Player Matchup

Cthulhu
Cthulhu
GodEpsilon
Cthulhu
Level 12
God Stats
1W - 0L
1,729 SR
Queue Stats
23W - 33L
1,353 Elo+
Party 1
Artemis
Artemis
LuisGreg
Artemis
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Vulcan
Vulcan
Ratchet771
Vulcan
Level 29
God Stats
12W - 14L
1,354 SR
Queue Stats
122W - 132L
1,419 Elo+
Solo
Guan Yu
Guan Yu
Richie7Glez
Guan Yu
Level 66
God Stats
10W - 6L
1,491 SR
Queue Stats
266W - 249L
1,501 Elo+
Party 1
Fenrir
Fenrir
elminicachu
Fenrir
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 17L
1,592 Elo+
Party 1
Team Averages
Level 46
1,515 SR
1,473 Elo+

VS

Team Averages
Level 18
1,545 SR
1,334 Elo+
Artemis
Artemis
Celtiiaan
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,046 Elo+
Solo
Mulan
Mulan
Jameswa9
Mulan
Level 28
God Stats
16W - 4L
1,776 SR
Queue Stats
613W - 498L
1,466 Elo+
Solo
Hun Batz
Hun Batz
KreatonChris
Hun Batz
Level 15
God Stats
5W - 10L
1,296 SR
Queue Stats
120W - 124L
1,401 Elo+
Solo
Aphrodite
Aphrodite
adrianic92
Aphrodite
Level 29
God Stats
3W - 2L
1,497 SR
Queue Stats
6W - 4L
1,338 Elo+
Solo
Hel
Hel
cosmos94
Hel
Level 13
God Stats
11W - 9L
1,656 SR
Queue Stats
72W - 90L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GodEpsilon
Cthulhu
17
2 / 9 / 8
12,146
467
9,979
25,417
21,023
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
LuisGreg
Artemis
14
0 / 10 / 6
9,515
366
7,137
14,992
5,571
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Vulcan
Ratchet771
Vulcan
20
5 / 2 / 13
13,206
508
21,945
14,139
5,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Guan Yu
Richie7Glez
Guan Yu
20
7 / 2 / 10
13,362
514
19,966
26,312
30,364
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fenrir
20
15 / 5 / 7
13,809
531
18,045
24,471
19,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Celtiiaan
Artemis
16
11 / 6 / 10
11,517
443
20,938
22,159
8,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mulan
Jameswa9
Mulan
20
5 / 5 / 3
13,581
522
21,187
24,608
18,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hun Batz
KreatonChris
Hun Batz
19
1 / 4 / 1
11,786
453
4,711
18,485
7,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Aphrodite
adrianic92
Aphrodite
18
7 / 5 / 14
13,317
512
18,634
17,907
23,504
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
4 / 10 / 1
11,119
428
10,969
24,090
8,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
57
29
Kills
28
28
Deaths
30
44
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Artemis
Celtiiaan
Artemis
11
6
10
2.67
W
Cthulhu
GodEpsilon
Cthulhu
2
9
8
0.67
L
Mulan
Jameswa9
Mulan
5
5
3
1.3
L
Hun Batz
KreatonChris
Hun Batz
1
4
1
0.38
W
Artemis
LuisGreg
Artemis
0
10
6
0.3
W
Vulcan
Ratchet771
Vulcan
5
2
13
5.75
W
Guan Yu
Richie7Glez
Guan Yu
7
2
10
6
L
Aphrodite
adrianic92
Aphrodite
7
5
14
2.8
L
4
10
1
0.45
W
Fenrir
15
5
7
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,072
Damage
76,439
105,331
Taken
107,249
82,106
Mitigated
68,091
33,714
Healing
54,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Celtiiaan
Artemis
20,938
10,562
0
6,194
22,159
8,867
2,579
8,266
13,759
0
62,277
W
Cthulhu
GodEpsilon
Cthulhu
9,979
790
380
1,547
25,417
21,023
1,294
6,361
19,015
53,191
0
L
Mulan
Jameswa9
Mulan
21,187
4,090
0
10,629
24,608
18,952
668
5,965
18,196
0
88,182
L
Hun Batz
KreatonChris
Hun Batz
4,711
815
0
7,820
18,485
7,991
204
2,027
16,348
0
97,457
W
Artemis
LuisGreg
Artemis
7,137
3,332
0
1,383
14,992
5,571
2,960
4,460
10,478
0
41,753
W
Vulcan
Ratchet771
Vulcan
21,945
5,400
0
5,242
14,139
5,709
1,816
6,280
7,481
86,926
0
W
Guan Yu
Richie7Glez
Guan Yu
19,966
3,014
5,678
13,740
26,312
30,364
1,144
6,807
18,643
0
78,769
L
Aphrodite
adrianic92
Aphrodite
18,634
2,661
6,465
9,048
17,907
23,504
1,387
6,017
11,780
57,735
0
L
10,969
483
4,251
10,144
24,090
8,777
576
8,523
14,969
69,361
0
W
Fenrir
18,045
4,658
0
5,744
24,471
19,439
2,027
4,915
19,252
0
81,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,038
Gold Earned
61,320
493
Minions Killed
639
0
Camps Cleared
0
2,330,249
Distance Traveled
2,101,352
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
11,517
443
107
4
0
331,797
1
W
Cthulhu
12,146
467
70
3
0
438,851
5
L
Mulan
13,581
522
158
6
0
479,641
4
L
Hun Batz
11,786
453
167
6
0
482,053
1
W
Artemis
9,515
366
58
2
0
371,163
2
W
Vulcan
13,206
508
144
6
0
500,308
0
W
Guan Yu
13,362
514
111
4
0
532,382
2
L
Aphrodite
13,317
512
84
3
0
409,387
1
L
Hel
11,119
428
123
5
0
398,474
6
W
Fenrir
13,809
531
110
4
0
487,545
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role