Player Matchup

Olorun
Olorun
G0ldenGame
Olorun
Level 67
God Stats
1W - 0L
1,571 SR
Queue Stats
30W - 27L
1,427 Elo+
Solo
Jing Wei
Jing Wei
LavishGent
Jing Wei
Level 63
God Stats
1W - 2L
1,255 SR
Queue Stats
78W - 112L
1,397 Elo+
Solo
Horus
Horus
beastmodedragonz
Horus
Level 66
God Stats
3W - 2L
1,402 SR
Queue Stats
34W - 42L
1,411 Elo+
Solo
Team Averages
Level 65
1,409 SR
1,412 Elo+

VS

Team Averages
Level 99
1,556 SR
1,404 Elo+
Mercury
Mercury
ChinoBoca1
Mercury
Level 100
God Stats
2W - 6L
1,246 SR
Queue Stats
48W - 90L
1,329 Elo+
Solo
Vulcan
Vulcan
Skywarpzero
Vulcan
Level 156
God Stats
2W - 5L
1,715 SR
Queue Stats
296W - 355L
1,452 Elo+
Solo
Izanami
Izanami
ok saucy
Izanami
Level 40
God Stats
1W - 3L
1,705 SR
Queue Stats
4W - 9L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
G0ldenGame
Olorun
20
9 / 3 / 5
15,538
676
27,234
25,573
11,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jing Wei
LavishGent
Jing Wei
15
2 / 7 / 6
13,326
579
10,932
20,237
10,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

19
4 / 0 / 10
14,940
650
13,029
23,947
29,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ChinoBoca1
Mercury
16
2 / 4 / 3
13,000
565
10,040
18,662
7,133
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vulcan
18
4 / 6 / 4
14,452
628
22,712
18,965
9,483
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
ok saucy
Izanami
18
4 / 5 / 5
14,881
647
23,551
24,430
9,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
22
15
Kills
10
10
Deaths
15
21
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Mercury
ChinoBoca1
Mercury
2
4
3
0.88
W
Olorun
G0ldenGame
Olorun
9
3
5
3.83
W
Jing Wei
LavishGent
Jing Wei
2
7
6
0.71
L
Vulcan
4
6
4
1
W
4
0
10
9
L
Izanami
ok saucy
Izanami
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,195
Damage
56,303
69,757
Taken
62,057
50,624
Mitigated
26,086
34,955
Healing
23,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
ChinoBoca1
Mercury
10,040
3,476
0
6,082
18,662
7,133
0
10,043
8,319
0
39,091
W
Olorun
G0ldenGame
Olorun
27,234
14,044
5,387
14,469
25,573
11,402
2,006
8,435
17,138
95,386
0
W
Jing Wei
LavishGent
Jing Wei
10,932
5,884
0
2,596
20,237
10,156
660
5,754
14,483
0
75,767
L
Vulcan
22,712
7,025
0
8,355
18,965
9,483
731
8,454
9,986
101,903
0
W
13,029
5,320
3,799
8,704
23,947
29,066
624
8,600
15,347
15,009
39,532
L
Izanami
ok saucy
Izanami
23,551
16,173
0
9,130
24,430
9,470
861
12,227
11,837
0
97,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,804
Gold Earned
42,333
297
Minions Killed
274
0
Camps Cleared
0
1,240,629
Distance Traveled
1,231,629
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
13,000
565
41
2
0
448,254
0
W
Olorun
15,538
676
103
4
0
397,502
0
W
Jing Wei
13,326
579
120
5
0
364,791
4
L
Vulcan
14,452
628
122
5
0
380,408
0
W
Horus
14,940
650
74
3
0
478,336
0
L
Izanami
14,881
647
111
5
0
402,967
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role