Player Matchup

Osiris
Osiris
Freddy1213
Osiris
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,649 Elo+
Party 1
Heimdallr
Heimdallr
M3ngueche
Heimdallr
Level 84
God Stats
23W - 22L
1,612 SR
Queue Stats
180W - 157L
1,486 Elo+
Solo
Baba Yaga
Baba Yaga
Pwete
Baba Yaga
Level 107
God Stats
1W - 1L
1,846 SR
Queue Stats
15W - 19L
1,592 Elo+
Party 1
Scylla
Scylla
XneoXxXsp4ceX
Scylla
Level 26
God Stats
4W - 2L
1,822 SR
Queue Stats
10W - 13L
1,609 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
robifiol
Ah Muzen Cab
Level 29
God Stats
0W - 3L
1,204 SR
Queue Stats
10W - 12L
1,485 Elo+
Party 1
Team Averages
Level 54
1,597 SR
1,564 Elo+

VS

Team Averages
Level 71
1,603 SR
1,546 Elo+
Sun Wukong
Sun Wukong
AlexMazeraty
Sun Wukong
Level 123
God Stats
12W - 6L
1,633 SR
Queue Stats
75W - 65L
1,531 Elo+
Solo
Baron Samedi
Baron Samedi
Jinny6000
Baron Samedi
Level 38
God Stats
50W - 43L
1,776 SR
Queue Stats
533W - 566L
1,488 Elo+
Solo
Guan Yu
Guan Yu
Legolaz2490
Guan Yu
Level 98
God Stats
5W - 3L
1,595 SR
Queue Stats
156W - 157L
1,497 Elo+
Solo
Aphrodite
Aphrodite
Maddychan
Aphrodite
Level 55
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,682 Elo+
Solo
Discordia
Discordia
Xblugs
Discordia
Level 41
God Stats
28W - 29L
1,512 SR
Queue Stats
373W - 341L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Freddy1213
Osiris
19
1 / 6 / 10
12,644
843
13,341
29,488
27,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heimdallr
M3ngueche
Heimdallr
20
4 / 7 / 10
13,922
928
32,131
28,858
10,782
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baba Yaga
Pwete
Baba Yaga
18
2 / 5 / 8
12,356
824
12,932
7,518
2,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
7 / 8 / 5
14,128
942
21,902
16,950
6,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ah Muzen Cab
robifiol
Ah Muzen Cab
20
3 / 9 / 10
13,994
933
25,209
20,915
9,002
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

119

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AlexMazeraty
Sun Wukong
20
10 / 4 / 17
15,793
1,053
22,684
23,776
18,402
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baron Samedi
Jinny6000
Baron Samedi
20
7 / 5 / 17
14,559
971
19,541
16,936
8,740
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
Legolaz2490
Guan Yu
20
6 / 5 / 21
14,897
993
16,645
45,982
36,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Aphrodite
Maddychan
Aphrodite
20
5 / 2 / 16
14,019
935
6,718
14,431
7,843
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Discordia
Xblugs
Discordia
20
7 / 1 / 17
15,333
1,022
34,299
14,506
5,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
123
17
Kills
35
35
Deaths
17
43
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AlexMazeraty
Sun Wukong
10
4
17
4.63
L
Osiris
Freddy1213
Osiris
1
6
10
1
W
Baron Samedi
Jinny6000
Baron Samedi
7
5
17
3.1
W
Guan Yu
Legolaz2490
Guan Yu
6
5
21
3.3
L
Heimdallr
M3ngueche
Heimdallr
4
7
10
1.29
W
Aphrodite
Maddychan
Aphrodite
5
2
16
6.5
L
Baba Yaga
Pwete
Baba Yaga
2
5
8
1.2
W
Discordia
Xblugs
Discordia
7
1
17
15.5
L
7
8
5
1.19
L
Ah Muzen Cab
robifiol
Ah Muzen Cab
3
9
10
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,515
Damage
99,887
103,729
Taken
115,631
56,165
Mitigated
76,887
12,924
Healing
58,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AlexMazeraty
Sun Wukong
22,684
4,051
0
6,605
23,776
18,402
0
5,314
18,090
0
47,734
L
Osiris
Freddy1213
Osiris
13,341
5,503
0
1,476
29,488
27,459
0
19,316
9,055
0
22,924
W
Baron Samedi
Jinny6000
Baron Samedi
19,541
486
2,070
2,758
16,936
8,740
0
5,690
10,944
51,353
0
W
Guan Yu
Legolaz2490
Guan Yu
16,645
3,383
4,990
20,481
45,982
36,429
0
11,581
32,248
0
24,792
L
Heimdallr
M3ngueche
Heimdallr
32,131
19,415
0
6,334
28,858
10,782
0
16,027
12,114
0
77,630
W
Aphrodite
Maddychan
Aphrodite
6,718
324
13,266
7,997
14,431
7,843
0
5,379
8,642
26,825
0
L
Baba Yaga
Pwete
Baba Yaga
12,932
818
0
490
7,518
2,910
0
4,136
3,089
16,679
0
W
Discordia
Xblugs
Discordia
34,299
1,427
0
0
14,506
5,473
0
5,740
8,323
67,318
0
L
21,902
1,097
216
2,118
16,950
6,012
0
9,107
7,375
50,171
0
L
Ah Muzen Cab
robifiol
Ah Muzen Cab
25,209
12,068
0
2,290
20,915
9,002
0
10,412
9,801
0
58,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,044
Gold Earned
74,601
277
Minions Killed
320
4
Camps Cleared
11
1,222,236
Distance Traveled
1,576,577
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
15,793
1,053
58
4
3
346,185
1
L
Osiris
12,644
843
18
1
0
291,038
0
W
Baron Samedi
14,559
971
91
6
0
317,819
0
W
Guan Yu
14,897
993
17
1
0
281,631
0
L
Heimdallr
13,922
928
102
7
1
251,510
0
W
Aphrodite
14,019
935
55
4
3
310,417
0
L
Baba Yaga
12,356
824
14
1
2
173,540
1
W
Discordia
15,333
1,022
99
7
5
320,525
3
L
Scylla
14,128
942
77
5
0
286,200
1
L
Ah Muzen Cab
13,994
933
66
4
1
219,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role