Player Matchup

Artemis
Artemis
Bëlit
Artemis
Level 17
God Stats
159W - 171L
1,588 SR
Queue Stats
162W - 181L
1,566 Elo+
Solo
Thanatos
Thanatos
MadDogMajíma
Thanatos
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 52L
1,542 Elo+
Solo
Ares
Ares
Noroic
Ares
Level 21
God Stats
20W - 10L
1,704 SR
Queue Stats
130W - 124L
1,530 Elo+
Party 1
Chernobog
Chernobog
fischer123
Chernobog
Level 13
God Stats
1W - 1L
1,736 SR
Queue Stats
14W - 15L
1,770 Elo+
Solo
Kukulkan
Kukulkan
wolfman1998
Kukulkan
Level 23
God Stats
32W - 34L
1,470 SR
Queue Stats
180W - 177L
1,543 Elo+
Party 1
Team Averages
Level 18
1,599 SR
1,590 Elo+

VS

Team Averages
Level 12
1,523 SR
1,571 Elo+
Fenrir
Fenrir
Ancienf
Fenrir
Level 6
God Stats
2W - 2L
1,375 SR
Queue Stats
5W - 3L
1,510 Elo+
Solo
Nox
Nox
Daredaki
Nox
Level 10
God Stats
6W - 4L
1,515 SR
Queue Stats
26W - 24L
1,542 Elo+
Solo
Cthulhu
Cthulhu
gansobruno
Cthulhu
Level 7
God Stats
8W - 0L
1,974 SR
Queue Stats
12W - 6L
1,832 Elo+
Solo
Odin
Odin
panetoneti
Odin
Level 18
God Stats
2W - 3L
1,252 SR
Queue Stats
23W - 30L
1,416 Elo+
Solo
Nu Wa
Nu Wa
ziganogg
Nu Wa
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
122W - 90L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bëlit
Artemis
16
1 / 4 / 7
10,289
935
6,749
9,301
3,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
MadDogMajíma
Thanatos
16
4 / 8 / 7
10,996
1,000
14,032
20,671
8,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
Noroic
Ares
17
1 / 4 / 8
11,769
1,070
4,741
19,996
26,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
fischer123
Chernobog
17
1 / 5 / 11
10,515
956
11,741
16,526
9,293
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
wolfman1998
Kukulkan
17
6 / 9 / 6
11,932
1,085
19,592
16,241
7,271
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

96

VS

Team 2 Tickets

198

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ancienf
Fenrir
18
8 / 7 / 15
12,170
1,106
17,814
17,923
12,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

18
6 / 3 / 12
11,140
1,013
12,467
11,880
4,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
gansobruno
Cthulhu
19
5 / 3 / 16
12,151
1,105
16,476
15,924
19,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
5 / 0 / 10
11,687
1,062
9,314
9,968
9,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
ziganogg
Nu Wa
19
6 / 0 / 14
12,549
1,141
21,367
7,057
3,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
97
13
Kills
30
30
Deaths
13
39
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Ancienf
Fenrir
8
7
15
2.21
L
Artemis
Bëlit
Artemis
1
4
7
1.13
W
6
3
12
4
L
Thanatos
MadDogMajíma
Thanatos
4
8
7
0.94
L
Ares
Noroic
Ares
1
4
8
1.25
L
Chernobog
fischer123
Chernobog
1
5
11
1.3
W
Cthulhu
gansobruno
Cthulhu
5
3
16
4.33
W
5
0
10
10
L
Kukulkan
wolfman1998
Kukulkan
6
9
6
1
W
Nu Wa
ziganogg
Nu Wa
6
0
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,855
Damage
77,438
82,735
Taken
62,752
56,290
Mitigated
49,466
10,742
Healing
10,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Ancienf
Fenrir
17,814
5,321
0
1,503
17,923
12,270
0
5,204
12,600
0
20,676
L
Artemis
Bëlit
Artemis
6,749
3,400
0
1,171
9,301
3,999
0
5,065
4,186
0
27,653
W
12,467
676
1,450
1,180
11,880
4,639
0
6,505
5,375
19,613
0
L
Thanatos
MadDogMajíma
Thanatos
14,032
4,614
0
5,861
20,671
8,990
0
14,614
5,632
0
26,051
L
Ares
Noroic
Ares
4,741
184
0
1,876
19,996
26,737
0
13,358
6,338
13,862
0
L
Chernobog
fischer123
Chernobog
11,741
8,316
0
1,834
16,526
9,293
0
8,685
7,578
0
34,639
W
Cthulhu
gansobruno
Cthulhu
16,476
1,666
1,826
586
15,924
19,720
0
3,419
12,162
39,360
0
W
9,314
1,684
0
391
9,968
9,630
0
4,897
4,852
198
30,282
L
Kukulkan
wolfman1998
Kukulkan
19,592
1,736
0
0
16,241
7,271
0
8,098
7,868
58,707
0
W
Nu Wa
ziganogg
Nu Wa
21,367
4,969
48
3,424
7,057
3,207
0
4,308
2,749
59,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,501
Gold Earned
59,697
223
Minions Killed
223
3
Camps Cleared
9
937,840
Distance Traveled
1,112,120
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,170
1,106
5
0
2
223,226
4
L
Artemis
10,289
935
43
4
0
177,595
0
W
Nox
11,140
1,013
32
3
0
225,938
1
L
Thanatos
10,996
1,000
18
2
1
233,068
0
L
Ares
11,769
1,070
15
1
0
171,306
0
L
Chernobog
10,515
956
50
5
2
171,750
2
W
Cthulhu
12,151
1,105
60
5
2
221,629
0
W
Odin
11,687
1,062
48
4
1
246,779
0
L
Kukulkan
11,932
1,085
97
9
0
184,121
1
W
Nu Wa
12,549
1,141
78
7
4
194,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role