Player Matchup

Nemesis
Nemesis
Aaculaxx
Nemesis
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ullr
Ullr
ChaoticDeath307
Ullr
Level 18
God Stats
3W - 3L
1,761 SR
Queue Stats
93W - 78L
1,624 Elo+
Party 1
Thanatos
Thanatos
ExtraCheese2
Thanatos
Level 24
God Stats
15W - 13L
1,420 SR
Queue Stats
105W - 95L
1,705 Elo+
Party 1
Janus
Janus
NotJosh02
Janus
Level 13
God Stats
12W - 18L
1,412 SR
Queue Stats
100W - 87L
1,446 Elo+
Solo
Achilles
Achilles
arctic564
Achilles
Level 57
God Stats
14W - 18L
1,582 SR
Queue Stats
450W - 413L
1,456 Elo+
Party 1
Team Averages
Level 25
1,535 SR
1,546 Elo+

VS

Team Averages
Level 13
1,524 SR
1,601 Elo+
Anubis
Anubis
CheeriosAreT3
Anubis
Level 8
God Stats
3W - 2L
1,703 SR
Queue Stats
27W - 17L
1,732 Elo+
Solo
Cupid
Cupid
Huychimlaibinho
Cupid
Level 10
God Stats
1W - 1L
1,736 SR
Queue Stats
19W - 23L
1,554 Elo+
Solo
Nemesis
Nemesis
SFBT
Nemesis
Level 4
God Stats
1W - 2L
1,600 SR
Queue Stats
7W - 8L
1,631 Elo+
Solo
Yemoja
Yemoja
TacoGame07
Yemoja
Level 27
God Stats
0W - 3L
1,175 SR
Queue Stats
112W - 119L
1,557 Elo+
Solo
Tyr
Tyr
btk6199
Tyr
Level 17
God Stats
2W - 5L
1,408 SR
Queue Stats
14W - 14L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Aaculaxx
Nemesis
16
1 / 7 / 7
11,271
490
5,371
13,640
6,306
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
19 / 1 / 5
16,745
728
29,922
18,447
8,493
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Thanatos
ExtraCheese2
Thanatos
20
7 / 5 / 10
13,470
586
14,501
18,883
12,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Janus
NotJosh02
Janus
18
4 / 7 / 5
12,431
540
11,069
11,726
3,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
arctic564
Achilles
16
5 / 3 / 15
12,995
565
10,974
18,358
20,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 7 / 2
11,791
513
12,513
17,825
11,670
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 13 / 3
10,871
473
8,318
20,434
7,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Nemesis
SFBT
Nemesis
19
5 / 6 / 3
12,032
523
7,864
18,619
11,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
TacoGame07
Yemoja
14
1 / 5 / 8
9,561
416
4,630
18,787
18,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tyr
14
3 / 5 / 4
9,287
404
8,586
15,515
13,155
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
41
36
Kills
21
23
Deaths
36
42
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Aaculaxx
Nemesis
1
7
7
0.64
W
19
1
5
21.5
L
9
7
2
1.43
W
Thanatos
ExtraCheese2
Thanatos
7
5
10
2.4
L
3
13
3
0.35
W
Janus
NotJosh02
Janus
4
7
5
0.93
L
Nemesis
SFBT
Nemesis
5
6
3
1.08
L
Yemoja
TacoGame07
Yemoja
1
5
8
1
W
Achilles
arctic564
Achilles
5
3
15
4.17
L
Tyr
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,837
Damage
41,911
81,054
Taken
91,180
51,173
Mitigated
62,963
28,251
Healing
15,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Aaculaxx
Nemesis
5,371
2,323
0
548
13,640
6,306
2,223
1,549
12,091
0
27,121
W
29,922
21,061
0
7,843
18,447
8,493
9,539
3,169
15,278
0
176,446
L
12,513
1,113
162
5,287
17,825
11,670
0
4,144
13,305
67,771
0
W
Thanatos
ExtraCheese2
Thanatos
14,501
4,856
0
16,569
18,883
12,400
609
4,561
14,322
0
79,987
L
8,318
3,417
163
3,694
20,434
7,407
20
2,194
18,166
0
60,973
W
Janus
NotJosh02
Janus
11,069
676
0
956
11,726
3,633
696
6,036
5,690
64,432
0
L
Nemesis
SFBT
Nemesis
7,864
4,030
0
1,367
18,619
11,964
0
295
18,324
0
88,425
L
Yemoja
TacoGame07
Yemoja
4,630
796
958
960
18,787
18,767
0
3,285
15,232
24,516
0
W
Achilles
arctic564
Achilles
10,974
3,298
0
2,335
18,358
20,341
0
4,186
14,172
0
46,683
L
Tyr
8,586
1,014
0
3,103
15,515
13,155
570
814
14,619
0
38,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,912
Gold Earned
53,542
579
Minions Killed
473
0
Camps Cleared
0
2,219,082
Distance Traveled
1,889,019
9
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,271
490
57
2
0
418,023
0
W
Ullr
16,745
728
224
10
0
433,232
5
L
Anubis
11,791
513
127
6
0
349,818
9
W
Thanatos
13,470
586
138
6
0
475,189
2
L
Cupid
10,871
473
101
4
0
315,424
0
W
Janus
12,431
540
116
5
0
391,225
2
L
Nemesis
12,032
523
145
6
0
459,164
3
L
Yemoja
9,561
416
35
2
0
395,348
3
W
Achilles
12,995
565
44
2
0
501,413
0
L
Tyr
9,287
404
65
3
0
369,265
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role