Player Matchup

Fenrir
Fenrir
Buck Wazowski
Fenrir
Level 66
God Stats
2W - 4L
1,458 SR
Queue Stats
89W - 123L
1,380 Elo+
Party 2
Anubis
Anubis
ChikiHentai
Anubis
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,463 Elo+
Party 3
Heimdallr
Heimdallr
REDJESTER01
Heimdallr
Level 29
God Stats
14W - 13L
1,525 SR
Queue Stats
66W - 94L
1,403 Elo+
Party 2
Ymir
Ymir
YanSiebald
Ymir
Level 41
God Stats
28W - 33L
1,555 SR
Queue Stats
117W - 147L
1,410 Elo+
Solo
Bellona
Bellona
chiinnk
Bellona
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,413 Elo+
Party 3
Team Averages
Level 49
1,508 SR
1,414 Elo+

VS

Team Averages
Level 53
1,284 SR
1,289 Elo+
Bellona
Bellona
Hustlin247
Bellona
Level 48
God Stats
52W - 85L
1,425 SR
Queue Stats
59W - 102L
1,372 Elo+
Party 1
Cerberus
Cerberus
Misfits54
Cerberus
Level 81
God Stats
74W - 124L
1,414 SR
Queue Stats
285W - 486L
1,370 Elo+
Party 1
Fenrir
Fenrir
Norfph
Fenrir
Level 64
God Stats
2W - 7L
1,119 SR
Queue Stats
368W - 462L
1,285 Elo+
Party 1
Kukulkan
Kukulkan
TheAslepei
Kukulkan
Level 53
God Stats
69W - 98L
1,362 SR
Queue Stats
260W - 382L
1,299 Elo+
Party 1
Cu Chulainn
Cu Chulainn
goliath789
Cu Chulainn
Level 18
God Stats
19W - 30L
1,103 SR
Queue Stats
169W - 161L
1,117 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 1
7,129
475
3,163
8,730
3,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anubis
13
2 / 5 / 2
7,833
522
7,651
7,716
3,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
REDJESTER01
Heimdallr
12
3 / 5 / 2
7,180
479
8,441
11,888
4,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
2 / 3 / 5
7,666
511
6,305
13,549
6,907
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
chiinnk
Bellona
12
3 / 7 / 1
7,731
515
6,063
13,639
8,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Hustlin247
Bellona
14
3 / 3 / 3
8,427
562
8,646
12,855
9,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
Misfits54
Cerberus
10
2 / 2 / 3
6,962
464
5,081
8,878
5,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
Norfph
Fenrir
16
12 / 2 / 5
9,792
653
10,410
10,553
4,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
TheAslepei
Kukulkan
15
3 / 2 / 3
8,941
596
2,604
5,097
1,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
goliath789
Cu Chulainn
12
2 / 3 / 4
7,417
494
8,227
9,754
5,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
40
12
Kills
22
22
Deaths
12
11
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
2
1
1.25
L
Anubis
2
5
2
0.6
W
Bellona
Hustlin247
Bellona
3
3
3
1.5
W
Cerberus
Misfits54
Cerberus
2
2
3
1.75
W
Fenrir
Norfph
Fenrir
12
2
5
7.25
L
Heimdallr
REDJESTER01
Heimdallr
3
5
2
0.8
W
Kukulkan
TheAslepei
Kukulkan
3
2
3
2.25
L
2
3
5
1.5
L
Bellona
chiinnk
Bellona
3
7
1
0.5
W
Cu Chulainn
goliath789
Cu Chulainn
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,623
Damage
34,968
55,522
Taken
47,137
25,726
Mitigated
26,016
16,607
Healing
10,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,163
718
0
3,977
8,730
3,132
0
184
8,521
0
37,289
L
Anubis
7,651
42
0
1,880
7,716
3,324
0
1,898
5,793
51,987
0
W
Bellona
Hustlin247
Bellona
8,646
4,012
0
3,618
12,855
9,509
433
2,705
10,150
0
48,374
W
Cerberus
Misfits54
Cerberus
5,081
321
0
3,374
8,878
5,531
0
2,519
6,359
21,600
0
W
Fenrir
Norfph
Fenrir
10,410
2,562
0
965
10,553
4,010
0
2,858
7,695
0
56,718
L
Heimdallr
REDJESTER01
Heimdallr
8,441
4,356
0
3,839
11,888
4,325
732
1,116
10,772
0
40,227
W
Kukulkan
TheAslepei
Kukulkan
2,604
745
0
395
5,097
1,446
336
3,373
1,724
60,532
0
L
6,305
759
0
3,718
13,549
6,907
140
4,412
9,091
27,571
0
L
Bellona
chiinnk
Bellona
6,063
2,529
0
3,193
13,639
8,038
280
75
13,139
0
24,232
W
Cu Chulainn
goliath789
Cu Chulainn
8,227
1,585
0
2,310
9,754
5,520
0
2,501
7,253
0
35,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,539
Gold Earned
41,539
333
Minions Killed
410
0
Camps Cleared
0
1,358,199
Distance Traveled
1,588,526
7
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,129
475
81
5
0
336,777
3
L
Anubis
7,833
522
100
7
0
250,117
0
W
Bellona
8,427
562
108
7
0
277,608
0
W
Cerberus
6,962
464
30
2
0
311,679
2
W
Fenrir
9,792
653
83
6
0
344,074
9
L
Heimdallr
7,180
479
59
4
0
241,891
0
W
Kukulkan
8,941
596
129
9
0
299,039
8
L
Ymir
7,666
511
47
3
0
262,328
1
L
Bellona
7,731
515
46
3
0
267,086
3
W
Cu Chulainn
7,417
494
60
4
0
356,126
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role