Player Matchup

Cu Chulainn
Cu Chulainn
King Ruben5898
Cu Chulainn
Level 155
God Stats
26W - 37L
1,375 SR
Queue Stats
580W - 555L
1,602 Elo+
Solo
Mercury
Mercury
Rømans
Mercury
Level 157
God Stats
11W - 6L
1,519 SR
Queue Stats
311W - 321L
1,642 Elo+
Solo
Nu Wa
Nu Wa
WoNdErWeNiS555
Nu Wa
Level 89
God Stats
1W - 6L
1,154 SR
Queue Stats
85W - 103L
1,595 Elo+
Solo
Team Averages
Level 134
1,349 SR
1,613 Elo+

VS

Team Averages
Level 137
1,480 SR
1,656 Elo+
Sun Wukong
Sun Wukong
FUPA_cxhrisx
Sun Wukong
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 95L
1,565 Elo+
Solo
Danzaburou
Danzaburou
KalfuVodou
Danzaburou
Level 147
God Stats
3W - 1L
1,601 SR
Queue Stats
59W - 69L
1,608 Elo+
Solo
Baron Samedi
Baron Samedi
PumpkinBat72
Baron Samedi
Level 155
God Stats
7W - 3L
1,339 SR
Queue Stats
496W - 339L
1,794 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
King Ruben5898
Cu Chulainn
11
1 / 8 / 1
8,110
624
6,503
14,716
7,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mercury
Rømans
Mercury
12
0 / 1 / 3
8,233
633
1,900
8,032
2,786
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

11
3 / 7 / 1
8,732
672
11,450
10,523
3,477
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FUPA_cxhrisx
Sun Wukong
13
3 / 1 / 10
9,551
735
6,244
10,389
5,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
KalfuVodou
Danzaburou
14
6 / 2 / 8
10,254
789
7,234
7,079
3,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
PumpkinBat72
Baron Samedi
14
7 / 1 / 6
9,999
769
13,191
8,555
3,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
4
Kills
16
16
Deaths
4
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
FUPA_cxhrisx
Sun Wukong
3
1
10
8
W
Danzaburou
KalfuVodou
Danzaburou
6
2
8
5
L
Cu Chulainn
King Ruben5898
Cu Chulainn
1
8
1
0.19
W
Baron Samedi
PumpkinBat72
Baron Samedi
7
1
6
10
L
Mercury
Rømans
Mercury
0
1
3
1.5
L
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,853
Damage
26,669
33,271
Taken
26,023
14,074
Mitigated
12,169
2,614
Healing
13,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
FUPA_cxhrisx
Sun Wukong
6,244
1,573
0
4,911
10,389
5,339
756
4,524
5,865
0
35,633
W
Danzaburou
KalfuVodou
Danzaburou
7,234
1,805
0
2,029
7,079
3,591
1,951
2,365
4,714
0
55,773
L
Cu Chulainn
King Ruben5898
Cu Chulainn
6,503
1,468
0
1,425
14,716
7,811
0
5,588
9,128
0
24,054
W
Baron Samedi
PumpkinBat72
Baron Samedi
13,191
989
1,674
4,826
8,555
3,239
865
4,635
3,920
47,598
0
L
Mercury
Rømans
Mercury
1,900
366
0
741
8,032
2,786
0
2,513
5,519
0
32,670
L
11,450
5,856
0
448
10,523
3,477
0
5,274
5,249
32,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,075
Gold Earned
29,804
140
Minions Killed
205
0
Camps Cleared
0
689,218
Distance Traveled
748,555
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,551
735
59
5
0
270,380
5
W
Danzaburou
10,254
789
79
6
0
241,208
2
L
Cu Chulainn
8,110
624
44
3
0
219,112
4
W
Baron Samedi
9,999
769
67
5
0
236,967
5
L
Mercury
8,233
633
49
4
0
277,944
5
L
Nu Wa
8,732
672
47
4
0
192,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role