Player Matchup

Tiamat
Tiamat
BarryMaCalkinher
Tiamat
Level 22
God Stats
36W - 34L
1,436 SR
Queue Stats
64W - 63L
1,455 Elo+
Party 1
Set
Set
KNBrisson
Set
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 26L
1,812 Elo+
Party 4
King Arthur
King Arthur
SladeRyker
King Arthur
Level 114
God Stats
4W - 11L
1,362 SR
Queue Stats
27W - 35L
1,642 Elo+
Party 4
Artemis
Artemis
That_Guy_Kevo_
Artemis
Level 49
God Stats
72W - 72L
1,529 SR
Queue Stats
79W - 85L
1,457 Elo+
Party 1
Cerberus
Cerberus
zlKiiDalz
Cerberus
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 65L
1,557 Elo+
Solo
Team Averages
Level 66
1,466 SR
1,585 Elo+

VS

Team Averages
Level 46
1,500 SR
1,536 Elo+
Fenrir
Fenrir
Balon
Fenrir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 4L
1,691 Elo+
Party 3
Poseidon
Poseidon
CapoRex
Poseidon
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 8L
1,336 Elo+
Solo
Tsukuyomi
Tsukuyomi
Chocolatethebear
Tsukuyomi
Level 54
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 54L
1,709 Elo+
Party 3
Hachiman
Hachiman
DriveThruDiet
Hachiman
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
TheForbiddenBot
Artio
Level 20
God Stats
3W - 1L
1,500 SR
Queue Stats
68W - 61L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
3,242
540
619
1,113
279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

6
1 / 1 / 0
3,682
614
768
2,755
722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

King Arthur
SladeRyker
King Arthur
5
1 / 2 / 1
3,540
590
1,237
6,098
1,404
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
1 / 0 / 1
3,627
605
1,512
1,637
234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Cerberus
zlKiiDalz
Cerberus
7
0 / 1 / 1
3,971
662
2,346
5,144
2,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Balon
Fenrir
8
1 / 1 / 0
4,219
703
2,616
5,085
1,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Poseidon
CapoRex
Poseidon
7
0 / 0 / 0
4,052
675
614
1,629
379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
7
1 / 0 / 1
3,987
665
1,412
2,770
693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hachiman
DriveThruDiet
Hachiman
6
1 / 1 / 1
3,699
617
3,101
2,691
522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
1 / 1 / 1
3,861
644
1,423
3,162
1,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
7
3
Kills
4
4
Deaths
3
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Balon
Fenrir
1
1
0
1
L
0
0
0
0
W
Poseidon
CapoRex
Poseidon
0
0
0
0
W
Tsukuyomi
1
0
1
1.5
W
Hachiman
DriveThruDiet
Hachiman
1
1
1
1.5
L
1
1
0
1
L
King Arthur
SladeRyker
King Arthur
1
2
1
0.75
L
1
0
1
1.5
W
1
1
1
1.5
L
Cerberus
zlKiiDalz
Cerberus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,482
Damage
9,166
16,747
Taken
15,337
5,185
Mitigated
4,301
7,650
Healing
7,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Balon
Fenrir
2,616
1,096
0
3,293
5,085
1,333
0
1,952
2,883
0
17,300
L
619
122
0
500
1,113
279
0
56
1,019
8,592
0
W
Poseidon
CapoRex
Poseidon
614
165
0
272
1,629
379
0
535
1,010
19,832
0
W
Tsukuyomi
1,412
468
0
1,596
2,770
693
0
119
2,626
0
14,820
W
Hachiman
DriveThruDiet
Hachiman
3,101
1,715
0
1,265
2,691
522
182
0
2,691
0
14,284
L
768
415
0
977
2,755
722
0
426
2,235
0
11,507
L
King Arthur
SladeRyker
King Arthur
1,237
433
150
1,998
6,098
1,404
0
1,423
4,675
0
9,023
L
1,512
1,012
0
1,231
1,637
234
63
0
1,637
0
8,888
W
1,423
410
64
1,048
3,162
1,374
0
0
3,162
7,093
0
L
Cerberus
zlKiiDalz
Cerberus
2,346
548
0
2,794
5,144
2,546
0
0
5,144
17,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,062
Gold Earned
19,818
131
Minions Killed
169
0
Camps Cleared
0
479,758
Distance Traveled
621,965
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
4,219
703
41
7
0
121,015
0
L
Tiamat
3,242
540
19
3
0
68,904
1
W
Poseidon
4,052
675
47
8
0
119,551
2
W
Tsukuyomi
3,987
665
40
7
0
141,675
2
W
Hachiman
3,699
617
31
5
0
106,457
2
L
Set
3,682
614
34
6
0
134,029
2
L
King Arthur
3,540
590
7
1
0
106,927
0
L
Artemis
3,627
605
15
3
0
77,416
0
W
Artio
3,861
644
10
2
0
133,267
2
L
Cerberus
3,971
662
56
9
0
92,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role