Player Matchup

Arachne
Arachne
DEFINITELYHUGO
Arachne
Level 11
God Stats
11W - 5L
1,737 SR
Queue Stats
130W - 105L
1,636 Elo+
Solo
Odin
Odin
Veezarа
Odin
Level 16
God Stats
19W - 7L
1,600 SR
Queue Stats
213W - 228L
1,595 Elo+
Solo
Chernobog
Chernobog
Vortex0890
Chernobog
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,759 Elo+
Solo
Janus
Janus
erehanathi
Janus
Level 28
God Stats
4W - 8L
1,500 SR
Queue Stats
48W - 49L
1,470 Elo+
Solo
Cthulhu
Cthulhu
pos4
Cthulhu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,675 Elo+
Solo
Team Averages
Level 15
1,567 SR
1,627 Elo+

VS

Team Averages
Level 12
1,528 SR
1,591 Elo+
Guan Yu
Guan Yu
CookziiGaming
Guan Yu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,567 Elo+
Solo
Fenrir
Fenrir
DizyPizy
Fenrir
Level 28
God Stats
4W - 2L
1,500 SR
Queue Stats
176W - 159L
1,705 Elo+
Party 1
Zhong Kui
Zhong Kui
KhanRedrum
Zhong Kui
Level 18
God Stats
10W - 6L
1,639 SR
Queue Stats
76W - 60L
1,688 Elo+
Party 1
Izanami
Izanami
Neysen06
Izanami
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Rosfroel
Nox
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 2L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 1
6,262
447
5,095
13,172
4,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
13
4 / 1 / 3
7,390
528
5,881
9,683
6,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
Vortex0890
Chernobog
9
2 / 5 / 2
5,536
395
2,761
8,472
2,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Janus
12
4 / 3 / 2
7,377
527
4,900
6,522
2,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
pos4
Cthulhu
9
1 / 2 / 1
6,080
434
2,648
8,144
3,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
9
1 / 5 / 1
5,908
422
1,576
7,418
4,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
DizyPizy
Fenrir
13
2 / 4 / 2
7,599
543
7,277
12,141
4,892
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Zhong Kui
KhanRedrum
Zhong Kui
14
3 / 2 / 4
8,107
579
7,809
8,396
5,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Izanami
Neysen06
Izanami
13
4 / 0 / 5
7,786
556
7,602
6,437
2,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
6 / 2 / 2
8,072
577
6,820
6,417
2,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
30
12
Kills
16
17
Deaths
13
9
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
1
5
1
0.3
L
1
6
1
0.25
W
Fenrir
DizyPizy
Fenrir
2
4
2
0.75
W
Zhong Kui
KhanRedrum
Zhong Kui
3
2
4
2.5
W
Izanami
Neysen06
Izanami
4
0
5
6.5
W
6
2
2
3.5
L
Odin
4
1
3
5.5
L
Chernobog
Vortex0890
Chernobog
2
5
2
0.6
L
Janus
4
3
2
1.67
L
Cthulhu
pos4
Cthulhu
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,285
Damage
31,084
45,993
Taken
40,809
18,928
Mitigated
18,736
9,718
Healing
12,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
1,576
355
0
827
7,418
4,330
119
1,900
5,518
0
20,353
L
5,095
3,912
0
2,874
13,172
4,348
478
4,198
8,974
0
42,296
W
Fenrir
DizyPizy
Fenrir
7,277
2,215
0
3,055
12,141
4,892
0
739
11,068
0
36,563
W
Zhong Kui
KhanRedrum
Zhong Kui
7,809
1,838
0
2,463
8,396
5,149
524
1,106
7,240
58,530
0
W
Izanami
Neysen06
Izanami
7,602
4,994
0
4,352
6,437
2,030
1,162
1,373
5,064
0
47,251
W
6,820
511
230
1,769
6,417
2,335
559
2,430
3,887
37,753
0
L
Odin
5,881
1,491
0
3,456
9,683
6,785
0
3,402
6,281
0
25,352
L
Chernobog
Vortex0890
Chernobog
2,761
1,896
0
1,163
8,472
2,129
0
1,904
6,468
0
14,045
L
Janus
4,900
445
0
350
6,522
2,145
380
3,283
3,239
36,757
0
L
Cthulhu
pos4
Cthulhu
2,648
202
87
1,788
8,144
3,521
0
1,842
6,277
24,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,645
Gold Earned
37,472
284
Minions Killed
394
0
Camps Cleared
0
1,209,243
Distance Traveled
1,296,825
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
5,908
422
34
2
0
277,661
0
L
Arachne
6,262
447
69
5
0
226,240
4
W
Fenrir
7,599
543
80
6
0
241,174
7
W
Zhong Kui
8,107
579
105
8
0
248,817
5
W
Izanami
7,786
556
91
7
0
263,571
6
W
Nox
8,072
577
84
6
0
265,602
1
L
Odin
7,390
528
74
5
0
247,602
2
L
Chernobog
5,536
395
23
2
0
237,906
0
L
Janus
7,377
527
76
5
0
264,853
3
L
Cthulhu
6,080
434
42
3
0
232,642
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role