Player Matchup

Neith
Neith
Be Offended
Neith
Level 140
God Stats
7W - 7L
1,585 SR
Queue Stats
450W - 419L
1,541 Elo+
Party 1
Izanami
Izanami
Blood1Shot
Izanami
Level 159
God Stats
18W - 5L
1,907 SR
Queue Stats
817W - 520L
1,605 Elo+
Party 1
Bellona
Bellona
LordDarchangel
Bellona
Level 117
God Stats
2W - 0L
1,703 SR
Queue Stats
221W - 188L
1,560 Elo+
Party 1
Yemoja
Yemoja
Nuffl
Yemoja
Level 160
God Stats
25W - 17L
1,497 SR
Queue Stats
1,273W - 806L
1,626 Elo+
Party 1
Nox
Nox
Shisou Uchiha
Nox
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 7L
1,270 Elo+
Party 1
Team Averages
Level 145
1,638 SR
1,520 Elo+

VS

Team Averages
Level 128
1,508 SR
1,583 Elo+
Jormungandr
Jormungandr
ComfyPenguin0
Jormungandr
Level 98
God Stats
4W - 7L
1,418 SR
Queue Stats
146W - 116L
1,555 Elo+
Solo
Neith
Neith
Dog_Biscuit_94
Neith
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
115W - 143L
1,512 Elo+
Solo
Ymir
Ymir
MegaVitaminD
Ymir
Level 148
God Stats
4W - 4L
1,500 SR
Queue Stats
471W - 462L
1,559 Elo+
Solo
Guan Yu
Guan Yu
Nibblet
Guan Yu
Level 117
God Stats
0W - 3L
1,621 SR
Queue Stats
110W - 103L
1,644 Elo+
Party 2
Hades
Hades
silverblade2173
Hades
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 65L
1,644 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 9
12,714
706
26,764
21,059
11,860
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
Blood1Shot
Izanami
20
9 / 3 / 13
12,762
709
37,231
18,274
10,658
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
5 / 4 / 16
13,700
761
12,740
29,655
30,285
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Yemoja
Nuffl
Yemoja
20
2 / 2 / 20
12,792
711
10,079
20,745
22,460
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
3 / 3 / 18
12,005
667
15,419
17,003
9,574
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ComfyPenguin0
Jormungandr
19
2 / 4 / 8
12,013
667
24,953
22,952
22,146
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
3 / 5 / 11
12,375
688
21,924
20,030
11,121
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 7 / 9
10,978
610
10,660
33,578
46,127
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Guan Yu
Nibblet
Guan Yu
18
6 / 4 / 6
11,823
657
16,211
26,420
28,621
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

17
2 / 5 / 9
11,334
630
13,025
26,760
24,626
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
58
25
Kills
15
16
Deaths
25
76
Assists
43
Player
Kills
Deaths
Assists
KDA
W
6
4
9
2.63
W
Izanami
Blood1Shot
Izanami
9
3
13
5.17
L
Jormungandr
ComfyPenguin0
Jormungandr
2
4
8
1.5
L
3
5
11
1.7
W
5
4
16
3.25
L
2
7
9
0.93
L
Guan Yu
Nibblet
Guan Yu
6
4
6
2.25
W
Yemoja
Nuffl
Yemoja
2
2
20
6
W
3
3
18
4
L
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,233
Damage
86,773
106,736
Taken
129,740
84,837
Mitigated
132,641
58,979
Healing
51,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,764
10,718
1,860
5,121
21,059
11,860
3,093
10,325
10,734
0
57,749
W
Izanami
Blood1Shot
Izanami
37,231
28,508
1,499
2,017
18,274
10,658
1,627
8,275
9,999
0
65,435
L
Jormungandr
ComfyPenguin0
Jormungandr
24,953
3,679
3,472
4,074
22,952
22,146
305
3,458
19,494
50,067
0
L
21,924
5,226
459
3,631
20,030
11,121
5,689
2,920
17,110
0
51,175
W
12,740
2,290
2,679
4,914
29,655
30,285
16
11,733
17,922
0
22,548
L
10,660
996
3,716
3,074
33,578
46,127
78
7,857
25,721
19,894
0
L
Guan Yu
Nibblet
Guan Yu
16,211
1,556
15,842
8,678
26,420
28,621
263
4,693
21,727
0
22,763
W
Yemoja
Nuffl
Yemoja
10,079
2,200
27,823
8,160
20,745
22,460
376
9,732
11,013
18,010
0
W
15,419
1,134
2,860
2,046
17,003
9,574
884
8,573
8,430
38,183
0
L
13,025
833
3,855
5,176
26,760
24,626
995
6,570
20,190
23,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,973
Gold Earned
58,523
182
Minions Killed
173
0
Camps Cleared
0
1,397,120
Distance Traveled
1,444,809
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,714
706
48
3
0
277,713
1
W
Izanami
12,762
709
66
4
0
247,745
0
L
Jormungandr
12,013
667
54
3
0
315,414
0
L
Neith
12,375
688
66
4
0
290,337
2
W
Bellona
13,700
761
9
1
0
312,461
2
L
Ymir
10,978
610
19
1
0
244,834
0
L
Guan Yu
11,823
657
10
1
0
312,416
0
W
Yemoja
12,792
711
15
1
0
267,278
2
W
Nox
12,005
667
44
2
0
291,923
1
L
Hades
11,334
630
24
1
0
281,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role