Player Matchup

Khepri
Khepri
Ealex97
Khepri
Level 72
God Stats
0W - 2L
1,500 SR
Queue Stats
228W - 221L
1,483 Elo+
Party 2
Amaterasu
Amaterasu
OrdinaryTooth30
Amaterasu
Level 82
God Stats
1W - 7L
1,500 SR
Queue Stats
80W - 79L
1,504 Elo+
Party 2
Eset
Eset
SOLID1224
Eset
Level 94
God Stats
40W - 30L
1,667 SR
Queue Stats
352W - 332L
1,491 Elo+
Party 2
Medusa
Medusa
T0tality
Medusa
Level 32
God Stats
2W - 2L
1,828 SR
Queue Stats
38W - 36L
1,564 Elo+
Solo
Thor
Thor
lcold-bloodl
Thor
Level 49
God Stats
13W - 9L
1,662 SR
Queue Stats
101W - 96L
1,559 Elo+
Solo
Team Averages
Level 66
1,632 SR
1,520 Elo+

VS

Team Averages
Level 111
1,459 SR
1,560 Elo+
Ymir
Ymir
Danman747
Ymir
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
196W - 199L
1,559 Elo+
Party 1
King Arthur
King Arthur
MONSTERMUNCH28
King Arthur
Level 158
God Stats
3W - 4L
1,432 SR
Queue Stats
375W - 335L
1,505 Elo+
Party 1
Tiamat
Tiamat
Nickthesick1
Tiamat
Level 156
God Stats
15W - 12L
1,439 SR
Queue Stats
204W - 194L
1,586 Elo+
Party 1
Arachne
Arachne
NosTaco
Arachne
Level 42
God Stats
4W - 2L
1,422 SR
Queue Stats
209W - 149L
1,644 Elo+
Solo
Izanami
Izanami
codygrayson93
Izanami
Level 48
God Stats
86W - 65L
1,500 SR
Queue Stats
320W - 280L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Ealex97
Khepri
9
0 / 3 / 0
6,350
423
2,716
9,848
7,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
OrdinaryTooth30
Amaterasu
11
0 / 3 / 0
5,754
384
3,964
14,110
13,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Eset
13
0 / 1 / 0
7,262
484
4,543
7,689
2,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
T0tality
Medusa
11
1 / 3 / 0
6,487
432
4,471
8,483
3,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
1 / 1 / 0
6,071
405
2,921
5,384
1,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
1 / 0 / 4
7,660
511
2,850
10,009
8,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
MONSTERMUNCH28
King Arthur
15
4 / 0 / 1
9,227
615
12,069
17,464
10,318
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
15
2 / 0 / 2
8,623
575
7,384
5,798
4,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
NosTaco
Arachne
14
2 / 2 / 1
8,196
546
5,818
12,894
4,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
12
2 / 0 / 1
7,366
491
3,464
5,808
2,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
20
2
Kills
11
11
Deaths
2
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
0
4
3
L
Khepri
Ealex97
Khepri
0
3
0
0
W
King Arthur
MONSTERMUNCH28
King Arthur
4
0
1
4.5
W
Tiamat
2
0
2
3
W
Arachne
NosTaco
Arachne
2
2
1
1.25
L
Amaterasu
OrdinaryTooth30
Amaterasu
0
3
0
0
L
Eset
0
1
0
0
L
Medusa
T0tality
Medusa
1
3
0
0.33
W
Izanami
2
0
1
2.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,615
Damage
31,585
45,514
Taken
51,973
28,624
Mitigated
30,194
17,427
Healing
20,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
2,850
779
0
2,827
10,009
8,089
637
2,079
7,930
24,814
0
L
Khepri
Ealex97
Khepri
2,716
80
0
1,301
9,848
7,308
0
3,400
6,312
18,257
0
W
King Arthur
MONSTERMUNCH28
King Arthur
12,069
1,662
0
6,934
17,464
10,318
103
399
16,598
0
61,800
W
Tiamat
7,384
947
0
3,382
5,798
4,963
1,247
1,470
4,328
56,000
0
W
Arachne
NosTaco
Arachne
5,818
4,639
0
6,844
12,894
4,437
0
2,396
10,473
0
55,966
L
Amaterasu
OrdinaryTooth30
Amaterasu
3,964
1,287
0
7,798
14,110
13,637
0
0
14,110
0
26,294
L
Eset
4,543
245
0
3,055
7,689
2,884
0
2,283
5,080
53,361
0
L
Medusa
T0tality
Medusa
4,471
1,367
0
2,949
8,483
3,165
1,106
2,813
5,644
0
39,894
W
Izanami
3,464
1,956
0
748
5,808
2,387
3,453
915
4,893
0
46,291
L
2,921
537
0
2,324
5,384
1,630
0
1,152
4,134
0
28,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,924
Gold Earned
41,072
334
Minions Killed
438
0
Camps Cleared
0
1,223,392
Distance Traveled
1,428,033
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,660
511
35
2
0
275,737
3
L
Khepri
6,350
423
28
2
0
255,049
4
W
King Arthur
9,227
615
111
7
0
303,881
0
W
Tiamat
8,623
575
112
7
0
294,404
4
W
Arachne
8,196
546
94
6
0
281,415
1
L
Amaterasu
5,754
384
38
3
0
232,809
1
L
Eset
7,262
484
125
8
0
266,823
3
L
Medusa
6,487
432
84
6
0
265,971
3
W
Izanami
7,366
491
86
6
0
272,596
2
L
Thor
6,071
405
59
4
0
202,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role