Player Matchup

Tiamat
Tiamat
BakuIsland
Tiamat
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 43L
1,527 Elo+
Solo
Mercury
Mercury
Flpmmoura
Mercury
Level 25
God Stats
3W - 5L
1,418 SR
Queue Stats
175W - 208L
1,456 Elo+
Solo
Jing Wei
Jing Wei
MrDiverDude
Jing Wei
Level 28
God Stats
3W - 3L
1,497 SR
Queue Stats
45W - 38L
1,519 Elo+
Solo
Cerberus
Cerberus
Ramonalex5930
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,343 Elo+
Solo
Neith
Neith
WitchesHollow
Neith
Level 18
God Stats
26W - 36L
1,541 SR
Queue Stats
142W - 170L
1,463 Elo+
Solo
Team Averages
Level 21
1,491 SR
1,462 Elo+

VS

Team Averages
Level 24
1,524 SR
1,454 Elo+
Tiamat
Tiamat
Karma2134
Tiamat
Level 14
God Stats
3W - 2L
1,516 SR
Queue Stats
3W - 2L
1,441 Elo+
Party 1
Nu Wa
Nu Wa
RTWX429
Nu Wa
Level 27
God Stats
39W - 26L
1,715 SR
Queue Stats
194W - 222L
1,558 Elo+
Solo
Cthulhu
Cthulhu
SIR-CHUNK-ALOT52
Cthulhu
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 21L
1,390 Elo+
Party 1
Hun Batz
Hun Batz
Tobirama9373
Hun Batz
Level 29
God Stats
11W - 12L
1,389 SR
Queue Stats
78W - 88L
1,426 Elo+
Solo
Ymir
Ymir
omg4lif
Ymir
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 16L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BakuIsland
Tiamat
17
4 / 3 / 9
11,430
1,039
10,271
11,707
8,879
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
Flpmmoura
Mercury
16
3 / 10 / 8
10,205
928
10,013
18,700
6,261
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jing Wei
MrDiverDude
Jing Wei
16
7 / 5 / 6
11,527
1,048
16,447
18,564
5,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
Ramonalex5930
Cerberus
16
1 / 12 / 7
10,385
944
7,016
22,010
17,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 0 / 8
9,981
907
7,497
7,994
2,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Team 1 Tickets

104

VS

Team 2 Tickets

230

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Karma2134
Tiamat
15
0 / 5 / 8
9,346
850
4,567
7,363
5,327
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nu Wa
RTWX429
Nu Wa
18
10 / 1 / 11
12,368
1,124
23,298
4,262
1,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
3 / 1 / 21
12,029
1,094
14,506
18,746
21,823
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hun Batz
Tobirama9373
Hun Batz
19
16 / 4 / 7
13,467
1,224
25,199
12,112
5,282
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
omg4lif
Ymir
17
1 / 5 / 11
10,673
970
3,843
14,224
12,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
88
16
Kills
30
30
Deaths
16
38
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Tiamat
BakuIsland
Tiamat
4
3
9
2.83
L
Mercury
Flpmmoura
Mercury
3
10
8
0.7
W
Tiamat
Karma2134
Tiamat
0
5
8
0.8
L
Jing Wei
MrDiverDude
Jing Wei
7
5
6
2
W
Nu Wa
RTWX429
Nu Wa
10
1
11
15.5
L
Cerberus
Ramonalex5930
Cerberus
1
12
7
0.38
W
3
1
21
13.5
W
Hun Batz
Tobirama9373
Hun Batz
16
4
7
4.88
L
1
0
8
5
W
Ymir
omg4lif
Ymir
1
5
11
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,244
Damage
71,413
78,975
Taken
56,707
40,044
Mitigated
46,563
15,091
Healing
4,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
BakuIsland
Tiamat
10,271
1,433
0
3,411
11,707
8,879
0
7,955
3,752
30,369
0
L
Mercury
Flpmmoura
Mercury
10,013
4,952
0
878
18,700
6,261
0
9,481
9,219
0
32,118
W
Tiamat
Karma2134
Tiamat
4,567
346
0
861
7,363
5,327
0
1,473
5,890
11,110
0
L
Jing Wei
MrDiverDude
Jing Wei
16,447
14,629
0
5,944
18,564
5,465
0
11,914
6,650
0
35,605
W
Nu Wa
RTWX429
Nu Wa
23,298
11,282
0
0
4,262
1,980
0
1,121
3,141
48,041
0
L
Cerberus
Ramonalex5930
Cerberus
7,016
1,777
0
2,186
22,010
17,157
0
11,069
10,941
27,820
0
W
14,506
1,396
807
1,226
18,746
21,823
0
5,905
12,841
31,194
0
W
Hun Batz
Tobirama9373
Hun Batz
25,199
11,975
0
1,167
12,112
5,282
0
5,436
6,555
0
37,846
L
7,497
3,786
0
2,672
7,994
2,282
0
5,795
2,199
0
25,296
W
Ymir
omg4lif
Ymir
3,843
1,178
0
526
14,224
12,151
0
3,352
10,872
11,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,528
Gold Earned
57,883
192
Minions Killed
177
4
Camps Cleared
6
1,016,889
Distance Traveled
856,436
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,430
1,039
34
3
0
196,126
0
L
Mercury
10,205
928
50
5
2
251,463
0
W
Tiamat
9,346
850
15
1
2
117,517
0
L
Jing Wei
11,527
1,048
29
3
2
218,665
0
W
Nu Wa
12,368
1,124
63
6
2
148,582
0
L
Cerberus
10,385
944
40
4
0
160,527
0
W
Cthulhu
12,029
1,094
48
4
0
217,212
0
W
Hun Batz
13,467
1,224
30
3
1
185,118
0
L
Neith
9,981
907
39
4
0
190,108
0
W
Ymir
10,673
970
21
2
1
188,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role