Player Matchup

Danzaburou
Danzaburou
Orsoeus
Danzaburou
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
69W - 52L
1,559 Elo+
Party 2
Amaterasu
Amaterasu
Snakku
Amaterasu
Level 17
God Stats
2W - 1L
1,237 SR
Queue Stats
71W - 67L
1,527 Elo+
Party 2
Sylvanus
Sylvanus
Thaijun
Sylvanus
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,590 Elo+
Party 1
Anhur
Anhur
Tornados
Anhur
Level 41
God Stats
2W - 0L
1,692 SR
Queue Stats
6W - 4L
1,590 Elo+
Party 1
Kukulkan
Kukulkan
kagola
Kukulkan
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
35W - 25L
1,593 Elo+
Solo
Team Averages
Level 23
1,486 SR
1,572 Elo+

VS

Team Averages
Level 10
1,459 SR
1,429 Elo+
Chernobog
Chernobog
Arcathes
Chernobog
Level 8
God Stats
4W - 7L
1,435 SR
Queue Stats
18W - 25L
1,493 Elo+
Solo
Izanami
Izanami
BigBen19
Izanami
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,288 Elo+
Solo
Ares
Ares
DieNinjaLevi
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,325 Elo+
Solo
Hun Batz
Hun Batz
Hydranoid020901
Hun Batz
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 28L
1,491 Elo+
Solo
Ra
Ra
Typhlosion
Ra
Level 15
God Stats
6W - 7L
1,363 SR
Queue Stats
101W - 102L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Orsoeus
Danzaburou
18
5 / 1 / 23
11,151
1,014
17,931
6,017
2,583
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Amaterasu
Snakku
Amaterasu
17
3 / 1 / 23
10,500
955
11,652
12,788
12,909
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
Thaijun
Sylvanus
17
1 / 1 / 21
11,356
1,032
5,144
9,351
11,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anhur
Tornados
Anhur
19
16 / 0 / 16
12,353
1,123
25,908
9,022
4,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
kagola
Kukulkan
19
11 / 0 / 21
11,932
1,085
29,508
6,529
3,179
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Team 1 Tickets

299

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Arcathes
Chernobog
15
0 / 4 / 2
8,942
813
5,377
13,631
5,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
BigBen19
Izanami
14
0 / 11 / 1
8,862
806
6,120
23,532
7,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
0 / 11 / 1
9,246
841
4,866
31,961
24,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
15
0 / 10 / 3
9,138
831
10,123
22,827
8,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
3 / 0 / 0
10,558
960
10,022
2,273
2,181
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
10
36
Kills
3
3
Deaths
36
104
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Arcathes
Chernobog
0
4
2
0.25
L
Izanami
BigBen19
Izanami
0
11
1
0.05
L
0
11
1
0.05
L
Hun Batz
0
10
3
0.15
W
Danzaburou
Orsoeus
Danzaburou
5
1
23
16.5
W
Amaterasu
Snakku
Amaterasu
3
1
23
14.5
W
Sylvanus
Thaijun
Sylvanus
1
1
21
11.5
W
Anhur
Tornados
Anhur
16
0
16
24
L
3
0
0
3
W
Kukulkan
kagola
Kukulkan
11
0
21
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,143
Damage
36,508
43,707
Taken
94,224
34,940
Mitigated
48,426
17,154
Healing
5,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Arcathes
Chernobog
5,377
3,011
0
733
13,631
5,470
0
7,421
6,160
0
19,284
L
Izanami
BigBen19
Izanami
6,120
4,239
0
1,585
23,532
7,888
0
9,062
14,370
0
15,534
L
4,866
462
0
648
31,961
24,226
0
9,375
22,327
7,082
0
L
Hun Batz
10,123
706
0
285
22,827
8,661
0
9,718
12,959
0
20,504
W
Danzaburou
Orsoeus
Danzaburou
17,931
9,751
0
1,311
6,017
2,583
0
2,522
3,495
0
41,075
W
Amaterasu
Snakku
Amaterasu
11,652
4,659
0
2,664
12,788
12,909
0
3,758
9,030
1,510
13,599
W
Sylvanus
Thaijun
Sylvanus
5,144
1,979
4,123
3,867
9,351
11,535
0
3,888
5,463
15,172
0
W
Anhur
Tornados
Anhur
25,908
15,642
0
4,203
9,022
4,734
0
3,311
5,711
0
50,411
L
10,022
215
1,514
641
2,273
2,181
0
181
2,092
45,840
0
W
Kukulkan
kagola
Kukulkan
29,508
2,094
0
986
6,529
3,179
0
1,409
5,120
58,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,292
Gold Earned
46,746
221
Minions Killed
193
7
Camps Cleared
2
984,381
Distance Traveled
981,338
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
8,942
813
24
2
1
180,816
0
L
Izanami
8,862
806
30
3
0
163,452
1
L
Ares
9,246
841
9
1
0
194,285
1
L
Hun Batz
9,138
831
30
3
0
228,685
1
W
Danzaburou
11,151
1,014
68
6
0
204,190
0
W
Amaterasu
10,500
955
10
1
2
216,704
0
W
Sylvanus
11,356
1,032
14
1
1
163,729
1
W
Anhur
12,353
1,123
50
5
2
183,331
0
L
Ra
10,558
960
100
9
1
214,100
0
W
Kukulkan
11,932
1,085
79
7
2
216,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role