Player Matchup

Arachne
Arachne
Bloodkill24
Arachne
Level 26
God Stats
20W - 9L
1,760 SR
Queue Stats
195W - 111L
1,707 Elo+
Solo
Chernobog
Chernobog
DoingItPeter
Chernobog
Level 7
God Stats
4W - 1L
1,677 SR
Queue Stats
13W - 11L
1,598 Elo+
Solo
Baron Samedi
Baron Samedi
PCxVelox
Baron Samedi
Level 25
God Stats
1W - 1L
1,508 SR
Queue Stats
45W - 68L
1,499 Elo+
Solo
Cu Chulainn
Cu Chulainn
Qman69420
Cu Chulainn
Level 26
God Stats
2W - 5L
1,343 SR
Queue Stats
36W - 36L
1,602 Elo+
Solo
Nemesis
Nemesis
churrasco_gamer
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,608 Elo+
Solo
Team Averages
Level 17
1,558 SR
1,603 Elo+

VS

Team Averages
Level 18
1,539 SR
1,518 Elo+
Skadi
Skadi
Her0icBeast
Skadi
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
22W - 21L
1,601 Elo+
Party 1
Nemesis
Nemesis
JorgeMT-Freak
Nemesis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
King Arthur
King Arthur
PRIIDEv
King Arthur
Level 25
God Stats
20W - 30L
1,508 SR
Queue Stats
310W - 339L
1,692 Elo+
Solo
Nu Wa
Nu Wa
Rextakedown77
Nu Wa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 75L
1,425 Elo+
Party 1
Ymir
Ymir
crouton-rayanato
Ymir
Level 4
God Stats
4W - 2L
1,688 SR
Queue Stats
19W - 23L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bloodkill24
Arachne
13
11 / 0 / 3
8,091
809
6,426
6,255
1,952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chernobog
DoingItPeter
Chernobog
10
6 / 3 / 2
6,275
628
5,482
7,689
2,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
PCxVelox
Baron Samedi
10
5 / 0 / 2
6,222
622
2,877
2,639
991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
Qman69420
Cu Chulainn
11
1 / 0 / 1
6,158
616
2,637
6,109
3,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

6
0 / 5 / 3
4,532
453
888
5,168
1,368
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 2
4,577
458
3,269
5,773
1,300
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
2
0 / 2 / 0
3,601
360
249
1,352
255
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
PRIIDEv
King Arthur
11
2 / 2 / 0
5,835
584
3,571
6,537
4,030
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

8
2 / 8 / 0
4,956
496
2,857
6,533
1,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
4 / 6 / 0
5,858
586
3,254
8,733
3,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
23
Kills
8
8
Deaths
23
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Arachne
Bloodkill24
Arachne
11
0
3
12.5
W
Chernobog
DoingItPeter
Chernobog
6
3
2
2.33
L
0
5
2
0.2
L
Nemesis
0
2
0
0
W
Baron Samedi
PCxVelox
Baron Samedi
5
0
2
6
L
King Arthur
PRIIDEv
King Arthur
2
2
0
1
W
Cu Chulainn
Qman69420
Cu Chulainn
1
0
1
1.5
L
2
8
0
0.25
W
0
5
3
0.3
L
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,310
Damage
13,200
27,860
Taken
28,928
9,936
Mitigated
11,091
10,425
Healing
1,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Bloodkill24
Arachne
6,426
4,343
0
3,389
6,255
1,952
0
1,497
4,646
0
46,793
W
Chernobog
DoingItPeter
Chernobog
5,482
3,530
0
3,385
7,689
2,305
610
1,568
6,109
0
27,664
L
3,269
2,005
0
0
5,773
1,300
90
741
5,022
0
14,941
L
Nemesis
249
231
0
41
1,352
255
0
249
1,063
0
2,416
W
Baron Samedi
PCxVelox
Baron Samedi
2,877
211
38
420
2,639
991
1,377
729
1,876
28,444
0
L
King Arthur
PRIIDEv
King Arthur
3,571
155
0
708
6,537
4,030
0
0
6,276
0
29,102
W
Cu Chulainn
Qman69420
Cu Chulainn
2,637
326
0
2,887
6,109
3,320
293
94
6,003
0
24,688
L
2,857
1,103
0
151
6,533
1,618
502
1,341
4,886
20,008
0
W
888
332
0
306
5,168
1,368
24
2,013
3,115
0
4,393
L
3,254
827
0
272
8,733
3,888
165
152
8,543
16,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,278
Gold Earned
24,827
247
Minions Killed
164
0
Camps Cleared
0
944,733
Distance Traveled
748,204
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,091
809
90
9
0
227,078
3
W
Chernobog
6,275
628
48
5
0
162,314
0
L
Skadi
4,577
458
18
2
0
177,791
0
L
Nemesis
3,601
360
9
1
0
45,664
0
W
Baron Samedi
6,222
622
45
5
0
190,139
0
L
King Arthur
5,835
584
68
7
0
153,769
0
W
Cu Chulainn
6,158
616
59
6
0
187,924
0
L
Nu Wa
4,956
496
32
3
0
168,064
0
W
Nemesis
4,532
453
5
1
0
177,278
2
L
Ymir
5,858
586
37
4
0
202,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role