Player Matchup

Thor
Thor
BuchyaSheya
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bellona
Bellona
C4lv0
Bellona
Level 5
God Stats
14W - 15L
1,302 SR
Queue Stats
15W - 19L
1,160 Elo+
Party 1
Aphrodite
Aphrodite
Grud
Aphrodite
Level 27
God Stats
12W - 8L
1,751 SR
Queue Stats
33W - 27L
1,455 Elo+
Party 1
Sol
Sol
Gustberg
Sol
Level 13
God Stats
3W - 0L
1,500 SR
Queue Stats
13W - 15L
1,349 Elo+
Party 1
Izanami
Izanami
Krounth1992
Izanami
Level 13
God Stats
29W - 12L
1,716 SR
Queue Stats
44W - 35L
1,333 Elo+
Party 1
Team Averages
Level 12
1,554 SR
1,360 Elo+

VS

Team Averages
Level 23
1,490 SR
1,387 Elo+
Neith
Neith
Aadimoolan
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Bakasura
Bakasura
AdRiAnOMEGEXYT
Bakasura
Level 8
God Stats
2W - 5L
1,448 SR
Queue Stats
35W - 43L
1,474 Elo+
Party 2
Bellona
Bellona
Losuveks
Bellona
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
WasMigh
Ares
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
limon2800
Baron Samedi
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 15L
959 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 3 / 0
4,530
566
1,555
3,177
737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
C4lv0
Bellona
8
1 / 2 / 3
5,039
630
2,267
3,754
2,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Aphrodite
Grud
Aphrodite
8
1 / 1 / 5
4,831
604
1,209
4,125
1,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
4 / 2 / 1
5,750
719
4,387
6,120
1,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Izanami
Krounth1992
Izanami
9
5 / 1 / 2
5,351
669
4,496
6,399
1,757
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
7
0 / 4 / 0
3,668
459
2,034
3,917
827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
7
1 / 5 / 0
4,262
533
2,220
6,845
1,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bellona
Losuveks
Bellona
8
5 / 2 / 2
5,142
643
4,398
6,265
3,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ares
WasMigh
Ares
1
0 / 0 / 0
3,108
389
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Baron Samedi
limon2800
Baron Samedi
9
3 / 3 / 1
5,349
669
3,334
4,047
1,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
13
Kills
9
9
Deaths
14
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
0
4
0
0
L
Bakasura
1
5
0
0.2
W
2
3
0
0.67
W
Bellona
C4lv0
Bellona
1
2
3
1.25
W
Aphrodite
Grud
Aphrodite
1
1
5
3.5
W
4
2
1
2.25
W
Izanami
Krounth1992
Izanami
5
1
2
6
L
Bellona
Losuveks
Bellona
5
2
2
3
L
Ares
WasMigh
Ares
0
0
0
0
L
Baron Samedi
limon2800
Baron Samedi
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,914
Damage
11,986
23,575
Taken
21,074
7,613
Mitigated
7,813
9,134
Healing
4,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
2,034
631
0
480
3,917
827
0
661
3,256
0
9,631
L
Bakasura
2,220
1,509
0
2,074
6,845
1,955
0
1,363
5,432
0
11,516
W
1,555
418
0
0
3,177
737
942
0
3,042
0
7,488
W
Bellona
C4lv0
Bellona
2,267
689
0
276
3,754
2,303
933
29
3,520
0
13,189
W
Aphrodite
Grud
Aphrodite
1,209
577
1,593
2,167
4,125
1,161
589
144
3,906
7,963
0
W
4,387
1,167
0
2,345
6,120
1,655
1,370
2,439
3,601
22,192
0
W
Izanami
Krounth1992
Izanami
4,496
3,006
0
2,753
6,399
1,757
1,898
722
5,577
0
29,168
L
Bellona
Losuveks
Bellona
4,398
973
0
1,836
6,265
3,659
0
302
5,763
0
14,399
L
Ares
WasMigh
Ares
0
0
0
0
0
0
0
0
0
0
0
L
Baron Samedi
limon2800
Baron Samedi
3,334
697
102
436
4,047
1,372
269
3,270
777
17,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,501
Gold Earned
21,529
141
Minions Killed
93
0
Camps Cleared
0
714,019
Distance Traveled
597,540
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,668
459
9
1
0
139,453
2
L
Bakasura
4,262
533
30
4
0
160,436
0
W
Thor
4,530
566
8
1
0
182,595
1
W
Bellona
5,039
630
27
3
0
134,897
1
W
Aphrodite
4,831
604
17
2
0
138,454
0
W
Sol
5,750
719
39
5
0
141,563
0
W
Izanami
5,351
669
50
6
0
116,510
1
L
Bellona
5,142
643
24
3
0
160,118
0
L
Ares
3,108
389
0
0
0
0
0
L
Baron Samedi
5,349
669
30
4
0
137,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role