Player Matchup

Ymir
Ymir
Silver IV
 
Ymir
Silver IV
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Gold IV
ISSA WIPE BRO
Ra
Gold IV
Level 124
God Stats
6W - 4L
1,647 SR
Queue Stats
178W - 176L
1,245 MMR
Solo
Cupid
Cupid
Silver I
MrDUP
Cupid
Silver I
Level 160
God Stats
11W - 11L
1,408 SR
Queue Stats
533W - 530L
1,232 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
XxKtWolf2xX
Sun Wukong
Gold V
Level 135
God Stats
35W - 22L
1,634 SR
Queue Stats
259W - 270L
1,233 MMR
Solo
Loki
Loki
Gold IV
xChedderXGuapox
Loki
Gold IV
Level 158
God Stats
60W - 52L
1,735 SR
Queue Stats
550W - 552L
1,251 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 136
1,585 SR
1,292 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 122
1,565 SR
1,239 MMR
Scylla
Scylla
Silver I
GhosteDnNup
Scylla
Silver I
Level 104
God Stats
5W - 7L
1,742 SR
Queue Stats
114W - 117L
1,405 MMR
Party 1
Achilles
Achilles
Gold V
GhosteGoku
Achilles
Gold V
Level 87
God Stats
3W - 9L
1,289 SR
Queue Stats
645W - 660L
1,085 MMR
Party 1
Fenrir
Fenrir
Gold V
GrandmaPuff
Fenrir
Gold V
Level 155
God Stats
22W - 25L
1,587 SR
Queue Stats
74W - 79L
1,239 MMR
Solo
Chronos
Chronos
Silver I
SparkTz-05
Chronos
Silver I
Level 109
God Stats
307W - 304L
1,578 SR
Queue Stats
312W - 315L
1,237 MMR
Solo
Geb
Geb
Silver I
brennan locs
Geb
Silver I
Level 157
God Stats
24W - 24L
1,630 SR
Queue Stats
327W - 315L
1,231 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
1 / 1 / 6
7,571
541
7,226
9,219
5,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
0 / 1 / 5
7,853
561
4,035
7,217
2,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
MrDUP
Cupid
12
1 / 2 / 2
7,039
503
5,114
7,468
2,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sun Wukong
XxKtWolf2xX
Sun Wukong
14
2 / 0 / 2
8,479
606
7,937
9,604
6,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
8 / 0 / 2
8,760
626
6,785
7,938
2,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
DanzaburouCu ChulainnSetApolloJanus

VS

Bans
NemesisHeimdallrKhepriCthulhuSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
1 / 3 / 1
6,855
490
6,889
7,660
2,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
GhosteGoku
Achilles
13
0 / 2 / 0
6,685
478
4,814
11,255
7,437
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fenrir
11
0 / 2 / 0
6,370
455
3,179
7,073
2,501
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chronos
SparkTz-05
Chronos
10
3 / 2 / 0
6,610
472
4,724
9,771
2,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
0 / 3 / 3
6,183
442
4,308
11,526
5,065
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
12
Kills
4
4
Deaths
12
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
1
6
4
L
Scylla
1
3
1
0.5
L
Achilles
GhosteGoku
Achilles
0
2
0
0
L
Fenrir
0
2
0
0
W
0
1
5
2.5
W
Cupid
MrDUP
Cupid
1
2
2
1
L
Chronos
SparkTz-05
Chronos
3
2
0
1.5
W
Sun Wukong
XxKtWolf2xX
Sun Wukong
2
0
2
3
L
0
3
3
0.5
W
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,097
Damage
23,914
41,446
Taken
47,285
18,978
Mitigated
20,224
21,017
Healing
9,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
7,226
1,294
0
1,884
9,219
5,634
0
5,398
3,658
30,094
0
L
Scylla
6,889
326
0
519
7,660
2,459
0
3,557
4,103
48,336
0
L
Achilles
GhosteGoku
Achilles
4,814
1,784
0
3,292
11,255
7,437
0
0
10,699
0
34,309
L
Fenrir
3,179
725
0
595
7,073
2,501
0
922
6,051
0
42,463
W
4,035
122
894
2,531
7,217
2,410
305
3,765
3,308
55,742
0
W
Cupid
MrDUP
Cupid
5,114
2,425
639
3,617
7,468
2,303
1,637
3,284
4,184
0
38,264
L
Chronos
SparkTz-05
Chronos
4,724
1,688
0
3,454
9,771
2,762
0
2,915
6,856
30,657
0
W
Sun Wukong
XxKtWolf2xX
Sun Wukong
7,937
1,447
0
6,560
9,604
6,158
40
0
9,604
0
50,436
L
4,308
710
0
1,917
11,526
5,065
0
3,867
7,634
13,250
0
W
6,785
2,033
0
4,892
7,938
2,473
532
3,012
4,771
0
40,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,702
Gold Earned
32,703
399
Minions Killed
320
0
Camps Cleared
0
1,344,078
Distance Traveled
1,323,378
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,571
541
36
3
0
285,622
2
L
Scylla
6,855
490
93
7
0
262,262
2
L
Achilles
6,685
478
68
5
0
253,293
1
L
Fenrir
6,370
455
86
6
0
304,256
4
W
Ra
7,853
561
106
8
0
301,214
9
W
Cupid
7,039
503
70
5
0
200,606
0
L
Chronos
6,610
472
58
4
0
213,939
4
W
Sun Wukong
8,479
606
100
7
0
243,797
5
L
Geb
6,183
442
15
1
0
289,628
7
W
Loki
8,760
626
87
6
0
312,839
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role