Player Matchup

Guan Yu
Guan Yu
AdRiAnOMEGEXYT
Guan Yu
Level 8
God Stats
1W - 1L
1,684 SR
Queue Stats
35W - 43L
1,432 Elo+
Party 1
Loki
Loki
Losuveks
Loki
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
SkkyDaark
Aphrodite
Level 12
God Stats
10W - 4L
1,647 SR
Queue Stats
18W - 16L
1,504 Elo+
Party 2
Cerberus
Cerberus
jaro637
Cerberus
Level 22
God Stats
1W - 0L
1,233 SR
Queue Stats
9W - 10L
1,645 Elo+
Solo
Artemis
Artemis
zeeroftw62
Artemis
Level 60
God Stats
14W - 3L
1,792 SR
Queue Stats
112W - 118L
1,389 Elo+
Party 2
Team Averages
Level 39
1,571 SR
1,494 Elo+

VS

Team Averages
Level 15
1,484 SR
1,261 Elo+
Artemis
Artemis
CaptainRinTinTin
Artemis
Level 8
God Stats
0W - 1L
1,523 SR
Queue Stats
0W - 4L
1,067 Elo+
Solo
Cthulhu
Cthulhu
Indomingos5
Cthulhu
Level 25
God Stats
2W - 2L
1,302 SR
Queue Stats
13W - 12L
1,338 Elo+
Solo
Jormungandr
Jormungandr
ercole300
Jormungandr
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Thanatos
Thanatos
lokityta221
Thanatos
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,170 Elo+
Solo
Anubis
Anubis
morcik2
Anubis
Level 24
God Stats
1W - 5L
1,594 SR
Queue Stats
21W - 41L
1,233 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 6 / 5
9,225
513
7,130
16,713
15,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Loki
16
2 / 4 / 11
9,778
543
5,966
13,643
4,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
SkkyDaark
Aphrodite
15
3 / 2 / 23
9,379
521
10,854
11,220
3,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
jaro637
Cerberus
12
3 / 7 / 4
8,315
462
5,127
15,094
5,507
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
zeeroftw62
Artemis
17
23 / 3 / 6
11,396
633
26,349
13,037
4,323
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 5
7,743
430
10,728
15,254
5,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
Indomingos5
Cthulhu
13
0 / 8 / 6
8,078
449
6,585
15,111
9,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Jormungandr
ercole300
Jormungandr
15
11 / 6 / 2
10,303
572
11,986
15,239
9,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
lokityta221
Thanatos
10
1 / 12 / 0
6,606
367
2,306
12,633
3,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
morcik2
Anubis
15
8 / 6 / 4
9,695
539
9,903
15,142
6,482
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
39
38
Kills
22
22
Deaths
39
49
Assists
17
Player
Kills
Deaths
Assists
KDA
W
7
6
5
1.58
L
2
7
5
0.64
L
Cthulhu
Indomingos5
Cthulhu
0
8
6
0.38
W
Loki
2
4
11
1.88
W
Aphrodite
SkkyDaark
Aphrodite
3
2
23
7.25
L
Jormungandr
ercole300
Jormungandr
11
6
2
2
W
Cerberus
jaro637
Cerberus
3
7
4
0.71
L
Thanatos
lokityta221
Thanatos
1
12
0
0.08
L
Anubis
morcik2
Anubis
8
6
4
1.67
W
Artemis
zeeroftw62
Artemis
23
3
6
8.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,426
Damage
41,508
69,707
Taken
73,379
33,515
Mitigated
35,067
30,516
Healing
12,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,130
902
425
7,534
16,713
15,514
445
9,746
6,641
0
28,308
L
10,728
7,141
0
3,628
15,254
5,972
0
2,639
12,387
0
40,197
L
Cthulhu
Indomingos5
Cthulhu
6,585
415
414
1,006
15,111
9,753
37
2,918
11,753
28,805
0
W
Loki
5,966
1,737
0
5,172
13,643
4,208
287
6,803
6,744
0
63,078
W
Aphrodite
SkkyDaark
Aphrodite
10,854
1,314
5,815
7,077
11,220
3,963
2,667
3,443
7,700
45,822
0
L
Jormungandr
ercole300
Jormungandr
11,986
3,002
0
684
15,239
9,480
220
2,895
11,955
39,086
0
W
Cerberus
jaro637
Cerberus
5,127
498
0
3,087
15,094
5,507
341
5,283
9,734
47,156
0
L
Thanatos
lokityta221
Thanatos
2,306
188
0
1,928
12,633
3,380
1,084
2,166
10,277
0
17,025
L
Anubis
morcik2
Anubis
9,903
936
327
4,096
15,142
6,482
870
4,492
10,516
34,397
0
W
Artemis
zeeroftw62
Artemis
26,349
18,709
659
747
13,037
4,323
4,775
2,623
10,414
0
58,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,093
Gold Earned
42,425
414
Minions Killed
244
0
Camps Cleared
0
1,518,266
Distance Traveled
1,408,240
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,225
513
46
3
0
291,257
0
L
Artemis
7,743
430
46
3
0
246,424
0
L
Cthulhu
8,078
449
40
2
0
312,257
0
W
Loki
9,778
543
115
6
0
341,535
0
W
Aphrodite
9,379
521
77
4
0
320,864
0
L
Jormungandr
10,303
572
60
3
0
305,934
2
W
Cerberus
8,315
462
102
6
0
271,178
0
L
Thanatos
6,606
367
36
2
0
261,554
0
L
Anubis
9,695
539
62
3
0
282,071
0
W
Artemis
11,396
633
74
4
0
293,432
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role