Player Matchup

Cthulhu
Cthulhu
Bronze III
Antysovieta
Cthulhu
Bronze III
Level 41
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 MMR
Solo
Sylvanus
Sylvanus
Bronze III
DaichiHadara
Sylvanus
Bronze III
Level 119
God Stats
0W - 2L
1,475 SR
Queue Stats
4W - 7L
1,541 MMR
Party 3
Poseidon
Poseidon
Gold III
NonexistanceX
Poseidon
Gold III
Level 127
God Stats
22W - 15L
1,811 SR
Queue Stats
407W - 399L
1,547 MMR
Party 1
Neith
Neith
Bronze III
Rainer97
Neith
Bronze III
Level 128
God Stats
0W - 4L
1,476 SR
Queue Stats
4W - 8L
1,500 MMR
Party 3
Ao Kuang
Ao Kuang
Gold I
ℓády
Ao Kuang
Gold I
Level 108
God Stats
2W - 3L
1,735 SR
Queue Stats
727W - 730L
1,482 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 105
1,599 SR
1,514 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 127
1,467 SR
1,501 MMR
Janus
Janus
Gold III
Lυcαп
Janus
Gold III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sun Wukong
Sun Wukong
Bronze III
Overlórd
Sun Wukong
Bronze III
Level 129
God Stats
24W - 23L
1,500 SR
Queue Stats
151W - 144L
1,500 MMR
Solo
Nemesis
Nemesis
Gold IV
PermanentCAM2
Nemesis
Gold IV
Level 127
God Stats
2W - 1L
1,333 SR
Queue Stats
47W - 40L
1,505 MMR
Solo
Hou Yi
Hou Yi
Gold I
Snizzle
Hou Yi
Gold I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Yemoja
Yemoja
Bronze III
mayoboy
Yemoja
Bronze III
Level 75
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 12L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Antysovieta
Cthulhu
11
0 / 2 / 0
6,043
465
5,774
9,003
7,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sylvanus
DaichiHadara
Sylvanus
11
0 / 6 / 0
5,764
443
2,668
9,826
7,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Poseidon
NonexistanceX
Poseidon
13
0 / 1 / 0
7,010
539
1,256
3,458
828
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
Rainer97
Neith
11
1 / 4 / 1
5,976
460
6,140
8,581
2,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ao Kuang
ℓády
Ao Kuang
13
2 / 1 / 1
7,529
579
4,672
8,502
2,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ApolloScyllaTsukuyomiNu WaFenrir

VS

Bans
SetDanzaburouKing ArthurCupidCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Lυcαп
Janus
14
2 / 0 / 3
7,902
608
3,357
4,266
1,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
Overlórd
Sun Wukong
13
1 / 0 / 1
7,668
590
5,173
9,099
4,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nemesis
15
4 / 0 / 3
8,370
644
4,212
5,228
1,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hou Yi
Snizzle
Hou Yi
12
6 / 3 / 3
7,718
594
8,161
8,402
2,296
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
mayoboy
Yemoja
11
1 / 0 / 6
6,939
534
3,731
7,022
3,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
3
Kills
14
14
Deaths
3
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Antysovieta
Cthulhu
0
2
0
0
L
Sylvanus
DaichiHadara
Sylvanus
0
6
0
0
W
Janus
Lυcαп
Janus
2
0
3
3.5
L
Poseidon
NonexistanceX
Poseidon
0
1
0
0
W
Sun Wukong
Overlórd
Sun Wukong
1
0
1
1.5
W
Nemesis
4
0
3
5.5
L
Neith
Rainer97
Neith
1
4
1
0.38
W
Hou Yi
Snizzle
Hou Yi
6
3
3
2.5
W
Yemoja
mayoboy
Yemoja
1
0
6
4
L
Ao Kuang
ℓády
Ao Kuang
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,510
Damage
24,634
39,370
Taken
34,017
20,867
Mitigated
13,447
10,247
Healing
14,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Antysovieta
Cthulhu
5,774
572
0
2,830
9,003
7,843
0
0
8,368
31,294
0
L
Sylvanus
DaichiHadara
Sylvanus
2,668
636
372
600
9,826
7,248
0
2,238
7,569
21,808
6,955
W
Janus
Lυcαп
Janus
3,357
242
132
1,290
4,266
1,539
0
1,902
2,364
55,292
0
L
Poseidon
NonexistanceX
Poseidon
1,256
417
0
1,294
3,458
828
0
346
3,076
46,935
0
W
Sun Wukong
Overlórd
Sun Wukong
5,173
1,053
0
4,821
9,099
4,309
102
5,200
3,224
0
46,454
W
Nemesis
4,212
1,967
0
609
5,228
1,967
0
1,336
3,892
0
65,125
L
Neith
Rainer97
Neith
6,140
3,555
0
2,394
8,581
2,148
0
3,407
5,090
0
29,499
W
Hou Yi
Snizzle
Hou Yi
8,161
4,118
0
3,120
8,402
2,296
828
3,529
4,873
0
39,848
W
Yemoja
mayoboy
Yemoja
3,731
1,014
1,089
3,064
7,022
3,336
46
1,531
5,491
20,010
0
L
Ao Kuang
ℓády
Ao Kuang
4,672
673
0
2,757
8,502
2,800
0
892
7,544
53,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,322
Gold Earned
38,597
389
Minions Killed
463
0
Camps Cleared
0
1,155,531
Distance Traveled
1,398,909
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,043
465
60
5
0
189,554
1
L
Sylvanus
5,764
443
53
4
0
202,644
4
W
Janus
7,902
608
129
10
0
303,187
4
L
Poseidon
7,010
539
111
9
0
259,829
4
W
Sun Wukong
7,668
590
94
7
0
281,815
2
W
Nemesis
8,370
644
134
10
0
306,780
3
L
Neith
5,976
460
66
5
0
228,425
4
W
Hou Yi
7,718
594
80
6
0
247,882
2
W
Yemoja
6,939
534
26
2
0
259,245
7
L
Ao Kuang
7,529
579
99
8
0
275,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role