Player Matchup

Da Ji
Da Ji
AdeptStingray24
Da Ji
Level 28
God Stats
1W - 3L
1,278 SR
Queue Stats
43W - 50L
1,490 Elo+
Party 1
Sylvanus
Sylvanus
TO4ST3D R4COON
Sylvanus
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 24L
1,490 Elo+
Party 1
Baron Samedi
Baron Samedi
The13General
Baron Samedi
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Jormungandr
Jormungandr
ghostkillsyou9
Jormungandr
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Loki
Loki
gigozoyde890
Loki
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Team Averages
Level 15
1,456 SR
1,496 Elo+

VS

Team Averages
Level 23
1,510 SR
1,379 Elo+
Neith
Neith
EMa02
Neith
Level 17
God Stats
4W - 1L
1,640 SR
Queue Stats
41W - 39L
1,479 Elo+
Party 3
Anubis
Anubis
Lecame_92
Anubis
Level 17
God Stats
8W - 6L
1,697 SR
Queue Stats
51W - 45L
1,232 Elo+
Party 2
Tiamat
Tiamat
Paradise_Dark44
Tiamat
Level 37
God Stats
8W - 14L
1,144 SR
Queue Stats
47W - 48L
1,460 Elo+
Party 3
Osiris
Osiris
ZarZar-92
Osiris
Level 17
God Stats
8W - 4L
1,459 SR
Queue Stats
37W - 34L
1,208 Elo+
Party 2
Bacchus
Bacchus
abu-zbd-303
Bacchus
Level 27
God Stats
2W - 0L
1,613 SR
Queue Stats
34W - 30L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 7 / 2
11,849
1,185
14,010
21,943
8,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
15
0 / 8 / 6
9,108
911
5,467
23,227
13,712
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Baron Samedi
The13General
Baron Samedi
15
1 / 10 / 5
9,522
952
6,673
16,817
5,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
ghostkillsyou9
Jormungandr
16
1 / 10 / 6
10,066
1,007
7,834
22,153
11,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

16
1 / 12 / 8
9,899
990
10,128
19,917
6,431
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

0

VS

Team 2 Tickets

302

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
EMa02
Neith
18
3 / 2 / 29
11,048
1,105
11,185
9,801
3,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Lecame_92
Anubis
18
10 / 2 / 24
12,143
1,214
23,861
11,290
6,715
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
15 / 0 / 19
12,453
1,245
29,464
6,975
6,358
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
ZarZar-92
Osiris
18
9 / 4 / 23
11,919
1,192
16,679
14,146
10,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
abu-zbd-303
Bacchus
19
10 / 4 / 25
12,046
1,205
13,276
11,559
8,530
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
167
12
Kills
47
47
Deaths
12
27
Assists
120
Player
Kills
Deaths
Assists
KDA
L
9
7
2
1.43
W
Neith
EMa02
Neith
3
2
29
8.75
W
Anubis
Lecame_92
Anubis
10
2
24
11
W
15
0
19
24.5
L
Sylvanus
0
8
6
0.38
L
Baron Samedi
The13General
Baron Samedi
1
10
5
0.35
W
Osiris
ZarZar-92
Osiris
9
4
23
5.13
W
Bacchus
abu-zbd-303
Bacchus
10
4
25
5.63
L
Jormungandr
ghostkillsyou9
Jormungandr
1
10
6
0.4
L
1
12
8
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,112
Damage
94,465
104,057
Taken
53,771
45,401
Mitigated
35,899
6,565
Healing
19,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,010
3,483
0
699
21,943
8,258
0
13,525
8,268
0
21,875
W
Neith
EMa02
Neith
11,185
4,740
0
2,836
9,801
3,832
0
3,296
6,455
0
17,064
W
Anubis
Lecame_92
Anubis
23,861
1,301
0
6,041
11,290
6,715
0
5,097
6,043
37,979
0
W
29,464
2,509
0
2,238
6,975
6,358
0
2,882
4,018
43,752
0
L
Sylvanus
5,467
2,172
1,800
1,652
23,227
13,712
0
15,409
7,618
17,585
0
L
Baron Samedi
The13General
Baron Samedi
6,673
1,102
1,013
1,180
16,817
5,916
0
10,528
6,214
21,577
0
W
Osiris
ZarZar-92
Osiris
16,679
9,288
372
3,457
14,146
10,464
0
5,514
8,517
0
23,265
W
Bacchus
abu-zbd-303
Bacchus
13,276
2,183
419
3,786
11,559
8,530
0
2,678
8,764
41,235
0
L
Jormungandr
ghostkillsyou9
Jormungandr
7,834
2,160
0
221
22,153
11,084
0
14,751
7,302
22,442
0
L
10,128
4,319
0
0
19,917
6,431
0
12,388
7,438
0
25,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,444
Gold Earned
59,609
110
Minions Killed
182
3
Camps Cleared
4
770,580
Distance Traveled
881,086
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
11,849
1,185
16
2
0
181,719
0
W
Neith
11,048
1,105
18
2
0
160,352
0
W
Anubis
12,143
1,214
42
4
1
159,716
0
W
Tiamat
12,453
1,245
43
4
2
226,003
2
L
Sylvanus
9,108
911
18
2
1
123,483
0
L
Baron Samedi
9,522
952
34
3
1
142,706
1
W
Osiris
11,919
1,192
21
2
1
137,639
0
W
Bacchus
12,046
1,205
58
6
0
197,376
0
L
Jormungandr
10,066
1,007
24
2
1
151,535
0
L
Loki
9,899
990
18
2
0
171,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role