Player Matchup

Erlang Shen
Erlang Shen
Adiocky13
Erlang Shen
Level 104
God Stats
7W - 7L
1,556 SR
Queue Stats
76W - 67L
1,477 Elo+
Solo
Hercules
Hercules
FetalCrowd6
Hercules
Level 65
God Stats
20W - 16L
1,572 SR
Queue Stats
223W - 232L
1,426 Elo+
Solo
Chiron
Chiron
MooNabi15
Chiron
Level 86
God Stats
9W - 11L
1,720 SR
Queue Stats
140W - 118L
1,481 Elo+
Solo
Tiamat
Tiamat
Zukarinokushi
Tiamat
Level 66
God Stats
2W - 8L
1,500 SR
Queue Stats
213W - 237L
1,401 Elo+
Solo
Nemesis
Nemesis
kaxuza
Nemesis
Level 73
God Stats
0W - 2L
1,500 SR
Queue Stats
293W - 272L
1,450 Elo+
Solo
Team Averages
Level 79
1,570 SR
1,447 Elo+

VS

Team Averages
Level 88
1,451 SR
1,479 Elo+
King Arthur
King Arthur
 
King Arthur
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
DAlexwolf44
Athena
Level 67
God Stats
1W - 2L
1,390 SR
Queue Stats
213W - 219L
1,457 Elo+
Solo
Da Ji
Da Ji
Oracle890
Da Ji
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
210W - 184L
1,490 Elo+
Solo
Hera
Hera
ady_adryan
Hera
Level 138
God Stats
6W - 8L
1,333 SR
Queue Stats
322W - 350L
1,469 Elo+
Solo
Neith
Neith
mackNnaps
Neith
Level 67
God Stats
7W - 10L
1,532 SR
Queue Stats
496W - 542L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Adiocky13
Erlang Shen
16
2 / 5 / 0
9,346
519
7,843
16,791
8,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hercules
FetalCrowd6
Hercules
12
1 / 5 / 3
7,034
391
3,489
12,454
9,374
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chiron
MooNabi15
Chiron
12
3 / 5 / 2
7,395
411
7,858
12,003
3,967
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 7 / 3
7,748
430
6,278
14,562
8,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
kaxuza
Nemesis
14
4 / 5 / 2
8,972
498
7,280
15,485
6,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
17
5 / 2 / 6
10,157
564
13,459
17,060
12,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Athena
14
2 / 2 / 7
8,328
463
4,947
11,121
7,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Da Ji
Oracle890
Da Ji
17
9 / 1 / 5
10,545
586
11,749
11,895
6,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

17
8 / 2 / 7
11,133
619
14,052
9,941
3,431
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
mackNnaps
Neith
13
3 / 3 / 4
8,388
466
8,961
8,769
2,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
56
10
Kills
27
27
Deaths
10
10
Assists
29
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
5
2
6
4
L
Erlang Shen
Adiocky13
Erlang Shen
2
5
0
0.4
W
Athena
2
2
7
2.75
L
Hercules
FetalCrowd6
Hercules
1
5
3
0.5
L
Chiron
MooNabi15
Chiron
3
5
2
0.8
W
Da Ji
Oracle890
Da Ji
9
1
5
11.5
L
0
7
3
0.21
W
8
2
7
5.75
L
Nemesis
kaxuza
Nemesis
4
5
2
1
W
Neith
mackNnaps
Neith
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,748
Damage
53,168
71,295
Taken
58,786
36,437
Mitigated
32,652
24,577
Healing
20,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
13,459
1,524
0
7,857
17,060
12,110
516
1,528
15,532
0
55,409
L
Erlang Shen
Adiocky13
Erlang Shen
7,843
4,361
0
7,600
16,791
8,479
624
962
15,306
0
59,349
W
Athena
4,947
1,867
354
1,460
11,121
7,916
1,090
799
10,322
30,372
0
L
Hercules
FetalCrowd6
Hercules
3,489
891
234
2,701
12,454
9,374
162
5,034
7,383
0
29,826
L
Chiron
MooNabi15
Chiron
7,858
3,884
389
4,376
12,003
3,967
1,140
2,831
9,172
0
39,250
W
Da Ji
Oracle890
Da Ji
11,749
4,396
0
1,736
11,895
6,762
0
709
11,186
0
66,429
L
6,278
444
0
5,064
14,562
8,240
441
5,715
8,787
42,280
0
W
14,052
2,914
267
5,174
9,941
3,431
1,175
2,476
7,465
70,235
0
L
Nemesis
kaxuza
Nemesis
7,280
3,546
0
4,213
15,485
6,377
0
4,457
10,953
0
47,004
W
Neith
mackNnaps
Neith
8,961
3,200
0
3,988
8,769
2,433
1,715
766
8,003
0
49,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,495
Gold Earned
48,551
418
Minions Killed
436
0
Camps Cleared
0
1,576,403
Distance Traveled
1,652,802
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,157
564
94
5
0
340,764
3
L
Erlang Shen
9,346
519
133
7
0
320,550
1
W
Athena
8,328
463
50
3
0
343,413
0
L
Hercules
7,034
391
56
3
0
325,899
0
L
Chiron
7,395
411
72
4
0
276,668
2
W
Da Ji
10,545
586
88
5
0
368,664
2
L
Tiamat
7,748
430
71
4
0
301,835
0
W
Hera
11,133
619
130
7
0
300,559
1
L
Nemesis
8,972
498
86
5
0
351,451
2
W
Neith
8,388
466
74
4
0
299,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role