Player Matchup

Cthulhu
Cthulhu
AaronRamoz
Cthulhu
Level 133
God Stats
1W - 0L
1,677 SR
Queue Stats
93W - 92L
1,488 Elo+
Solo
Heimdallr
Heimdallr
Lamirin
Heimdallr
Level 125
God Stats
2W - 1L
1,302 SR
Queue Stats
94W - 77L
1,601 Elo+
Party 1
Freya
Freya
Opok12
Freya
Level 158
God Stats
4W - 5L
1,500 SR
Queue Stats
742W - 667L
1,650 Elo+
Party 1
Chaac
Chaac
Wøos
Chaac
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 6L
1,726 Elo+
Solo
Osiris
Osiris
killstarbandit
Osiris
Level 56
God Stats
17W - 11L
1,739 SR
Queue Stats
494W - 480L
1,592 Elo+
Solo
Team Averages
Level 123
1,544 SR
1,611 Elo+

VS

Team Averages
Level 140
1,687 SR
1,547 Elo+
Da Ji
Da Ji
I go by TJ
Da Ji
Level 160
God Stats
2W - 2L
1,712 SR
Queue Stats
267W - 289L
1,576 Elo+
Party 2
King Arthur
King Arthur
LatestHurdle
King Arthur
Level 158
God Stats
7W - 9L
1,699 SR
Queue Stats
414W - 440L
1,549 Elo+
Solo
Cupid
Cupid
Weißalastor
Cupid
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
drsstrtr
Hercules
Level 105
God Stats
1W - 3L
1,520 SR
Queue Stats
87W - 104L
1,558 Elo+
Solo
Awilix
Awilix
wNINexsquirrels
Awilix
Level 160
God Stats
6W - 5L
2,005 SR
Queue Stats
542W - 525L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AaronRamoz
Cthulhu
20
10 / 5 / 14
13,451
897
24,562
22,116
30,710
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Lamirin
Heimdallr
18
5 / 6 / 14
12,065
804
16,527
12,726
6,890
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Freya
Opok12
Freya
18
6 / 5 / 15
11,923
795
15,807
14,853
7,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Wøos
Chaac
17
3 / 3 / 20
10,841
723
14,895
20,856
30,396
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
10 / 5 / 17
12,841
856
18,155
19,961
17,604
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
16
4 / 12 / 7
10,379
692
11,421
17,855
9,944
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

King Arthur
LatestHurdle
King Arthur
18
3 / 7 / 13
10,890
726
14,985
28,390
32,317
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

20
8 / 5 / 8
12,257
817
18,668
16,891
8,991
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
drsstrtr
Hercules
18
1 / 5 / 12
10,177
678
9,959
20,485
23,642
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
8 / 5 / 10
11,808
787
16,144
18,448
10,372
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
74
34
Kills
24
24
Deaths
34
80
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AaronRamoz
Cthulhu
10
5
14
3.4
L
Da Ji
4
12
7
0.63
W
Heimdallr
Lamirin
Heimdallr
5
6
14
2
L
King Arthur
LatestHurdle
King Arthur
3
7
13
1.36
W
Freya
Opok12
Freya
6
5
15
2.7
L
8
5
8
2.4
W
Chaac
Wøos
Chaac
3
3
20
4.33
L
Hercules
drsstrtr
Hercules
1
5
12
1.4
W
10
5
17
3.7
L
8
5
10
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,946
Damage
71,177
90,512
Taken
102,069
93,151
Mitigated
85,266
34,555
Healing
24,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AaronRamoz
Cthulhu
24,562
879
4,509
2,582
22,116
30,710
236
0
22,116
48,679
0
L
Da Ji
11,421
1,654
0
328
17,855
9,944
0
6,925
10,930
0
14,759
W
Heimdallr
Lamirin
Heimdallr
16,527
6,631
2,790
878
12,726
6,890
2,223
0
12,726
0
28,540
L
King Arthur
LatestHurdle
King Arthur
14,985
991
422
6,702
28,390
32,317
158
10,928
17,462
0
27,266
W
Freya
Opok12
Freya
15,807
4,532
1,513
4,341
14,853
7,551
1,352
0
14,785
23,865
0
L
18,668
11,405
2,565
5,849
16,891
8,991
3,136
8,304
8,587
0
38,815
W
Chaac
Wøos
Chaac
14,895
3,092
2,137
9,280
20,856
30,396
684
0
20,856
217
24,253
L
Hercules
drsstrtr
Hercules
9,959
2,282
0
4,094
20,485
23,642
207
7,566
12,919
0
17,993
W
18,155
7,692
1,411
5,114
19,961
17,604
1,568
0
19,961
0
37,158
L
16,144
6,664
298
3,873
18,448
10,372
280
6,646
11,802
0
32,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,121
Gold Earned
55,511
150
Minions Killed
132
0
Camps Cleared
0
1,417,416
Distance Traveled
1,257,312
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,451
897
56
4
0
290,371
0
L
Da Ji
10,379
692
15
1
0
216,888
1
W
Heimdallr
12,065
804
25
2
0
255,962
0
L
King Arthur
10,890
726
14
1
0
255,640
4
W
Freya
11,923
795
27
2
0
272,650
1
L
Cupid
12,257
817
47
3
0
206,248
0
W
Chaac
10,841
723
19
1
0
315,372
2
L
Hercules
10,177
678
22
1
0
271,413
0
W
Osiris
12,841
856
23
2
0
283,061
0
L
Awilix
11,808
787
34
2
0
307,123
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role