Player Matchup

Anubis
Anubis
HealthStorm
Anubis
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,470 Elo+
Solo
Nox
Nox
HolyKirin
Nox
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Kiuriu
Amaterasu
Level 29
God Stats
5W - 2L
1,726 SR
Queue Stats
113W - 104L
1,482 Elo+
Party 2
Erlang Shen
Erlang Shen
TY1300
Erlang Shen
Level 27
God Stats
5W - 5L
1,484 SR
Queue Stats
113W - 100L
1,482 Elo+
Party 2
Ullr
Ullr
Ккк2471
Ullr
Level 8
God Stats
3W - 1L
1,609 SR
Queue Stats
16W - 16L
1,455 Elo+
Solo
Team Averages
Level 20
1,564 SR
1,478 Elo+

VS

Team Averages
Level 25
1,544 SR
1,523 Elo+
Thanatos
Thanatos
MagusPowah
Thanatos
Level 27
God Stats
17W - 13L
1,686 SR
Queue Stats
571W - 564L
1,515 Elo+
Solo
Anubis
Anubis
Saragon666
Anubis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,550 Elo+
Solo
King Arthur
King Arthur
TeamMate18
King Arthur
Level 19
God Stats
76W - 80L
1,433 SR
Queue Stats
127W - 127L
1,486 Elo+
Solo
Apollo
Apollo
loutho
Apollo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 38L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
pikachu852
Cthulhu
Level 24
God Stats
24W - 15L
1,603 SR
Queue Stats
35W - 29L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
12 / 1 / 4
11,565
680
14,660
11,584
6,332
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 2 / 9
8,307
489
5,141
9,637
5,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
Kiuriu
Amaterasu
17
2 / 1 / 4
10,058
592
6,487
10,538
6,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Erlang Shen
TY1300
Erlang Shen
17
9 / 1 / 4
10,455
615
7,216
10,213
5,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 5 / 6
7,664
451
4,444
8,070
2,622
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
MagusPowah
Thanatos
12
2 / 7 / 1
7,815
460
3,886
12,751
3,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
Saragon666
Anubis
11
0 / 6 / 1
7,000
412
5,795
8,590
2,877
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
TeamMate18
King Arthur
15
1 / 4 / 2
8,646
509
5,655
14,342
7,571
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
loutho
Apollo
13
2 / 4 / 4
7,971
469
8,135
13,037
3,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
pikachu852
Cthulhu
10
4 / 3 / 2
6,921
407
4,521
9,273
6,989
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
19
24
Kills
9
10
Deaths
24
27
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anubis
12
1
4
14
W
1
2
9
2.75
W
Amaterasu
Kiuriu
Amaterasu
2
1
4
4
L
Thanatos
MagusPowah
Thanatos
2
7
1
0.36
L
Anubis
Saragon666
Anubis
0
6
1
0.08
W
Erlang Shen
TY1300
Erlang Shen
9
1
4
11
L
King Arthur
TeamMate18
King Arthur
1
4
2
0.5
L
Apollo
loutho
Apollo
2
4
4
1
L
Cthulhu
pikachu852
Cthulhu
4
3
2
1.67
W
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,948
Damage
27,992
50,042
Taken
57,993
27,067
Mitigated
24,719
19,963
Healing
19,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
14,660
2,155
0
8,872
11,584
6,332
1,751
2,324
9,260
88,358
0
W
5,141
684
385
4,451
9,637
5,998
426
2,395
7,242
14,893
0
W
Amaterasu
Kiuriu
Amaterasu
6,487
2,718
0
5,566
10,538
6,487
2,311
3,630
6,908
0
54,730
L
Thanatos
MagusPowah
Thanatos
3,886
712
0
7,407
12,751
3,806
314
3,446
9,305
0
39,919
L
Anubis
Saragon666
Anubis
5,795
59
0
1,541
8,590
2,877
345
2,806
5,784
25,549
0
W
Erlang Shen
TY1300
Erlang Shen
7,216
3,826
0
667
10,213
5,628
176
933
9,280
0
70,958
L
King Arthur
TeamMate18
King Arthur
5,655
543
0
3,435
14,342
7,571
0
5,148
9,194
0
65,679
L
Apollo
loutho
Apollo
8,135
4,981
0
4,999
13,037
3,476
2,405
5,181
7,856
0
42,247
L
Cthulhu
pikachu852
Cthulhu
4,521
684
333
1,490
9,273
6,989
91
3,220
6,053
11,467
0
W
4,444
1,939
0
22
8,070
2,622
678
1,034
7,036
0
23,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,049
Gold Earned
38,353
446
Minions Killed
336
0
Camps Cleared
0
1,689,726
Distance Traveled
1,535,538
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,565
680
161
9
0
284,234
3
W
Nox
8,307
489
16
1
0
337,088
9
W
Amaterasu
10,058
592
111
7
0
351,150
2
L
Thanatos
7,815
460
87
5
0
320,034
1
L
Anubis
7,000
412
51
3
0
275,113
2
W
Erlang Shen
10,455
615
112
7
0
399,512
1
L
King Arthur
8,646
509
114
7
0
338,064
1
L
Apollo
7,971
469
67
4
0
291,659
5
L
Cthulhu
6,921
407
17
1
0
310,668
0
W
Ullr
7,664
451
46
3
0
317,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role