Player Matchup

Janus
Janus
IIIumOFF
Janus
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 126L
1,507 Elo+
Solo
Artio
Artio
Slogar
Artio
Level 67
God Stats
12W - 11L
1,530 SR
Queue Stats
27W - 26L
1,467 Elo+
Party 1
Odin
Odin
Trinchapinos
Odin
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 46L
1,683 Elo+
Party 1
Medusa
Medusa
Vortyon
Medusa
Level 114
God Stats
7W - 5L
1,932 SR
Queue Stats
122W - 116L
1,636 Elo+
Party 1
Kali
Kali
Widøw
Kali
Level 108
God Stats
5W - 4L
1,500 SR
Queue Stats
132W - 122L
1,506 Elo+
Party 1
Team Averages
Level 88
1,592 SR
1,560 Elo+

VS

Team Averages
Level 74
1,604 SR
1,509 Elo+
Susano
Susano
BomЖ
Susano
Level 43
God Stats
3W - 3L
1,647 SR
Queue Stats
70W - 87L
1,457 Elo+
Solo
Neith
Neith
Ghostyniels
Neith
Level 68
God Stats
0W - 1L
1,747 SR
Queue Stats
38W - 35L
1,497 Elo+
Party 2
Scylla
Scylla
Solrac2298
Scylla
Level 114
God Stats
9W - 8L
1,422 SR
Queue Stats
169W - 162L
1,461 Elo+
Solo
Yemoja
Yemoja
deaddigo
Yemoja
Level 49
God Stats
0W - 3L
1,347 SR
Queue Stats
30W - 26L
1,522 Elo+
Party 2
Chaac
Chaac
fairy18taile
Chaac
Level 97
God Stats
5W - 1L
1,856 SR
Queue Stats
66W - 63L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
IIIumOFF
Janus
16
4 / 2 / 7
9,810
577
6,761
9,104
3,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artio
Slogar
Artio
13
2 / 3 / 12
8,766
516
6,716
12,877
8,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

15
2 / 1 / 7
8,939
526
8,156
10,266
5,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
Vortyon
Medusa
15
6 / 3 / 6
9,237
543
14,898
13,380
4,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kali
Widøw
Kali
18
10 / 0 / 3
10,665
627
12,565
13,563
6,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
BomЖ
Susano
13
1 / 3 / 3
7,750
456
6,160
10,918
4,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
4 / 5 / 0
8,310
489
11,761
11,586
5,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Solrac2298
Scylla
14
3 / 5 / 0
8,542
502
6,210
8,324
2,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
deaddigo
Yemoja
11
1 / 7 / 3
7,420
436
6,178
14,814
6,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

13
0 / 4 / 1
7,786
458
6,846
17,610
15,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
16
24
Kills
9
9
Deaths
24
35
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Susano
BomЖ
Susano
1
3
3
0.83
L
4
5
0
0.8
W
Janus
IIIumOFF
Janus
4
2
7
3.75
W
Artio
Slogar
Artio
2
3
12
2.67
L
Scylla
Solrac2298
Scylla
3
5
0
0.6
W
2
1
7
5.5
W
Medusa
Vortyon
Medusa
6
3
6
3
W
Kali
Widøw
Kali
10
0
3
11.5
L
Yemoja
deaddigo
Yemoja
1
7
3
0.36
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,096
Damage
37,155
59,190
Taken
63,252
29,103
Mitigated
34,452
22,561
Healing
18,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
BomЖ
Susano
6,160
1,262
0
4,631
10,918
4,108
0
1,466
9,323
0
45,778
L
11,761
5,489
0
2,095
11,586
5,534
0
3,387
8,049
0
47,914
W
Janus
IIIumOFF
Janus
6,761
382
0
1,416
9,104
3,104
0
2,429
6,675
65,967
0
W
Artio
Slogar
Artio
6,716
452
1,272
4,376
12,877
8,906
140
4,007
8,820
27,648
0
L
Scylla
Solrac2298
Scylla
6,210
593
0
1,418
8,324
2,883
168
3,216
4,966
53,814
0
W
8,156
3,059
0
2,369
10,266
5,997
253
417
9,549
0
44,683
W
Medusa
Vortyon
Medusa
14,898
7,538
0
4,382
13,380
4,915
844
3,353
10,002
0
66,209
W
Kali
Widøw
Kali
12,565
7,732
0
8,746
13,563
6,181
71
2,182
11,306
0
70,346
L
Yemoja
deaddigo
Yemoja
6,178
2,172
1,277
3,270
14,814
6,484
0
3,901
10,743
22,632
0
L
6,846
449
0
6,291
17,610
15,443
0
963
16,197
0
44,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,417
Gold Earned
39,808
469
Minions Killed
411
0
Camps Cleared
0
1,688,585
Distance Traveled
1,447,017
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
7,750
456
67
4
0
346,094
2
L
Neith
8,310
489
96
6
0
285,132
0
W
Janus
9,810
577
130
8
0
369,904
3
W
Artio
8,766
516
42
2
0
358,434
1
L
Scylla
8,542
502
122
7
0
286,235
1
W
Odin
8,939
526
85
5
0
307,189
1
W
Medusa
9,237
543
95
6
0
284,890
2
W
Kali
10,665
627
117
7
0
368,168
3
L
Yemoja
7,420
436
30
2
0
228,098
0
L
Chaac
7,786
458
96
6
0
301,458
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role