Player Matchup

Scylla
Scylla
Jeklu
Scylla
Level 18
God Stats
5W - 6L
1,375 SR
Queue Stats
39W - 42L
1,500 Elo+
Party 1
Ganesha
Ganesha
girthinator
Ganesha
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,455 Elo+
Party 1
Odin
Odin
keagers
Odin
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,542 Elo+
Party 1
Ullr
Ullr
sxvero
Ullr
Level 11
God Stats
3W - 6L
1,321 SR
Queue Stats
14W - 18L
1,420 Elo+
Party 1
Bakasura
Bakasura
turciaa
Bakasura
Level 22
God Stats
0W - 2L
1,280 SR
Queue Stats
11W - 15L
1,510 Elo+
Party 1
Team Averages
Level 15
1,395 SR
1,485 Elo+

VS

Team Averages
Level 18
1,513 SR
1,382 Elo+
Izanami
Izanami
Acuron7
Izanami
Level 36
God Stats
67W - 57L
1,431 SR
Queue Stats
557W - 558L
1,450 Elo+
Party 2
Cerberus
Cerberus
Klathmon
Cerberus
Level 12
God Stats
16W - 19L
1,384 SR
Queue Stats
43W - 64L
1,311 Elo+
Party 2
Sol
Sol
LuisUwUxd
Sol
Level 6
God Stats
2W - 3L
1,291 SR
Queue Stats
2W - 3L
1,261 Elo+
Solo
Set
Set
Masonmanshark4
Set
Level 5
God Stats
2W - 1L
1,743 SR
Queue Stats
3W - 5L
1,315 Elo+
Solo
Tiamat
Tiamat
Nova422
Tiamat
Level 29
God Stats
2W - 2L
1,714 SR
Queue Stats
36W - 34L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Jeklu
Scylla
18
6 / 10 / 2
11,956
460
19,160
19,525
6,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
girthinator
Ganesha
15
0 / 4 / 5
10,571
407
9,359
26,018
25,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Odin
keagers
Odin
16
1 / 2 / 0
10,222
393
8,216
18,337
14,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ullr
sxvero
Ullr
17
4 / 9 / 1
10,886
419
12,082
21,925
7,605
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
turciaa
Bakasura
15
1 / 6 / 1
9,695
373
4,046
22,410
9,217
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Acuron7
Izanami
20
24 / 2 / 2
16,133
621
38,048
22,385
12,584
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
Klathmon
Cerberus
18
3 / 4 / 10
13,080
503
7,064
21,158
23,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
3 / 3 / 4
12,894
496
9,942
22,291
7,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 2 / 2
8,922
343
1,244
5,296
1,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Tiamat
Nova422
Tiamat
20
1 / 1 / 3
12,853
494
16,416
18,620
24,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
52
12
Kills
31
31
Deaths
12
9
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Izanami
Acuron7
Izanami
24
2
2
12.5
L
Scylla
Jeklu
Scylla
6
10
2
0.7
W
Cerberus
Klathmon
Cerberus
3
4
10
2
W
3
3
4
1.67
W
0
2
2
0.5
W
Tiamat
Nova422
Tiamat
1
1
3
2.5
L
Ganesha
girthinator
Ganesha
0
4
5
0.63
L
Odin
keagers
Odin
1
2
0
0.5
L
Ullr
sxvero
Ullr
4
9
1
0.5
L
Bakasura
turciaa
Bakasura
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,863
Damage
72,714
108,215
Taken
89,750
62,867
Mitigated
69,829
16,986
Healing
37,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Acuron7
Izanami
38,048
29,160
0
11,776
22,385
12,584
9,542
7,085
15,147
0
148,302
L
Scylla
Jeklu
Scylla
19,160
2,058
0
236
19,525
6,670
736
5,019
14,431
69,777
0
W
Cerberus
Klathmon
Cerberus
7,064
708
0
6,049
21,158
23,999
383
4,540
16,338
41,290
0
W
9,942
2,059
0
8,208
22,291
7,278
5,853
10,364
11,206
69,330
0
W
1,244
716
0
1,470
5,296
1,410
0
654
4,485
0
13,612
W
Tiamat
Nova422
Tiamat
16,416
1,986
0
10,096
18,620
24,558
836
5,062
12,501
75,017
0
L
Ganesha
girthinator
Ganesha
9,359
716
0
4,488
26,018
25,072
484
5,928
19,915
51,897
0
L
Odin
keagers
Odin
8,216
3,507
0
619
18,337
14,303
0
8,984
8,926
0
44,895
L
Ullr
sxvero
Ullr
12,082
6,302
0
3,570
21,925
7,605
831
8,046
13,804
0
54,590
L
Bakasura
turciaa
Bakasura
4,046
2,687
0
8,073
22,410
9,217
0
4,568
17,717
0
58,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,330
Gold Earned
63,882
431
Minions Killed
585
0
Camps Cleared
0
2,141,961
Distance Traveled
2,080,572
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
16,133
621
212
8
0
453,992
7
L
Scylla
11,956
460
109
4
0
345,738
4
W
Cerberus
13,080
503
79
3
0
514,819
0
W
Sol
12,894
496
131
5
0
476,990
0
W
Set
8,922
343
32
1
0
191,791
0
W
Tiamat
12,853
494
131
5
0
442,980
3
L
Ganesha
10,571
407
17
1
0
454,254
1
L
Odin
10,222
393
74
3
0
480,597
0
L
Ullr
10,886
419
121
5
0
385,285
0
L
Bakasura
9,695
373
110
4
0
476,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role