Player Matchup

Cupid
Cupid
Bevtown
Cupid
Level 24
God Stats
42W - 26L
1,582 SR
Queue Stats
136W - 120L
1,421 Elo+
Solo
Jormungandr
Jormungandr
MRBlack13148
Jormungandr
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 33L
1,678 Elo+
Solo
Zhong Kui
Zhong Kui
Plathead
Zhong Kui
Level 29
God Stats
2W - 0L
1,816 SR
Queue Stats
51W - 38L
1,718 Elo+
Solo
Arachne
Arachne
TrashFlicks
Arachne
Level 29
God Stats
5W - 2L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
peanutcoc
Ao Kuang
Level 5
God Stats
1W - 0L
1,423 SR
Queue Stats
2W - 7L
1,169 Elo+
Solo
Team Averages
Level 22
1,564 SR
1,497 Elo+

VS

Team Averages
Level 30
1,670 SR
1,497 Elo+
Scylla
Scylla
ArathyLaro
Scylla
Level 7
God Stats
1W - 1L
1,833 SR
Queue Stats
13W - 7L
1,834 Elo+
Party 2
Thor
Thor
CTOWN159
Thor
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 8L
1,568 Elo+
Solo
Heimdallr
Heimdallr
Nanixzn
Heimdallr
Level 104
God Stats
0W - 1L
1,681 SR
Queue Stats
11W - 13L
1,453 Elo+
Party 2
Bellona
Bellona
YumeKusanagi
Bellona
Level 17
God Stats
2W - 3L
1,835 SR
Queue Stats
95W - 118L
1,346 Elo+
Party 1
Yemoja
Yemoja
akng9aioghjn
Yemoja
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 58L
1,283 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Bevtown
Cupid
19
1 / 5 / 2
13,144
526
6,569
21,410
6,956
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
MRBlack13148
Jormungandr
18
2 / 1 / 1
12,537
501
2,865
10,099
8,226
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
Plathead
Zhong Kui
20
17 / 0 / 2
18,055
722
26,528
39,941
29,046
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Arachne
TrashFlicks
Arachne
20
10 / 5 / 3
14,408
576
22,188
24,961
10,763
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
peanutcoc
Ao Kuang
14
1 / 10 / 2
11,191
448
4,483
20,066
5,654
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ArathyLaro
Scylla
20
7 / 4 / 1
12,907
516
18,666
15,934
5,944
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thor
20
9 / 8 / 4
13,204
528
21,777
25,292
11,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
Nanixzn
Heimdallr
20
5 / 3 / 1
13,008
520
12,246
17,422
7,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
YumeKusanagi
Bellona
9
0 / 8 / 0
7,754
310
5,115
16,036
10,015
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yemoja
10
0 / 11 / 0
7,654
306
1,791
16,468
8,837
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
27
31
Kills
21
21
Deaths
34
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Scylla
ArathyLaro
Scylla
7
4
1
1.88
W
Cupid
Bevtown
Cupid
1
5
2
0.4
L
Thor
9
8
4
1.38
W
Jormungandr
MRBlack13148
Jormungandr
2
1
1
2.5
L
Heimdallr
Nanixzn
Heimdallr
5
3
1
1.83
W
Zhong Kui
Plathead
Zhong Kui
17
0
2
18
W
Arachne
TrashFlicks
Arachne
10
5
3
2.3
L
Bellona
YumeKusanagi
Bellona
0
8
0
0
L
Yemoja
0
11
0
0
W
Ao Kuang
peanutcoc
Ao Kuang
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,633
Damage
59,595
116,477
Taken
91,152
60,645
Mitigated
43,971
69,151
Healing
15,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
ArathyLaro
Scylla
18,666
2,607
0
3,521
15,934
5,944
465
3,358
12,576
109,462
0
W
Cupid
Bevtown
Cupid
6,569
3,277
739
8,415
21,410
6,956
3,313
905
20,493
0
82,716
L
Thor
21,777
7,772
0
4,206
25,292
11,707
0
7,358
17,934
0
97,021
W
Jormungandr
MRBlack13148
Jormungandr
2,865
709
1,026
2,422
10,099
8,226
458
1,623
8,380
34,559
0
L
Heimdallr
Nanixzn
Heimdallr
12,246
5,907
0
5,351
17,422
7,468
872
5,083
12,339
0
109,012
W
Zhong Kui
Plathead
Zhong Kui
26,528
5,472
0
37,617
39,941
29,046
7,938
8,511
31,240
184,000
0
W
Arachne
TrashFlicks
Arachne
22,188
15,720
0
11,918
24,961
10,763
588
7,805
16,860
0
111,405
L
Bellona
YumeKusanagi
Bellona
5,115
2,182
135
902
16,036
10,015
0
8,244
7,792
0
24,094
L
Yemoja
1,791
822
564
1,012
16,468
8,837
0
9,833
6,635
11,136
0
W
Ao Kuang
peanutcoc
Ao Kuang
4,483
1,516
0
7,014
20,066
5,654
0
5,118
14,808
44,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,335
Gold Earned
54,527
646
Minions Killed
559
0
Camps Cleared
0
2,079,077
Distance Traveled
1,915,714
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
12,907
516
183
7
0
445,910
5
W
Cupid
13,144
526
138
6
0
461,383
2
L
Thor
13,204
528
143
6
0
433,108
1
W
Jormungandr
12,537
501
38
2
0
391,875
2
L
Heimdallr
13,008
520
183
7
0
389,793
4
W
Zhong Kui
18,055
722
260
10
0
387,395
0
W
Arachne
14,408
576
131
5
0
499,654
6
L
Bellona
7,754
310
35
1
0
361,560
2
L
Yemoja
7,654
306
15
1
0
285,343
0
W
Ao Kuang
11,191
448
79
3
0
338,770
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role