Player Matchup

Fenrir
Fenrir
ColakSan
Fenrir
Level 17
God Stats
3W - 2L
1,192 SR
Queue Stats
20W - 27L
1,372 Elo+
Solo
Danzaburou
Danzaburou
Mislilac24
Danzaburou
Level 21
God Stats
4W - 3L
1,762 SR
Queue Stats
65W - 46L
1,588 Elo+
Party 2
Kukulkan
Kukulkan
interlunatic
Kukulkan
Level 10
God Stats
1W - 1L
1,319 SR
Queue Stats
4W - 5L
1,492 Elo+
Party 1
Chaac
Chaac
sekiraa
Chaac
Level 28
God Stats
5W - 4L
1,415 SR
Queue Stats
27W - 16L
1,622 Elo+
Party 2
Cu Chulainn
Cu Chulainn
stridons
Cu Chulainn
Level 25
God Stats
1W - 0L
1,738 SR
Queue Stats
10W - 6L
1,444 Elo+
Party 1
Team Averages
Level 20
1,485 SR
1,504 Elo+

VS

Team Averages
Level 22
1,330 SR
1,470 Elo+
Ullr
Ullr
AterDeus
Ullr
Level 27
God Stats
5W - 4L
1,105 SR
Queue Stats
69W - 71L
1,380 Elo+
Solo
Medusa
Medusa
Delatius
Medusa
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
DouD98
Scylla
Level 16
God Stats
0W - 2L
1,269 SR
Queue Stats
103W - 116L
1,311 Elo+
Solo
Mercury
Mercury
Hotcoconuty
Mercury
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Khyr3an
Cerberus
Level 28
God Stats
3W - 3L
1,276 SR
Queue Stats
149W - 120L
1,659 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ColakSan
Fenrir
19
12 / 4 / 0
13,011
542
15,751
19,638
10,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
Mislilac24
Danzaburou
15
1 / 2 / 13
10,879
453
7,145
12,469
4,346
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
interlunatic
Kukulkan
20
11 / 3 / 3
14,957
623
12,546
13,117
4,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
sekiraa
Chaac
15
1 / 1 / 7
10,640
443
6,403
9,693
13,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
stridons
Cu Chulainn
19
12 / 2 / 5
13,305
554
20,607
27,285
22,707
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
7
1 / 4 / 0
7,504
313
1,455
6,094
1,569
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Medusa
Delatius
Medusa
15
4 / 7 / 3
10,096
421
16,188
17,782
6,609
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
DouD98
Scylla
13
1 / 14 / 1
9,196
383
4,208
17,697
5,798
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Hotcoconuty
Mercury
14
0 / 9 / 4
9,014
376
4,756
15,477
4,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
Khyr3an
Cerberus
20
6 / 3 / 1
13,080
545
15,550
22,231
10,706
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
21
37
Kills
12
12
Deaths
37
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ullr
1
4
0
0.25
W
Fenrir
ColakSan
Fenrir
12
4
0
3
L
Medusa
Delatius
Medusa
4
7
3
0.79
L
Scylla
DouD98
Scylla
1
14
1
0.11
L
Mercury
Hotcoconuty
Mercury
0
9
4
0.22
L
Cerberus
Khyr3an
Cerberus
6
3
1
2.17
W
Danzaburou
Mislilac24
Danzaburou
1
2
13
3.75
W
Kukulkan
interlunatic
Kukulkan
11
3
3
4.17
W
Chaac
sekiraa
Chaac
1
1
7
4.5
W
Cu Chulainn
stridons
Cu Chulainn
12
2
5
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,452
Damage
42,157
82,202
Taken
79,281
55,391
Mitigated
29,641
17,670
Healing
10,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
1,455
735
0
1,303
6,094
1,569
0
149
5,945
0
10,358
W
Fenrir
ColakSan
Fenrir
15,751
3,994
0
6,174
19,638
10,463
1,131
1,683
17,955
0
91,236
L
Medusa
Delatius
Medusa
16,188
10,801
0
387
17,782
6,609
500
3,041
14,467
0
55,148
L
Scylla
DouD98
Scylla
4,208
273
0
565
17,697
5,798
280
4,610
12,820
34,749
0
L
Mercury
Hotcoconuty
Mercury
4,756
1,437
0
2,075
15,477
4,959
448
2,012
13,362
0
36,382
L
Cerberus
Khyr3an
Cerberus
15,550
383
0
6,379
22,231
10,706
0
4,380
17,680
83,696
0
W
Danzaburou
Mislilac24
Danzaburou
7,145
1,750
0
2,362
12,469
4,346
4,049
4,898
7,571
0
39,945
W
Kukulkan
interlunatic
Kukulkan
12,546
1,047
0
961
13,117
4,791
5,333
5,877
7,240
122,056
0
W
Chaac
sekiraa
Chaac
6,403
360
194
1,942
9,693
13,084
1,067
1,289
8,404
2,747
37,642
W
Cu Chulainn
stridons
Cu Chulainn
20,607
2,790
0
6,037
27,285
22,707
1,472
6,011
21,274
13,675
92,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,792
Gold Earned
48,890
628
Minions Killed
429
0
Camps Cleared
0
2,222,237
Distance Traveled
1,922,548
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,504
313
21
1
0
170,987
2
W
Fenrir
13,011
542
139
6
0
440,271
7
L
Medusa
10,096
421
77
3
0
423,349
1
L
Scylla
9,196
383
59
2
0
367,152
4
L
Mercury
9,014
376
84
4
0
478,957
2
L
Cerberus
13,080
545
188
8
0
482,103
0
W
Danzaburou
10,879
453
63
3
0
417,824
1
W
Kukulkan
14,957
623
223
9
0
448,057
0
W
Chaac
10,640
443
64
3
0
420,125
0
W
Cu Chulainn
13,305
554
139
6
0
495,960
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role