Player Matchup

Izanami
Izanami
Gold III
 
Izanami
Gold III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Khepri
Khepri
Gold II
DATT3BAYOO
Khepri
Gold II
Level 86
God Stats
6W - 7L
1,415 SR
Queue Stats
74W - 78L
1,371 MMR
Party 3
The Morrigan
The Morrigan
Silver II
Foxtrot21
The Morrigan
Silver II
Level 160
God Stats
1W - 1L
1,768 SR
Queue Stats
121W - 98L
1,512 MMR
Solo
Nemesis
Nemesis
Platinum V
NaRUTO KkuN
Nemesis
Platinum V
Level 127
God Stats
9W - 9L
1,630 SR
Queue Stats
239W - 234L
1,652 MMR
Party 3
Hades
Hades
Silver II
ROLA D CONCRETO
Hades
Silver II
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 35L
1,510 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 118
1,563 SR
1,509 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 95
1,663 SR
1,515 MMR
Janus
Janus
Platinum II
BI3CkDrag0n
Janus
Platinum II
Level 128
God Stats
8W - 18L
1,298 SR
Queue Stats
377W - 371L
1,525 MMR
Solo
Ares
Ares
Diamond IV
Divine Skill
Ares
Diamond IV
Level 152
God Stats
6W - 7L
1,955 SR
Queue Stats
708W - 700L
1,505 MMR
Solo
Hou Yi
Hou Yi
Gold V
FastPass_Jimmy
Hou Yi
Gold V
Level 40
God Stats
9W - 24L
1,381 SR
Queue Stats
43W - 54L
1,513 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
isu2017
Sun Wukong
Gold V
Level 114
God Stats
4W - 5L
1,679 SR
Queue Stats
86W - 86L
1,520 MMR
Party 1
Awilix
Awilix
Silver I
swagmoneyb3
Awilix
Silver I
Level 40
God Stats
4W - 2L
1,999 SR
Queue Stats
47W - 54L
1,513 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
19
1 / 3 / 0
12,693
635
5,629
13,082
6,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Khepri
DATT3BAYOO
Khepri
17
5 / 2 / 14
11,928
596
5,850
12,143
11,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

The Morrigan
Foxtrot21
The Morrigan
19
11 / 0 / 10
12,723
636
14,426
7,408
3,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
NaRUTO KkuN
Nemesis
17
9 / 1 / 11
11,848
592
16,721
18,589
11,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
1 / 1 / 6
12,206
610
10,758
19,030
14,634
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
ScyllaSusanoSetApolloCu Chulainn

VS

Bans
Nu WaChang'eDanzaburouGuan YuSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 0
8,633
432
8,291
10,548
3,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
0 / 5 / 3
7,901
395
7,457
14,645
9,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
5 / 4 / 0
10,723
536
7,994
15,881
5,175
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
isu2017
Sun Wukong
17
1 / 3 / 0
10,209
510
11,484
17,864
12,863
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Awilix
12
1 / 10 / 0
8,089
404
6,191
18,739
6,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
10
27
Kills
7
7
Deaths
27
41
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
3
0
0.33
L
0
5
0
0
W
Khepri
DATT3BAYOO
Khepri
5
2
14
6
L
0
5
3
0.3
L
5
4
0
1.25
W
The Morrigan
Foxtrot21
The Morrigan
11
0
10
16
W
Nemesis
NaRUTO KkuN
Nemesis
9
1
11
14.5
W
1
1
6
4
L
Sun Wukong
isu2017
Sun Wukong
1
3
0
0.33
L
Awilix
1
10
0
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,384
Damage
41,417
70,252
Taken
77,677
47,885
Mitigated
36,362
27,385
Healing
15,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,629
4,064
0
4,202
13,082
6,682
7,631
2,120
10,962
0
111,339
L
8,291
226
0
731
10,548
3,158
0
4,285
6,031
72,137
0
W
Khepri
DATT3BAYOO
Khepri
5,850
578
0
3,063
12,143
11,739
94
5,085
6,780
33,282
0
L
7,457
437
0
2,769
14,645
9,118
0
5,809
8,658
17,093
0
L
7,994
4,624
0
7,169
15,881
5,175
145
3,071
12,732
0
84,935
W
The Morrigan
Foxtrot21
The Morrigan
14,426
3,195
376
2,561
7,408
3,075
654
4,129
3,113
74,932
1,708
W
Nemesis
NaRUTO KkuN
Nemesis
16,721
10,070
0
2,986
18,589
11,755
2,226
5,011
13,441
0
79,137
W
10,758
1,808
765
13,432
19,030
14,634
1,384
1,427
17,566
88,697
0
L
Sun Wukong
isu2017
Sun Wukong
11,484
2,040
0
1,279
17,864
12,863
0
8,495
9,329
0
81,141
L
Awilix
6,191
2,971
0
3,439
18,739
6,048
0
7,777
10,732
0
49,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,398
Gold Earned
45,555
636
Minions Killed
546
0
Camps Cleared
0
1,973,961
Distance Traveled
1,701,044
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,693
635
187
9
0
335,458
2
L
Janus
8,633
432
128
6
0
361,470
5
W
Khepri
11,928
596
47
2
0
423,802
6
L
Ares
7,901
395
16
1
0
290,613
3
L
Hou Yi
10,723
536
150
8
0
321,091
2
W
The Morrigan
12,723
636
129
6
0
389,802
6
W
Nemesis
11,848
592
97
5
0
474,116
1
W
Hades
12,206
610
176
9
0
350,783
3
L
Sun Wukong
10,209
510
154
8
0
362,311
0
L
Awilix
8,089
404
98
5
0
365,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role