Player Matchup

Hachiman
Hachiman
Hxpfn
Hachiman
Level 20
God Stats
4W - 10L
1,436 SR
Queue Stats
52W - 80L
1,361 Elo+
Party 2
Raijin
Raijin
Rikarinkite
Raijin
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 140L
1,518 Elo+
Party 3
Amaterasu
Amaterasu
Wanizumi
Amaterasu
Level 11
God Stats
5W - 3L
1,806 SR
Queue Stats
11W - 17L
1,610 Elo+
Party 3
Loki
Loki
just xandi
Loki
Level 89
God Stats
12W - 12L
1,471 SR
Queue Stats
125W - 163L
1,375 Elo+
Party 2
Athena
Athena
zRed_Leopard
Athena
Level 38
God Stats
0W - 4L
1,500 SR
Queue Stats
425W - 428L
1,488 Elo+
Party 3
Team Averages
Level 52
1,543 SR
1,471 Elo+

VS

Team Averages
Level 83
1,556 SR
1,649 Elo+
Apollo
Apollo
Code pizza6749
Apollo
Level 58
God Stats
27W - 18L
1,572 SR
Queue Stats
411W - 386L
1,414 Elo+
Solo
Scylla
Scylla
JAD4MS
Scylla
Level 130
God Stats
3W - 1L
1,500 SR
Queue Stats
377W - 282L
1,723 Elo+
Party 1
Nox
Nox
SevnxFasonnn
Nox
Level 38
God Stats
10W - 2L
1,824 SR
Queue Stats
156W - 46L
1,792 Elo+
Party 1
Poseidon
Poseidon
TheSkelligenKing
Poseidon
Level 146
God Stats
9W - 6L
1,265 SR
Queue Stats
352W - 270L
1,699 Elo+
Party 1
Cthulhu
Cthulhu
aditza0309
Cthulhu
Level 44
God Stats
16W - 14L
1,618 SR
Queue Stats
25W - 28L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Hxpfn
Hachiman
11
1 / 3 / 1
6,359
454
2,888
8,240
2,499
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Raijin
11
3 / 10 / 0
6,875
491
4,319
10,081
3,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Wanizumi
Amaterasu
13
0 / 1 / 1
6,325
452
4,216
10,825
5,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 2 / 3
6,542
467
3,663
9,789
3,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Athena
10
0 / 1 / 3
6,083
435
1,893
12,535
8,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 5
7,818
558
4,636
4,979
1,942
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
JAD4MS
Scylla
14
3 / 3 / 4
7,859
561
6,597
9,481
2,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
3 / 1 / 1
6,967
498
7,556
4,425
1,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
8 / 0 / 3
9,411
672
6,437
4,290
1,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cthulhu
aditza0309
Cthulhu
14
2 / 1 / 1
8,172
584
8,560
6,175
5,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
5
Kills
17
17
Deaths
5
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
1
0
5
3.5
L
Hachiman
Hxpfn
Hachiman
1
3
1
0.5
W
Scylla
JAD4MS
Scylla
3
3
4
1.67
L
Raijin
3
10
0
0.3
W
3
1
1
3.5
W
8
0
3
9.5
L
Amaterasu
Wanizumi
Amaterasu
0
1
1
0.5
W
Cthulhu
aditza0309
Cthulhu
2
1
1
2.5
L
1
2
3
1.25
L
Athena
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,979
Damage
33,786
51,470
Taken
29,350
23,742
Mitigated
13,226
18,242
Healing
11,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,636
2,458
0
1,567
4,979
1,942
750
265
4,714
0
53,062
L
Hachiman
Hxpfn
Hachiman
2,888
1,044
0
3,401
8,240
2,499
0
2,866
5,374
0
36,131
W
Scylla
JAD4MS
Scylla
6,597
712
0
3,570
9,481
2,985
189
2,587
6,894
51,521
0
L
Raijin
4,319
238
0
487
10,081
3,674
0
7,581
2,475
27,150
0
W
7,556
367
0
1,527
4,425
1,657
0
944
3,481
18,987
0
W
6,437
1,486
0
2,112
4,290
1,369
950
1,416
2,874
62,815
0
L
Amaterasu
Wanizumi
Amaterasu
4,216
1,802
0
6,570
10,825
5,866
0
7,048
3,241
0
35,376
W
Cthulhu
aditza0309
Cthulhu
8,560
680
0
2,404
6,175
5,273
230
1,000
5,175
48,521
0
L
3,663
814
0
4,468
9,789
3,006
0
4,961
4,803
0
36,267
L
Athena
1,893
770
0
3,316
12,535
8,697
0
6,058
6,427
14,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,184
Gold Earned
40,227
295
Minions Killed
466
0
Camps Cleared
0
1,260,578
Distance Traveled
1,411,978
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,818
558
110
8
0
279,875
1
L
Hachiman
6,359
454
74
5
0
236,138
3
W
Scylla
7,859
561
99
7
0
275,216
2
L
Raijin
6,875
491
55
4
0
207,855
1
W
Nox
6,967
498
29
2
0
283,970
2
W
Poseidon
9,411
672
135
10
0
295,086
6
L
Amaterasu
6,325
452
71
5
0
234,585
1
W
Cthulhu
8,172
584
93
7
0
277,831
2
L
Loki
6,542
467
79
6
0
290,610
0
L
Athena
6,083
435
16
1
0
291,390
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role