Player Matchup

Ymir
Ymir
Dazed Rampage
Ymir
Level 25
God Stats
55W - 61L
1,495 SR
Queue Stats
62W - 72L
1,415 Elo+
Party 1
Bellona
Bellona
Extreme Rampag
Bellona
Level 47
God Stats
22W - 38L
1,449 SR
Queue Stats
199W - 224L
1,392 Elo+
Party 1
Nemesis
Nemesis
FearTheeBeard1
Nemesis
Level 54
God Stats
36W - 31L
1,551 SR
Queue Stats
337W - 325L
1,477 Elo+
Party 1
Chang'e
Chang'e
Not_A_Yoga_Fan
Chang'e
Level 126
God Stats
3W - 3L
1,768 SR
Queue Stats
161W - 156L
1,449 Elo+
Solo
Anhur
Anhur
tmickeyd29
Anhur
Level 41
God Stats
4W - 4L
1,475 SR
Queue Stats
192W - 234L
1,508 Elo+
Party 1
Team Averages
Level 59
1,548 SR
1,448 Elo+

VS

Team Averages
Level 130
1,442 SR
1,491 Elo+
Janus
Janus
FISCHJ95
Janus
Level 160
God Stats
19W - 24L
1,440 SR
Queue Stats
195W - 201L
1,487 Elo+
Party 2
Tyr
Tyr
The-Arium
Tyr
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,658 Elo+
Solo
Izanami
Izanami
WildCj19
Izanami
Level 123
God Stats
40W - 43L
1,500 SR
Queue Stats
385W - 399L
1,463 Elo+
Party 2
Artio
Artio
Zealithia
Artio
Level 113
God Stats
5W - 4L
1,461 SR
Queue Stats
89W - 102L
1,364 Elo+
Solo
Arachne
Arachne
treestump76
Arachne
Level 147
God Stats
7W - 3L
1,307 SR
Queue Stats
122W - 130L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 1
9,594
417
7,454
20,470
14,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
2 / 5 / 1
10,891
474
7,309
11,789
10,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
6 / 1 / 3
11,735
510
10,383
14,530
7,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 5 / 3
11,300
491
15,507
20,003
7,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Anhur
16
1 / 2 / 3
9,598
417
3,251
12,929
4,222
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
FISCHJ95
Janus
17
4 / 3 / 9
11,440
497
11,060
14,820
7,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
3 / 1 / 2
12,342
537
8,553
15,745
15,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
WildCj19
Izanami
18
2 / 2 / 4
11,240
489
13,103
8,365
3,230
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artio
Zealithia
Artio
16
2 / 3 / 6
11,100
483
4,783
16,453
17,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
treestump76
Arachne
18
6 / 6 / 3
12,281
534
15,806
21,839
10,843
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
41
14
Kills
17
18
Deaths
15
11
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
2
5
1
0.5
W
Janus
FISCHJ95
Janus
4
3
9
2.83
L
6
1
3
7.5
L
5
5
3
1.3
W
3
1
2
4
W
Izanami
WildCj19
Izanami
2
2
4
2
W
Artio
Zealithia
Artio
2
3
6
1.67
L
Anhur
1
2
3
1.25
W
Arachne
treestump76
Arachne
6
6
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,904
Damage
53,305
79,721
Taken
77,222
43,811
Mitigated
54,639
21,468
Healing
25,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,454
1,180
0
3,455
20,470
14,049
33
3,673
16,772
54,286
0
L
7,309
2,267
0
559
11,789
10,709
548
1,792
9,645
0
58,058
W
Janus
FISCHJ95
Janus
11,060
1,051
0
2,173
14,820
7,594
1,621
4,893
9,927
70,580
0
L
10,383
3,852
0
3,839
14,530
7,115
0
2,981
11,499
0
111,045
L
15,507
419
1,605
7,593
20,003
7,716
1,418
4,657
15,296
91,634
0
W
8,553
1,207
0
6,954
15,745
15,171
346
2,026
13,719
0
71,143
W
Izanami
WildCj19
Izanami
13,103
10,102
390
1,102
8,365
3,230
4,904
2,230
6,135
0
96,740
W
Artio
Zealithia
Artio
4,783
391
1,178
3,984
16,453
17,801
508
5,640
10,813
17,930
0
L
Anhur
3,251
1,714
0
4,417
12,929
4,222
0
2,740
10,189
0
55,986
W
Arachne
treestump76
Arachne
15,806
11,653
0
9,412
21,839
10,843
4,753
8,172
13,667
0
78,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,118
Gold Earned
58,403
621
Minions Killed
565
0
Camps Cleared
0
2,013,238
Distance Traveled
1,986,722
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,594
417
91
4
0
363,949
2
L
Bellona
10,891
474
113
5
0
413,131
2
W
Janus
11,440
497
99
4
0
482,091
2
L
Nemesis
11,735
510
159
7
0
496,442
2
L
Chang'e
11,300
491
163
7
0
374,676
5
W
Tyr
12,342
537
144
6
0
472,416
3
W
Izanami
11,240
489
187
8
0
324,080
2
W
Artio
11,100
483
23
1
0
311,778
2
L
Anhur
9,598
417
95
4
0
365,040
1
W
Arachne
12,281
534
112
5
0
396,357
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role