Player Matchup

Cerberus
Cerberus
Acro XI
Cerberus
Level 25
God Stats
6W - 5L
1,500 SR
Queue Stats
150W - 175L
1,404 Elo+
Solo
Janus
Janus
GyroDisk
Janus
Level 56
God Stats
9W - 16L
1,090 SR
Queue Stats
171W - 179L
1,482 Elo+
Party 1
Fenrir
Fenrir
KrZe_Spectrum
Fenrir
Level 21
God Stats
24W - 12L
1,649 SR
Queue Stats
29W - 26L
1,476 Elo+
Party 1
Apollo
Apollo
SN-_-Gang
Apollo
Level 23
God Stats
8W - 2L
2,047 SR
Queue Stats
37W - 28L
1,519 Elo+
Party 1
Sun Wukong
Sun Wukong
TheDarkEmperor23
Sun Wukong
Level 16
God Stats
8W - 2L
1,798 SR
Queue Stats
31W - 15L
1,551 Elo+
Party 1
Team Averages
Level 28
1,617 SR
1,486 Elo+

VS

Team Averages
Level 19
1,435 SR
1,391 Elo+
Artio
Artio
Noctaven
Artio
Level 29
God Stats
9W - 8L
1,700 SR
Queue Stats
119W - 121L
1,400 Elo+
Party 2
Skadi
Skadi
Shady Apoc
Skadi
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,335 Elo+
Party 2
Nemesis
Nemesis
Tha Hafrikan
Nemesis
Level 23
God Stats
4W - 5L
1,063 SR
Queue Stats
649W - 625L
1,393 Elo+
Solo
Jormungandr
Jormungandr
fruity_train2
Jormungandr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,383 Elo+
Solo
Kukulkan
Kukulkan
itsy0life
Kukulkan
Level 18
God Stats
24W - 46L
1,412 SR
Queue Stats
35W - 64L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Acro XI
Cerberus
10
3 / 2 / 2
7,667
451
4,765
10,751
6,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
GyroDisk
Janus
15
12 / 1 / 6
9,927
584
16,254
6,368
2,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
5 / 2 / 9
8,613
507
8,264
8,841
3,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Apollo
SN-_-Gang
Apollo
13
4 / 1 / 0
8,552
503
4,171
7,654
2,426
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sun Wukong
TheDarkEmperor23
Sun Wukong
15
4 / 0 / 4
9,094
535
3,656
6,349
4,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Noctaven
Artio
10
0 / 4 / 4
7,091
417
4,861
12,950
7,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Skadi
10
3 / 6 / 0
6,976
410
7,202
12,347
3,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
Tha Hafrikan
Nemesis
11
2 / 5 / 1
7,298
429
7,275
11,790
4,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
fruity_train2
Jormungandr
8
0 / 9 / 0
5,537
326
539
11,354
5,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
itsy0life
Kukulkan
10
0 / 6 / 2
6,686
393
3,567
7,329
2,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
12
28
Kills
5
6
Deaths
30
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Acro XI
Cerberus
3
2
2
2
W
Janus
GyroDisk
Janus
12
1
6
15
W
5
2
9
4.75
L
Artio
Noctaven
Artio
0
4
4
0.5
W
Apollo
SN-_-Gang
Apollo
4
1
0
4
L
Skadi
3
6
0
0.5
L
Nemesis
Tha Hafrikan
Nemesis
2
5
1
0.5
W
Sun Wukong
TheDarkEmperor23
Sun Wukong
4
0
4
6
L
Jormungandr
fruity_train2
Jormungandr
0
9
0
0
L
Kukulkan
itsy0life
Kukulkan
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,110
Damage
23,444
39,963
Taken
55,770
18,546
Mitigated
24,144
14,821
Healing
8,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Acro XI
Cerberus
4,765
399
0
3,924
10,751
6,087
0
2,480
8,271
19,434
0
W
Janus
GyroDisk
Janus
16,254
1,592
0
1,887
6,368
2,190
1,285
2,137
4,231
49,959
0
W
8,264
2,130
0
4,172
8,841
3,037
0
1,511
7,305
0
32,180
L
Artio
Noctaven
Artio
4,861
282
455
3,380
12,950
7,868
0
5,417
7,282
13,101
0
W
Apollo
SN-_-Gang
Apollo
4,171
3,586
0
2,356
7,654
2,426
936
1,581
6,073
0
42,125
L
Skadi
7,202
3,431
0
2,653
12,347
3,832
109
5,122
7,071
0
36,443
L
Nemesis
Tha Hafrikan
Nemesis
7,275
3,761
0
1,857
11,790
4,200
0
3,561
7,957
0
38,508
W
Sun Wukong
TheDarkEmperor23
Sun Wukong
3,656
720
0
2,482
6,349
4,806
4,323
1,233
5,116
0
49,540
L
Jormungandr
fruity_train2
Jormungandr
539
372
0
39
11,354
5,996
54
2,289
8,827
5,213
0
L
Kukulkan
itsy0life
Kukulkan
3,567
310
0
0
7,329
2,248
532
3,740
3,389
37,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,853
Gold Earned
33,588
320
Minions Killed
207
0
Camps Cleared
0
1,629,752
Distance Traveled
1,479,144
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,667
451
25
1
0
308,124
0
W
Janus
9,927
584
87
5
0
328,943
0
W
Fenrir
8,613
507
51
3
0
334,401
1
L
Artio
7,091
417
22
1
0
323,562
1
W
Apollo
8,552
503
77
5
0
326,009
0
L
Skadi
6,976
410
49
3
0
265,968
0
L
Nemesis
7,298
429
57
3
0
336,280
4
W
Sun Wukong
9,094
535
80
5
0
332,275
0
L
Jormungandr
5,537
326
9
1
0
260,577
2
L
Kukulkan
6,686
393
70
4
0
292,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role