Player Matchup

Bellona
Bellona
King Eazy E6691
Bellona
Level 15
God Stats
2W - 3L
1,537 SR
Queue Stats
3W - 9L
1,255 Elo+
Party 1
Yemoja
Yemoja
KingAquarius911
Yemoja
Level 69
God Stats
3W - 2L
1,560 SR
Queue Stats
22W - 23L
1,455 Elo+
Party 1
He Bo
He Bo
ohExTiNcTioN
He Bo
Level 13
God Stats
0W - 1L
1,697 SR
Queue Stats
3W - 2L
1,404 Elo+
Party 1
Team Averages
Level 32
1,598 SR
1,371 Elo+

VS

Team Averages
Level 74
1,373 SR
1,257 Elo+
Heimdallr
Heimdallr
DJbaby0420
Heimdallr
Level 79
God Stats
1W - 2L
1,240 SR
Queue Stats
13W - 23L
1,182 Elo+
Solo
Tiamat
Tiamat
EmoGustav
Tiamat
Level 69
God Stats
1W - 1L
1,510 SR
Queue Stats
8W - 13L
1,273 Elo+
Solo
Cerberus
Cerberus
dethdimensi
Cerberus
Level 75
God Stats
4W - 6L
1,369 SR
Queue Stats
63W - 101L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 8 / 2
8,771
675
5,013
20,620
13,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

9
1 / 1 / 5
8,339
641
2,240
3,176
1,235
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
6 / 8 / 2
9,090
699
11,786
12,452
4,098
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DJbaby0420
Heimdallr
10
1 / 3 / 7
8,549
658
5,921
6,232
2,141
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tiamat
EmoGustav
Tiamat
15
6 / 4 / 11
10,623
817
15,005
9,810
6,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
dethdimensi
Cerberus
15
10 / 3 / 5
11,089
853
8,677
16,036
6,737
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
40
9
Kills
17
17
Deaths
10
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
DJbaby0420
Heimdallr
1
3
7
1.5
W
Tiamat
EmoGustav
Tiamat
6
4
11
2.88
L
2
8
2
0.38
L
1
1
5
3.5
W
Cerberus
dethdimensi
Cerberus
10
3
5
4.17
L
6
8
2
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,039
Damage
29,603
36,248
Taken
32,078
18,838
Mitigated
15,441
3,000
Healing
11,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
DJbaby0420
Heimdallr
5,921
2,482
423
649
6,232
2,141
358
4,008
2,224
0
20,087
W
Tiamat
EmoGustav
Tiamat
15,005
2,923
0
4,193
9,810
6,563
1,300
4,055
5,755
41,508
0
L
5,013
1,713
197
2,136
20,620
13,505
0
12,765
7,293
0
20,016
L
2,240
182
447
162
3,176
1,235
0
1,594
1,472
7,961
0
W
Cerberus
dethdimensi
Cerberus
8,677
965
773
5,148
16,036
6,737
536
6,028
10,008
36,258
0
L
11,786
1,790
0
58
12,452
4,098
0
8,351
3,773
28,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,200
Gold Earned
30,261
89
Minions Killed
168
0
Camps Cleared
0
522,104
Distance Traveled
563,372
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,549
658
22
2
0
129,516
0
W
Tiamat
10,623
817
79
6
0
217,318
0
L
Bellona
8,771
675
31
2
0
275,305
0
L
Yemoja
8,339
641
12
1
0
76,910
0
W
Cerberus
11,089
853
67
5
0
216,538
1
L
He Bo
9,090
699
46
4
0
169,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role