899
9,794
14,392
9,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Fanatyk-Lunatyk
Danzaburou
15
3 / 7 / 2
9,664
966
7,056
11,738
4,662
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
JopaJovano
Cthulhu
15
0 / 7 / 3
8,456
846
9,619
16,688
15,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
3 / 6 / 4
9,682
968
11,810
19,079
18,119
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Team 1 Tickets

140

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
16 / 0 / 16
13,035
1,304
26,602
4,910
2,088
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
K4901
Hachiman
17
6 / 2 / 19
10,661
1,066
12,859
9,620
3,925
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
Klaarkh
Janus
16
4 / 4 / 20
10,313
1,031
6,300
7,041
3,196
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
Runescapekiller
Erlang Shen
17
4 / 2 / 20
10,406
1,041
11,281
13,282
10,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Xing Tian
YiChui
Xing Tian
17
2 / 0 / 24
10,991
1,099
9,596
13,045
10,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
131
8
Kills
32
32
Deaths
8
14
Assists
99
Player
Kills
Deaths
Assists
KDA
W
16
0
16
24
L
Scylla
1
3
2
0.67
L
Tiamat
Dzihirii
Tiamat
1
9
3
0.28
L
Danzaburou
Fanatyk-Lunatyk
Danzaburou
3
7
2
0.57
L
Cthulhu
JopaJovano
Cthulhu
0
7
3
0.21
W
Hachiman
K4901
Hachiman
6
2
19
7.75
L
3
6
4
0.83
W
Janus
Klaarkh
Janus
4
4
20
3.5
W
Erlang Shen
Runescapekiller
Erlang Shen
4
2
20
7
W
Xing Tian
YiChui
Xing Tian
2
0
24
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,690
Damage
66,638
72,627
Taken
47,898
51,131
Mitigated
30,074
9,274
Healing
8,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,602
5,208
276
1,037
4,910
2,088
0
3,192
1,613
56,332
0
L
Scylla
6,411
866
0
762
10,730
3,673
0
7,922
2,808
51,126
0
L
Tiamat
Dzihirii
Tiamat
9,794
1,059
519
1,710
14,392
9,079
0
9,219
4,988
20,501
0
L
Danzaburou
Fanatyk-Lunatyk
Danzaburou
7,056
2,616
0
1,156
11,738
4,662
0
7,421
4,192
0
16,964
L
Cthulhu
JopaJovano
Cthulhu
9,619
290
0
1,022
16,688
15,598
0
8,636
7,912
21,598
0
W
Hachiman
K4901
Hachiman
12,859
11,281
0
0
9,620
3,925
0
4,697
4,661
0
21,741
L
11,810
2,669
0
4,105
19,079
18,119
0
9,300
9,669
0
24,625
W
Janus
Klaarkh
Janus
6,300
818
0
163
7,041
3,196
0
2,855
3,949
20,468
0
W
Erlang Shen
Runescapekiller
Erlang Shen
11,281
5,000
0
2,451
13,282
10,190
0
7,507
5,401
0
18,620
W
Xing Tian
YiChui
Xing Tian
9,596
620
0
4,264
13,045
10,675
0
6,073
6,450
22,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,980
Gold Earned
55,406
165
Minions Killed
186
5
Camps Cleared
8
887,214
Distance Traveled
961,116
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
13,035
1,304
82
8
1
205,372
0
L
Scylla
9,193
919
89
9
2
162,424
0
L
Tiamat
8,985
899
19
2
0
179,804
0
L
Danzaburou
9,664
966
22
2
1
172,970
0
L
Cthulhu
8,456
846
17
2
0
177,998
0
W
Hachiman
10,661
1,066
26
3
0
176,358
0
L
Chaac
9,682
968
18
2
2
194,018
0
W
Janus
10,313
1,031
48
5
2
153,458
1
W
Erlang Shen
10,406
1,041
10
1
5
207,947
0
W
Xing Tian
10,991
1,099
20
2
0
217,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role