Player Matchup

Ne Zha
Ne Zha
Malikperreault
Ne Zha
Level 21
God Stats
0W - 4L
1,296 SR
Queue Stats
97W - 120L
1,444 Elo+
Party 2
Tiamat
Tiamat
TheRoniconda
Tiamat
Level 125
God Stats
8W - 6L
1,604 SR
Queue Stats
77W - 79L
1,551 Elo+
Party 3
Hachiman
Hachiman
alex304710
Hachiman
Level 14
God Stats
1W - 7L
1,703 SR
Queue Stats
162W - 194L
1,460 Elo+
Party 2
Ymir
Ymir
martuff
Ymir
Level 4
God Stats
1W - 6L
1,500 SR
Queue Stats
43W - 51L
1,413 Elo+
Party 3
Kukulkan
Kukulkan
tempname15
Kukulkan
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,230 Elo+
Party 3
Team Averages
Level 39
1,521 SR
1,419 Elo+

VS

Team Averages
Level 11
1,544 SR
1,355 Elo+
Kukulkan
Kukulkan
DrSlavicStrange
Kukulkan
Level 14
God Stats
45W - 23L
1,500 SR
Queue Stats
283W - 268L
1,289 Elo+
Party 1
Scylla
Scylla
GhostOTF
Scylla
Level 19
God Stats
7W - 10L
1,475 SR
Queue Stats
416W - 415L
1,335 Elo+
Party 1
Thor
Thor
VintagNuke
Thor
Level 9
God Stats
3W - 2L
1,498 SR
Queue Stats
48W - 55L
1,332 Elo+
Solo
Neith
Neith
iLelouchGamePlay
Neith
Level 6
God Stats
35W - 12L
1,746 SR
Queue Stats
93W - 58L
1,500 Elo+
Solo
Anubis
Anubis
judheudheudhuedh
Anubis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 7 / 3
9,031
452
5,158
13,853
4,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
14
8 / 6 / 2
9,150
458
14,671
16,522
17,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
alex304710
Hachiman
12
4 / 8 / 2
8,052
403
7,526
16,259
5,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Ymir
martuff
Ymir
15
1 / 7 / 9
9,254
463
2,758
16,505
11,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
tempname15
Kukulkan
15
2 / 8 / 5
9,762
488
13,000
11,850
4,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
1 / 6 / 6
9,032
452
5,967
9,001
3,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
GhostOTF
Scylla
16
13 / 8 / 9
10,997
550
14,830
12,430
4,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
3 / 3 / 9
9,456
473
8,792
12,857
6,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
18 / 1 / 11
12,863
643
25,131
17,843
7,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
1 / 3 / 0
7,163
358
657
6,151
4,088
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
71
20
Kills
36
36
Deaths
21
21
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
1
6
6
0.67
W
Scylla
GhostOTF
Scylla
13
8
9
2.19
L
5
7
3
0.93
L
Tiamat
8
6
2
1.5
W
3
3
9
2.5
L
Hachiman
alex304710
Hachiman
4
8
2
0.63
W
18
1
11
23.5
W
1
3
0
0.33
L
Ymir
martuff
Ymir
1
7
9
0.79
L
Kukulkan
tempname15
Kukulkan
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,113
Damage
55,377
74,989
Taken
58,282
43,176
Mitigated
25,140
8,817
Healing
12,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
5,967
236
0
0
9,001
3,052
1,787
4,242
4,584
42,991
0
W
Scylla
GhostOTF
Scylla
14,830
1,338
0
0
12,430
4,588
350
8,512
3,768
30,336
0
L
5,158
2,503
0
501
13,853
4,099
0
5,186
8,423
0
45,094
L
Tiamat
14,671
1,194
0
4,284
16,522
17,947
654
5,066
11,246
40,979
0
W
8,792
3,348
0
3,142
12,857
6,010
0
4,169
8,563
0
45,349
L
Hachiman
alex304710
Hachiman
7,526
4,998
0
3,424
16,259
5,785
0
2,077
14,098
0
33,281
W
25,131
10,596
0
8,642
17,843
7,402
3,370
8,923
8,720
0
87,938
W
657
92
0
984
6,151
4,088
392
3,583
2,218
9,557
0
L
Ymir
martuff
Ymir
2,758
852
0
608
16,505
11,239
0
4,901
11,464
43,327
0
L
Kukulkan
tempname15
Kukulkan
13,000
645
0
0
11,850
4,106
452
3,398
8,304
51,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,249
Gold Earned
49,511
337
Minions Killed
352
0
Camps Cleared
0
1,731,970
Distance Traveled
1,592,754
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,032
452
77
4
0
339,671
0
W
Scylla
10,997
550
36
2
0
299,103
5
L
Ne Zha
9,031
452
83
4
0
382,773
0
L
Tiamat
9,150
458
50
3
0
346,732
0
W
Thor
9,456
473
69
3
0
396,364
1
L
Hachiman
8,052
403
35
2
0
346,861
0
W
Neith
12,863
643
153
8
0
328,247
3
W
Anubis
7,163
358
17
1
0
229,369
3
L
Ymir
9,254
463
79
4
0
356,924
0
L
Kukulkan
9,762
488
90
5
0
298,680
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role