Player Matchup

Loki
Loki
AcerMicaell
Loki
Level 25
God Stats
5W - 1L
1,666 SR
Queue Stats
7W - 3L
1,687 Elo+
Party 1
Odin
Odin
CastielHunter
Odin
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Pishulaperro
Medusa
Level 28
God Stats
2W - 3L
1,546 SR
Queue Stats
78W - 53L
1,636 Elo+
Solo
Cerberus
Cerberus
Rabhala
Cerberus
Level 13
God Stats
2W - 0L
1,377 SR
Queue Stats
6W - 2L
1,687 Elo+
Party 1
Poseidon
Poseidon
kMaat
Poseidon
Level 45
God Stats
1W - 0L
1,741 SR
Queue Stats
3W - 1L
1,278 Elo+
Party 1
Team Averages
Level 27
1,566 SR
1,558 Elo+

VS

Team Averages
Level 21
1,630 SR
1,492 Elo+
Nemesis
Nemesis
Anugas
Nemesis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,381 Elo+
Solo
Chaac
Chaac
JogadorLVL1
Chaac
Level 19
God Stats
9W - 2L
1,773 SR
Queue Stats
82W - 52L
1,572 Elo+
Solo
Chronos
Chronos
Msr_Smurf
Chronos
Level 16
God Stats
9W - 12L
1,531 SR
Queue Stats
36W - 32L
1,616 Elo+
Solo
Terra
Terra
hyuying
Terra
Level 27
God Stats
9W - 7L
1,547 SR
Queue Stats
95W - 95L
1,498 Elo+
Solo
Olorun
Olorun
loquencio
Olorun
Level 16
God Stats
0W - 1L
1,797 SR
Queue Stats
5W - 12L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 2
9,656
568
6,072
10,532
3,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 3 / 2
8,074
475
3,642
8,151
4,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Medusa
19
12 / 0 / 2
11,422
672
15,063
16,605
6,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
Rabhala
Cerberus
13
2 / 1 / 9
8,872
522
8,012
10,131
6,723
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
kMaat
Poseidon
16
8 / 4 / 1
9,984
587
9,424
9,380
3,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Anugas
Nemesis
3
0 / 2 / 0
5,078
299
635
1,828
570
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

16
5 / 3 / 2
10,025
590
13,657
16,187
13,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chronos
Msr_Smurf
Chronos
13
0 / 10 / 0
7,213
424
5,298
10,751
4,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Terra
hyuying
Terra
11
0 / 4 / 1
6,772
398
2,374
12,655
6,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
loquencio
Olorun
13
4 / 8 / 1
7,865
463
7,056
15,549
5,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
27
Kills
9
9
Deaths
27
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
1
2
5
L
Nemesis
Anugas
Nemesis
0
2
0
0
W
1
3
2
0.67
L
5
3
2
2
L
Chronos
Msr_Smurf
Chronos
0
10
0
0
W
Medusa
12
0
2
13
W
Cerberus
Rabhala
Cerberus
2
1
9
6.5
L
Terra
hyuying
Terra
0
4
1
0.13
W
Poseidon
kMaat
Poseidon
8
4
1
2.13
L
Olorun
loquencio
Olorun
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,213
Damage
29,020
54,799
Taken
56,970
25,442
Mitigated
30,043
26,371
Healing
18,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,072
2,337
0
6,600
10,532
3,634
0
1,252
9,280
0
63,438
L
Nemesis
Anugas
Nemesis
635
581
0
381
1,828
570
0
229
1,599
0
3,400
W
3,642
1,165
0
1,895
8,151
4,854
226
876
7,275
0
28,291
L
13,657
5,364
0
9,423
16,187
13,321
858
4,262
11,675
0
61,754
L
Chronos
Msr_Smurf
Chronos
5,298
1,864
0
965
10,751
4,642
1,294
2,933
7,818
40,781
2,587
W
Medusa
15,063
6,821
0
11,723
16,605
6,810
3,455
5,564
11,041
0
108,662
W
Cerberus
Rabhala
Cerberus
8,012
1,222
306
4,277
10,131
6,723
253
2,932
7,199
30,709
0
L
Terra
hyuying
Terra
2,374
531
152
2,328
12,655
6,187
217
4,079
8,551
22,952
0
W
Poseidon
kMaat
Poseidon
9,424
2,392
0
1,570
9,380
3,421
0
3,657
5,723
62,021
0
L
Olorun
loquencio
Olorun
7,056
4,409
108
5,023
15,549
5,323
759
5,933
9,566
34,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,008
Gold Earned
36,953
514
Minions Killed
285
0
Camps Cleared
0
1,612,029
Distance Traveled
1,215,213
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,656
568
122
7
0
381,641
2
L
Nemesis
5,078
299
5
0
0
58,715
1
W
Odin
8,074
475
59
3
0
309,845
2
L
Chaac
10,025
590
120
7
0
291,506
5
L
Chronos
7,213
424
82
5
0
279,859
0
W
Medusa
11,422
672
164
10
0
285,916
1
W
Cerberus
8,872
522
68
4
0
327,215
0
L
Terra
6,772
398
36
2
0
316,721
1
W
Poseidon
9,984
587
101
6
0
307,412
1
L
Olorun
7,865
463
42
2
0
268,412
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role