Player Matchup

Guan Yu
Guan Yu
June28
Guan Yu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,388 Elo+
Party 1
Chang'e
Chang'e
TheHuIk
Chang'e
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,298 Elo+
Party 1
Skadi
Skadi
UndefeatedVN
Skadi
Level 10
God Stats
0W - 2L
1,269 SR
Queue Stats
6W - 11L
1,359 Elo+
Party 1
Susano
Susano
ViViLe
Susano
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
money2307
Kuzenbo
Level 18
God Stats
5W - 13L
1,247 SR
Queue Stats
21W - 34L
1,237 Elo+
Party 1
Team Averages
Level 15
1,403 SR
1,356 Elo+

VS

Team Averages
Level 27
1,501 SR
1,468 Elo+
Artemis
Artemis
Hiddensmiles
Artemis
Level 12
God Stats
2W - 1L
1,517 SR
Queue Stats
5W - 7L
1,438 Elo+
Party 2
Thanatos
Thanatos
Keksik12
Thanatos
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
47W - 30L
1,749 Elo+
Solo
Geb
Geb
Kemendil
Geb
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,438 Elo+
Party 2
Baron Samedi
Baron Samedi
Makilikati
Baron Samedi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,507 Elo+
Solo
Cthulhu
Cthulhu
MonsterLB
Cthulhu
Level 14
God Stats
2W - 0L
1,486 SR
Queue Stats
3W - 5L
1,209 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
June28
Guan Yu
15
2 / 5 / 6
8,851
421
10,493
15,939
17,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
TheHuIk
Chang'e
14
1 / 6 / 2
8,538
407
9,453
13,868
4,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 10 / 1
7,987
380
9,038
18,545
5,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Susano
ViViLe
Susano
14
2 / 4 / 1
8,860
422
7,831
14,712
4,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kuzenbo
money2307
Kuzenbo
11
0 / 5 / 0
7,851
374
3,672
17,239
21,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Hiddensmiles
Artemis
14
0 / 6 / 6
8,926
425
6,617
11,381
2,958
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
Keksik12
Thanatos
20
15 / 0 / 7
12,671
603
16,974
19,756
7,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 2 / 14
9,283
442
8,436
17,541
10,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
Makilikati
Baron Samedi
18
6 / 0 / 11
11,247
536
10,660
9,103
4,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
MonsterLB
Cthulhu
16
6 / 0 / 14
10,834
516
19,535
13,545
15,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
82
7
Kills
30
30
Deaths
8
10
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Artemis
Hiddensmiles
Artemis
0
6
6
0.5
L
Guan Yu
June28
Guan Yu
2
5
6
1
W
Thanatos
Keksik12
Thanatos
15
0
7
18.5
W
3
2
14
5
W
Baron Samedi
Makilikati
Baron Samedi
6
0
11
11.5
W
Cthulhu
MonsterLB
Cthulhu
6
0
14
13
L
Chang'e
TheHuIk
Chang'e
1
6
2
0.33
L
2
10
1
0.25
L
Susano
ViViLe
Susano
2
4
1
0.63
L
Kuzenbo
money2307
Kuzenbo
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,487
Damage
62,222
80,303
Taken
71,326
53,214
Mitigated
40,434
17,171
Healing
38,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Hiddensmiles
Artemis
6,617
2,312
583
1,086
11,381
2,958
1,865
969
10,244
0
44,873
L
Guan Yu
June28
Guan Yu
10,493
1,259
568
2,889
15,939
17,292
0
5,531
10,133
0
39,348
W
Thanatos
Keksik12
Thanatos
16,974
5,718
0
18,349
19,756
7,496
4,660
2,712
16,792
0
85,074
W
8,436
780
1,794
7,802
17,541
10,267
324
3,753
13,486
16,659
0
W
Baron Samedi
Makilikati
Baron Samedi
10,660
659
2,081
3,847
9,103
4,587
1,909
1,825
7,145
75,287
0
W
Cthulhu
MonsterLB
Cthulhu
19,535
1,246
773
2,498
13,545
15,126
1,445
3,218
10,151
61,024
0
L
Chang'e
TheHuIk
Chang'e
9,453
491
2,246
3,541
13,868
4,250
384
8,212
5,456
46,440
0
L
9,038
5,498
0
2,912
18,545
5,121
753
9,255
8,865
0
40,988
L
Susano
ViViLe
Susano
7,831
597
0
3,844
14,712
4,743
0
4,709
9,878
0
58,209
L
Kuzenbo
money2307
Kuzenbo
3,672
1,522
0
1,171
17,239
21,808
116
9,419
7,340
19,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,087
Gold Earned
52,961
358
Minions Killed
440
0
Camps Cleared
0
1,730,777
Distance Traveled
1,996,559
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,926
425
82
4
0
316,259
0
L
Guan Yu
8,851
421
71
3
0
335,657
0
W
Thanatos
12,671
603
129
6
0
420,165
1
W
Geb
9,283
442
11
1
0
429,030
5
W
Baron Samedi
11,247
536
136
6
0
406,969
2
W
Cthulhu
10,834
516
82
4
0
424,136
3
L
Chang'e
8,538
407
81
4
0
338,613
6
L
Skadi
7,987
380
69
3
0
327,823
0
L
Susano
8,860
422
111
5
0
408,397
2
L
Kuzenbo
7,851
374
26
1
0
320,287
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role