Player Matchup

Osiris
Osiris
Diamond I
Daicarrus
Osiris
Diamond I
Level 160
God Stats
38W - 20L
1,673 SR
Queue Stats
265W - 246L
2,343 MMR
Solo
Poseidon
Poseidon
Diamond IV
Excitotoxin
Poseidon
Diamond IV
Level 160
God Stats
17W - 14L
1,660 SR
Queue Stats
424W - 399L
2,205 MMR
Solo
Danzaburou
Danzaburou
Diamond II
MadManMarc22
Danzaburou
Diamond II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Diamond II
PrivαteRoot
Fenrir
Diamond II
Level 158
God Stats
8W - 5L
1,858 SR
Queue Stats
227W - 198L
2,452 MMR
Solo
Fafnir
Fafnir
Diamond V
Swaz3y
Fafnir
Diamond V
Level 154
God Stats
6W - 3L
1,720 SR
Queue Stats
139W - 133L
2,180 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 158
1,682 SR
2,136 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 148
1,553 SR
2,176 MMR
Cu Chulainn
Cu Chulainn
Diamond IV
Chococať
Cu Chulainn
Diamond IV
Level 157
God Stats
2W - 4L
1,539 SR
Queue Stats
527W - 528L
2,199 MMR
Solo
Cupid
Cupid
Diamond IV
KrackedChimp
Cupid
Diamond IV
Level 159
God Stats
3W - 1L
1,839 SR
Queue Stats
290W - 300L
2,147 MMR
Solo
Thor
Thor
Masters
Teepers
Thor
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Diamond II
atmoe
Yemoja
Diamond II
Level 160
God Stats
10W - 17L
1,630 SR
Queue Stats
376W - 349L
2,444 MMR
Solo
Thoth
Thoth
Masters
level20godwizard
Thoth
Masters
Level 105
God Stats
1W - 8L
1,256 SR
Queue Stats
150W - 126L
2,591 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Daicarrus
Osiris
18
3 / 0 / 11
12,275
646
12,770
20,295
25,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
Excitotoxin
Poseidon
16
7 / 4 / 5
10,725
564
7,906
8,785
2,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
MadManMarc22
Danzaburou
19
9 / 4 / 4
12,858
677
22,481
19,164
10,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
19
7 / 1 / 14
12,268
646
12,205
12,806
9,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Fafnir
Swaz3y
Fafnir
15
2 / 1 / 17
10,982
578
7,709
15,058
17,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
SetScyllaNemesisThe MorriganPersephone

VS

Bans
ApolloAphroditeAnhurGuan YuHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Chococať
Cu Chulainn
14
0 / 6 / 1
8,491
447
10,441
20,109
12,634
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
1 / 5 / 1
8,778
462
7,345
15,611
6,975
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
Teepers
Thor
17
4 / 5 / 2
9,995
526
9,117
14,823
6,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
atmoe
Yemoja
12
0 / 7 / 3
7,839
413
4,891
18,259
11,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
5 / 5 / 1
8,484
447
12,864
8,828
2,714
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
18
28
Kills
10
10
Deaths
28
51
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Chococať
Cu Chulainn
0
6
1
0.08
W
Osiris
Daicarrus
Osiris
3
0
11
8.5
W
Poseidon
Excitotoxin
Poseidon
7
4
5
2.38
L
1
5
1
0.3
W
Danzaburou
MadManMarc22
Danzaburou
9
4
4
2.75
W
Fenrir
7
1
14
14
W
Fafnir
Swaz3y
Fafnir
2
1
17
10.5
L
Thor
Teepers
Thor
4
5
2
1
L
Yemoja
atmoe
Yemoja
0
7
3
0.21
L
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,071
Damage
44,658
76,108
Taken
77,630
66,357
Mitigated
40,080
34,855
Healing
15,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Chococať
Cu Chulainn
10,441
1,773
0
3,668
20,109
12,634
0
1,532
18,487
3,917
57,271
W
Osiris
Daicarrus
Osiris
12,770
4,218
0
11,090
20,295
25,802
1,434
1,894
18,049
0
84,672
W
Poseidon
Excitotoxin
Poseidon
7,906
984
312
2,142
8,785
2,882
1,142
5,055
3,730
65,453
0
L
7,345
4,205
311
3,371
15,611
6,975
1,136
1,238
14,373
0
59,183
W
Danzaburou
MadManMarc22
Danzaburou
22,481
14,129
0
9,064
19,164
10,592
4,161
4,017
15,147
0
116,208
W
Fenrir
12,205
4,529
0
7,552
12,806
9,540
2,160
3,533
8,995
0
88,641
W
Fafnir
Swaz3y
Fafnir
7,709
1,663
0
4,695
15,058
17,541
653
5,029
10,029
18,881
0
L
Thor
Teepers
Thor
9,117
2,353
0
4,202
14,823
6,061
0
3,132
11,515
0
70,353
L
Yemoja
atmoe
Yemoja
4,891
782
1,141
1,974
18,259
11,696
0
7,175
10,914
21,953
0
L
12,864
228
0
697
8,828
2,714
0
1,920
6,726
55,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,108
Gold Earned
43,587
605
Minions Killed
516
0
Camps Cleared
0
1,931,294
Distance Traveled
1,683,884
26
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,491
447
125
7
0
346,077
0
W
Osiris
12,275
646
156
8
0
403,598
3
W
Poseidon
10,725
564
112
6
0
380,462
3
L
Cupid
8,778
462
117
6
0
324,102
4
W
Danzaburou
12,858
677
173
9
0
333,467
3
W
Fenrir
12,268
646
140
7
0
438,120
9
W
Fafnir
10,982
578
24
1
0
375,647
8
L
Thor
9,995
526
133
7
0
359,264
2
L
Yemoja
7,839
413
41
2
0
306,538
13
L
Thoth
8,484
447
100
5
0
347,903
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role