Player Matchup

Discordia
Discordia
Cynarra
Discordia
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Ejefit
Hera
Level 43
God Stats
0W - 1L
1,245 SR
Queue Stats
2W - 5L
1,376 Elo+
Solo
Mercury
Mercury
HugoHollson
Mercury
Level 69
God Stats
0W - 1L
1,731 SR
Queue Stats
50W - 56L
1,448 Elo+
Party 1
Rama
Rama
WelderRashis
Rama
Level 63
God Stats
2W - 3L
1,383 SR
Queue Stats
42W - 47L
1,251 Elo+
Party 1
Sobek
Sobek
kk00ss
Sobek
Level 29
God Stats
11W - 17L
1,460 SR
Queue Stats
18W - 33L
1,340 Elo+
Party 1
Team Averages
Level 72
1,464 SR
1,383 Elo+

VS

Team Averages
Level 98
1,513 SR
1,491 Elo+
Zeus
Zeus
Fierro005
Zeus
Level 18
God Stats
1W - 0L
1,427 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hercules
Hercules
NexOdium
Hercules
Level 125
God Stats
3W - 1L
1,615 SR
Queue Stats
29W - 30L
1,462 Elo+
Solo
Janus
Janus
Sckizoow
Janus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Silow93
Olorun
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
80W - 75L
1,500 Elo+
Solo
King Arthur
King Arthur
iBR4DD-H
King Arthur
Level 65
God Stats
34W - 35L
1,520 SR
Queue Stats
175W - 168L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Cynarra
Discordia
16
5 / 2 / 1
9,334
849
13,396
6,937
2,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hera
Ejefit
Hera
15
0 / 3 / 2
7,760
705
6,562
7,185
2,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
HugoHollson
Mercury
11
0 / 9 / 2
6,638
603
4,570
11,283
5,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

13
1 / 3 / 0
7,511
683
3,116
6,276
2,510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sobek
kk00ss
Sobek
12
0 / 5 / 1
6,941
631
3,259
9,869
8,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
2 / 2 / 4
8,495
772
5,969
7,518
2,502
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hercules
NexOdium
Hercules
16
7 / 1 / 6
10,359
942
10,328
12,211
9,162
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
Sckizoow
Janus
16
4 / 1 / 9
9,798
891
7,235
8,812
3,201
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
Silow93
Olorun
15
2 / 2 / 3
8,669
788
1,494
5,209
2,001
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

King Arthur
iBR4DD-H
King Arthur
17
7 / 0 / 6
10,413
947
10,001
10,278
8,793
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
50
6
Kills
22
22
Deaths
6
6
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Discordia
Cynarra
Discordia
5
2
1
2.75
L
Hera
Ejefit
Hera
0
3
2
0.33
W
Zeus
2
2
4
2
L
Mercury
HugoHollson
Mercury
0
9
2
0.11
W
Hercules
NexOdium
Hercules
7
1
6
10
W
Janus
Sckizoow
Janus
4
1
9
8.5
W
Olorun
Silow93
Olorun
2
2
3
1.75
L
1
3
0
0.33
W
King Arthur
iBR4DD-H
King Arthur
7
0
6
10
L
Sobek
kk00ss
Sobek
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,903
Damage
35,027
41,550
Taken
44,028
21,850
Mitigated
25,659
6,675
Healing
12,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Cynarra
Discordia
13,396
434
0
2,197
6,937
2,837
0
3,233
3,679
40,477
0
L
Hera
Ejefit
Hera
6,562
1,155
0
731
7,185
2,705
1
971
6,164
33,648
0
W
Zeus
5,969
708
0
1,034
7,518
2,502
522
3,847
3,429
30,310
0
L
Mercury
HugoHollson
Mercury
4,570
2,016
0
1,050
11,283
5,690
0
4,533
6,498
0
13,085
W
Hercules
NexOdium
Hercules
10,328
2,353
999
4,565
12,211
9,162
118
4,900
6,971
0
21,381
W
Janus
Sckizoow
Janus
7,235
430
0
2,276
8,812
3,201
27
4,945
3,543
37,245
0
W
Olorun
Silow93
Olorun
1,494
534
523
1,435
5,209
2,001
3,935
3,476
1,369
28,635
0
L
3,116
1,823
0
1,115
6,276
2,510
1
2,075
4,101
0
13,854
W
King Arthur
iBR4DD-H
King Arthur
10,001
1,551
0
1,910
10,278
8,793
0
4,881
4,961
0
36,303
L
Sobek
kk00ss
Sobek
3,259
151
0
1,582
9,869
8,108
0
3,994
5,479
9,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,184
Gold Earned
47,734
235
Minions Killed
310
3
Camps Cleared
12
1,028,030
Distance Traveled
1,085,905
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,334
849
80
7
0
199,490
0
L
Hera
7,760
705
89
8
2
219,222
3
W
Zeus
8,495
772
59
5
4
183,043
5
L
Mercury
6,638
603
19
2
1
198,468
0
W
Hercules
10,359
942
23
2
3
236,605
5
W
Janus
9,798
891
77
7
3
216,961
2
W
Olorun
8,669
788
71
6
2
207,181
3
L
Rama
7,511
683
34
3
0
179,028
6
W
King Arthur
10,413
947
80
7
0
242,115
0
L
Sobek
6,941
631
13
1
0
231,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role