Player Matchup

Ymir
Ymir
BigIslandBuilt
Ymir
Level 17
God Stats
10W - 3L
1,500 SR
Queue Stats
431W - 469L
1,395 Elo+
Party 1
Izanami
Izanami
NewWaffles
Izanami
Level 27
God Stats
14W - 8L
1,748 SR
Queue Stats
517W - 494L
1,399 Elo+
Party 1
Anubis
Anubis
NormalFrr
Anubis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,198 Elo+
Party 2
Thor
Thor
TIKA_Enzo
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
primage-Shulk
Cthulhu
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,104 Elo+
Party 2
Team Averages
Level 13
1,550 SR
1,319 Elo+

VS

Team Averages
Level 14
1,430 SR
1,300 Elo+
Xbalanque
Xbalanque
Crutoi Maks
Xbalanque
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,135 Elo+
Solo
Merlin
Merlin
IFN x Slay
Merlin
Level 18
God Stats
1W - 5L
1,240 SR
Queue Stats
51W - 69L
1,357 Elo+
Solo
Apollo
Apollo
MR cream pie86
Apollo
Level 16
God Stats
17W - 16L
1,409 SR
Queue Stats
909W - 999L
1,329 Elo+
Solo
Bastet
Bastet
Tornadoboy5996
Bastet
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,177 Elo+
Solo
Tiamat
Tiamat
saver42
Tiamat
Level 26
God Stats
2W - 4L
1,500 SR
Queue Stats
107W - 126L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 5
9,599
600
2,530
10,691
11,024
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
NewWaffles
Izanami
18
25 / 1 / 1
12,252
766
25,246
12,232
4,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
NormalFrr
Anubis
12
3 / 2 / 0
8,789
549
5,135
5,807
3,608
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thor
9
0 / 8 / 2
6,996
437
1,783
8,551
2,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
10
0 / 2 / 4
7,486
468
2,397
6,133
3,726
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Crutoi Maks
Xbalanque
7
0 / 15 / 2
5,426
339
163
13,158
3,290
Merlin
IFN x Slay
Merlin
10
3 / 4 / 1
7,127
445
3,159
5,517
1,566
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
8 / 5 / 3
8,400
525
8,015
15,761
6,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

2
0 / 0 / 2
4,816
301
0
227
50
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
saver42
Tiamat
10
0 / 11 / 1
6,155
385
3,986
14,261
6,330
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
20
31
Kills
11
14
Deaths
35
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
1
5
5.5
L
Xbalanque
Crutoi Maks
Xbalanque
0
15
2
0.07
L
Merlin
IFN x Slay
Merlin
3
4
1
0.88
L
8
5
3
1.9
W
Izanami
NewWaffles
Izanami
25
1
1
25.5
W
Anubis
NormalFrr
Anubis
3
2
0
1.5
W
Thor
0
8
2
0.13
L
0
0
2
1
W
Cthulhu
0
2
4
1
L
Tiamat
saver42
Tiamat
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,091
Damage
15,323
43,414
Taken
48,924
25,593
Mitigated
17,777
10,471
Healing
6,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,530
593
206
822
10,691
11,024
1,968
1,680
9,011
42,161
0
L
Xbalanque
Crutoi Maks
Xbalanque
163
102
0
0
13,158
3,290
15
409
12,749
0
4,894
L
Merlin
IFN x Slay
Merlin
3,159
434
0
0
5,517
1,566
843
0
5,517
20,378
0
L
8,015
6,506
0
5,459
15,761
6,541
189
5,790
9,971
0
41,517
W
Izanami
NewWaffles
Izanami
25,246
21,783
174
6,976
12,232
4,880
5,294
4,684
7,548
0
97,182
W
Anubis
NormalFrr
Anubis
5,135
615
810
1,137
5,807
3,608
727
475
5,332
30,858
0
W
Thor
1,783
404
0
346
8,551
2,355
766
121
8,430
0
15,191
L
0
0
0
0
227
50
0
115
112
0
176
W
Cthulhu
2,397
386
0
0
6,133
3,726
469
185
5,948
17,617
0
L
Tiamat
saver42
Tiamat
3,986
1,122
0
1,366
14,261
6,330
30
3,748
10,513
22,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,122
Gold Earned
31,924
349
Minions Killed
137
0
Camps Cleared
0
1,356,493
Distance Traveled
866,142
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,599
600
79
5
0
291,431
3
L
Xbalanque
5,426
339
4
0
0
170,770
1
L
Merlin
7,127
445
23
1
0
228,028
0
L
Apollo
8,400
525
79
5
0
256,756
0
W
Izanami
12,252
766
150
9
0
239,373
3
W
Anubis
8,789
549
64
4
0
246,391
2
W
Thor
6,996
437
25
2
0
314,060
0
L
Bastet
4,816
301
0
0
0
23,202
0
W
Cthulhu
7,486
468
31
2
0
265,238
3
L
Tiamat
6,155
385
31
2
0
187,386
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role