Player Matchup

Sol
Sol
BizarreVegito18
Sol
Level 140
God Stats
49W - 36L
1,565 SR
Queue Stats
514W - 455L
1,569 Elo+
Solo
Apollo
Apollo
JOSH10Force
Apollo
Level 129
God Stats
3W - 3L
1,326 SR
Queue Stats
74W - 59L
1,313 Elo+
Party 3
King Arthur
King Arthur
Matthodical
King Arthur
Level 119
God Stats
0W - 1L
1,735 SR
Queue Stats
120W - 88L
1,650 Elo+
Party 2
Tyr
Tyr
Mister TIG
Tyr
Level 123
God Stats
1W - 1L
1,760 SR
Queue Stats
20W - 17L
1,615 Elo+
Party 2
Tiamat
Tiamat
dinobirdboy
Tiamat
Level 103
God Stats
43W - 34L
1,605 SR
Queue Stats
338W - 293L
1,605 Elo+
Party 3
Team Averages
Level 123
1,598 SR
1,551 Elo+

VS

Team Averages
Level 112
1,594 SR
1,626 Elo+
Heimdallr
Heimdallr
ClaspMyGoose
Heimdallr
Level 120
God Stats
19W - 18L
1,555 SR
Queue Stats
214W - 206L
1,632 Elo+
Party 1
Yemoja
Yemoja
Humbl3Fox215
Yemoja
Level 156
God Stats
18W - 10L
1,763 SR
Queue Stats
328W - 310L
1,607 Elo+
Party 1
Cabrakan
Cabrakan
Nik-the-great-1
Cabrakan
Level 118
God Stats
15W - 9L
1,812 SR
Queue Stats
230W - 257L
1,614 Elo+
Solo
Janus
Janus
OGnick
Janus
Level 68
God Stats
2W - 4L
1,391 SR
Queue Stats
114W - 110L
1,669 Elo+
Solo
Amaterasu
Amaterasu
jiro321
Amaterasu
Level 97
God Stats
14W - 12L
1,446 SR
Queue Stats
623W - 559L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 5 / 0
11,222
623
13,730
14,994
5,242
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apollo
13
3 / 7 / 4
8,596
478
5,103
14,470
5,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
Matthodical
King Arthur
15
1 / 5 / 3
9,126
507
5,951
15,171
7,969
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
0 / 6 / 4
7,912
440
5,019
14,292
5,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Tiamat
11
0 / 7 / 5
7,258
403
5,385
13,981
10,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ClaspMyGoose
Heimdallr
17
4 / 3 / 11
10,329
574
11,368
12,095
4,767
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
14
3 / 1 / 15
9,539
530
5,037
11,324
7,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cabrakan
15
6 / 7 / 10
9,807
545
13,634
14,503
10,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Janus
OGnick
Janus
17
9 / 2 / 3
11,203
622
11,135
8,221
2,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
jiro321
Amaterasu
17
6 / 3 / 6
10,632
591
9,365
11,778
9,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
73
16
Kills
28
30
Deaths
16
16
Assists
45
Player
Kills
Deaths
Assists
KDA
L
12
5
0
2.4
W
Heimdallr
ClaspMyGoose
Heimdallr
4
3
11
3.17
W
Yemoja
3
1
15
10.5
L
Apollo
3
7
4
0.71
L
King Arthur
Matthodical
King Arthur
1
5
3
0.5
L
0
6
4
0.33
W
Cabrakan
6
7
10
1.57
W
Janus
OGnick
Janus
9
2
3
5.25
L
Tiamat
0
7
5
0.36
W
Amaterasu
jiro321
Amaterasu
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,188
Damage
50,539
72,908
Taken
57,921
34,007
Mitigated
34,465
19,641
Healing
16,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,730
2,729
0
6,035
14,994
5,242
2,258
6,471
8,270
78,761
0
W
Heimdallr
ClaspMyGoose
Heimdallr
11,368
4,721
0
2,630
12,095
4,767
1,440
5,111
6,888
0
78,275
W
Yemoja
5,037
1,172
3,386
3,351
11,324
7,188
240
3,111
8,034
31,426
0
L
Apollo
5,103
2,811
0
3,925
14,470
5,005
0
5,467
8,789
0
38,464
L
King Arthur
Matthodical
King Arthur
5,951
584
0
2,085
15,171
7,969
102
4,419
10,576
0
56,293
L
5,019
1,117
0
4,764
14,292
5,497
0
6,070
7,918
0
50,814
W
Cabrakan
13,634
2,177
0
2,667
14,503
10,050
891
4,233
10,150
55,808
0
W
Janus
OGnick
Janus
11,135
806
0
436
8,221
2,741
593
2,780
5,391
61,086
0
L
Tiamat
5,385
907
0
2,832
13,981
10,294
225
6,171
7,549
24,801
0
W
Amaterasu
jiro321
Amaterasu
9,365
4,192
0
4,184
11,778
9,719
2,965
3,399
8,343
0
60,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,114
Gold Earned
51,510
467
Minions Killed
525
0
Camps Cleared
0
1,663,492
Distance Traveled
1,641,863
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,222
623
136
8
0
311,682
3
W
Heimdallr
10,329
574
122
7
0
305,239
2
W
Yemoja
9,539
530
53
3
0
346,449
5
L
Apollo
8,596
478
74
4
0
350,981
6
L
King Arthur
9,126
507
128
7
0
297,860
6
L
Tyr
7,912
440
74
4
0
365,997
1
W
Cabrakan
9,807
545
80
4
0
305,245
1
W
Janus
11,203
622
128
7
0
362,937
3
L
Tiamat
7,258
403
55
3
0
336,972
2
W
Amaterasu
10,632
591
142
8
0
321,993
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role