Player Matchup

Loki
Loki
Bushidin
Loki
Level 9
God Stats
1W - 2L
1,296 SR
Queue Stats
10W - 6L
1,322 Elo+
Party 2
Sol
Sol
CShokker
Sol
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,190 Elo+
Party 1
Anubis
Anubis
Fistandtwist
Anubis
Level 16
God Stats
3W - 3L
1,549 SR
Queue Stats
14W - 15L
1,426 Elo+
Party 1
Terra
Terra
PorcaHitomi
Terra
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 11L
1,408 Elo+
Party 2
Danzaburou
Danzaburou
Rabelsdelta
Danzaburou
Level 66
God Stats
3W - 2L
1,500 SR
Queue Stats
84W - 75L
1,490 Elo+
Party 1
Team Averages
Level 22
1,469 SR
1,367 Elo+

VS

Team Averages
Level 11
1,492 SR
1,374 Elo+
Heimdallr
Heimdallr
Aburthur
Heimdallr
Level 16
God Stats
0W - 3L
1,299 SR
Queue Stats
57W - 66L
1,319 Elo+
Solo
Discordia
Discordia
Aorna
Discordia
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,225 Elo+
Solo
Vulcan
Vulcan
ConciousLiving
Vulcan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,373 Elo+
Solo
Kukulkan
Kukulkan
SeñorPelicano
Kukulkan
Level 16
God Stats
6W - 4L
1,659 SR
Queue Stats
135W - 124L
1,385 Elo+
Solo
Neith
Neith
xXMerCerXx
Neith
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
18
11 / 1 / 14
11,461
1,146
16,585
11,039
4,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

17
5 / 3 / 24
10,534
1,053
14,485
12,349
5,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
18
9 / 0 / 21
11,342
1,134
18,414
10,634
6,209
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
7 / 2 / 24
12,399
1,240
10,719
16,639
18,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
Rabelsdelta
Danzaburou
18
8 / 1 / 24
11,142
1,114
12,559
13,008
6,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

297

VS

Team 2 Tickets

1

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Aburthur
Heimdallr
15
0 / 10 / 6
9,129
913
11,555
19,829
6,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Discordia
Aorna
Discordia
14
0 / 14 / 3
8,492
849
5,953
15,009
4,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
0 / 8 / 5
8,924
892
12,041
12,808
4,297
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
16
5 / 4 / 2
10,660
1,066
20,239
15,234
5,727
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
15
2 / 4 / 3
9,578
958
8,754
12,356
4,201
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
26
40
Kills
7
7
Deaths
40
107
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Aburthur
Heimdallr
0
10
6
0.3
L
Discordia
Aorna
Discordia
0
14
3
0.11
W
Loki
11
1
14
18
W
5
3
24
5.67
L
0
8
5
0.31
W
Anubis
9
0
21
19.5
W
7
2
24
9.5
W
Danzaburou
Rabelsdelta
Danzaburou
8
1
24
20
L
Kukulkan
5
4
2
1.5
L
Neith
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,762
Damage
58,542
63,669
Taken
75,236
41,663
Mitigated
25,140
24,638
Healing
3,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Aburthur
Heimdallr
11,555
3,557
0
661
19,829
6,534
0
12,536
7,293
0
20,186
L
Discordia
Aorna
Discordia
5,953
1,352
0
0
15,009
4,381
0
9,624
5,385
8,440
0
W
Loki
16,585
5,053
0
1,010
11,039
4,918
0
5,865
5,085
0
29,582
W
14,485
6,365
0
6,010
12,349
5,496
0
8,120
4,097
25,580
0
L
12,041
2,002
0
0
12,808
4,297
0
6,407
6,401
33,459
0
W
Anubis
18,414
502
0
3,556
10,634
6,209
0
7,338
3,296
47,121
0
W
10,719
1,896
4,009
5,533
16,639
18,975
0
9,716
6,861
17,902
0
W
Danzaburou
Rabelsdelta
Danzaburou
12,559
7,619
0
4,520
13,008
6,065
0
7,194
5,814
0
32,034
L
Kukulkan
20,239
2,421
0
125
15,234
5,727
0
7,055
8,179
40,969
0
L
Neith
8,754
3,932
0
2,582
12,356
4,201
0
7,996
4,360
0
21,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,878
Gold Earned
46,783
208
Minions Killed
148
6
Camps Cleared
3
990,267
Distance Traveled
799,064
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,129
913
16
2
0
148,237
0
L
Discordia
8,492
849
6
1
1
106,529
1
W
Loki
11,461
1,146
32
3
2
207,669
0
W
Sol
10,534
1,053
21
2
1
154,834
0
L
Vulcan
8,924
892
44
4
1
185,487
0
W
Anubis
11,342
1,134
89
9
2
220,826
0
W
Terra
12,399
1,240
14
1
1
208,310
1
W
Danzaburou
11,142
1,114
52
5
0
198,628
0
L
Kukulkan
10,660
1,066
40
4
1
181,433
0
L
Neith
9,578
958
42
4
0
177,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role